Phased out all deprecated minetest.env:* uses in favor of minetest.*

This commit is contained in:
Vanessa Ezekowitz
2013-06-30 23:55:07 -04:00
parent aedbcf5fde
commit 2efa203185
12 changed files with 119 additions and 119 deletions

View File

@ -85,8 +85,8 @@ for i in ipairs(sides) do
},
drop = "homedecor:door_"..doorname.."_bottom_"..side,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "homedecor:door_"..doorname.."_bottom_"..side then
minetest.env:remove_node({x=pos.x, y=pos.y-1, z=pos.z})
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "homedecor:door_"..doorname.."_bottom_"..side then
minetest.remove_node({x=pos.x, y=pos.y-1, z=pos.z})
end
end,
on_rightclick = function(pos, node, clicker)
@ -111,8 +111,8 @@ for i in ipairs(sides) do
fixed = nodeboxes_bottomtom
},
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "homedecor:door_"..doorname.."_top_"..side then
minetest.env:remove_node({x=pos.x, y=pos.y+1, z=pos.z})
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "homedecor:door_"..doorname.."_top_"..side then
minetest.remove_node({x=pos.x, y=pos.y+1, z=pos.z})
end
end,
on_place = function(itemstack, placer, pointed_thing)
@ -257,7 +257,7 @@ end
function homedecor_place_door(itemstack, placer, pointed_thing, name, side)
local pointed = pointed_thing.under
local pnode = minetest.env:get_node(pointed)
local pnode = minetest.get_node(pointed)
local pname = pnode.name
if not minetest.registered_nodes[pname]
@ -274,8 +274,8 @@ function homedecor_place_door(itemstack, placer, pointed_thing, name, side)
pos2 = {x=pointed_thing.above.x, y=pointed_thing.above.y+1, z=pointed_thing.above.z}
end
local node_bottom = minetest.env:get_node(pos1)
local node_top = minetest.env:get_node(pos2)
local node_bottom = minetest.get_node(pos1)
local node_top = minetest.get_node(pos2)
if not homedecor_node_is_owned(pos1, placer)
and not homedecor_node_is_owned(pos2, placer) then
@ -285,8 +285,8 @@ function homedecor_place_door(itemstack, placer, pointed_thing, name, side)
minetest.chat_send_player( placer:get_player_name(), S('Not enough space above that spot to place a door!') )
else
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.env:add_node(pos1, { name = "homedecor:door_"..name.."_bottom_"..side, param2=fdir})
minetest.env:add_node(pos2, { name = "homedecor:door_"..name.."_top_"..side, param2=fdir})
minetest.add_node(pos1, { name = "homedecor:door_"..name.."_bottom_"..side, param2=fdir})
minetest.add_node(pos2, { name = "homedecor:door_"..name.."_top_"..side, param2=fdir})
if not homedecor_expect_infinite_stacks then
itemstack:take_item()
return itemstack
@ -320,8 +320,8 @@ function homedecor_flip_door(pos, node, player, name, side)
gain = 2,
})
end
minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, { name = "homedecor:door_"..name.."_top_"..rside, param2=nfdir})
minetest.env:add_node(pos, { name = "homedecor:door_"..name.."_bottom_"..rside, param2=nfdir})
minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, { name = "homedecor:door_"..name.."_top_"..rside, param2=nfdir})
minetest.add_node(pos, { name = "homedecor:door_"..name.."_bottom_"..rside, param2=nfdir})
end
function homedecor_flip_gate(pos, node, player, gate, oc)
@ -339,16 +339,16 @@ function homedecor_flip_gate(pos, node, player, gate, oc)
gateresult = "homedecor:gate_"..gate.."_closed"
end
minetest.env:add_node(pos, { name = gateresult, param2=fdir})
nodeabove = minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z})
nodebelow = minetest.env:get_node({x=pos.x, y=pos.y-1, z=pos.z})
minetest.add_node(pos, { name = gateresult, param2=fdir})
nodeabove = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
nodebelow = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
if string.find(nodeabove.name, "homedecor:gate_"..gate) then
minetest.env:add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name=gateresult, param2=fdir} )
minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name=gateresult, param2=fdir} )
end
if string.find(nodebelow.name, "homedecor:gate_"..gate) then
minetest.env:add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name=gateresult, param2=fdir} )
minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name=gateresult, param2=fdir} )
end
end