forked from nalc/homedecor_modpack
Fixed item duplication bugs in tables and glowlights.
This commit is contained in:
parent
d0c62410f8
commit
44dd0bd82d
51
lighting.lua
51
lighting.lua
@ -10,6 +10,8 @@ else
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S = function ( s ) return s end
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S = function ( s ) return s end
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end
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end
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local unified_inventory = minetest.get_modpath("unified_inventory")
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-- Yellow
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-- Yellow
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minetest.register_node('homedecor:glowlight_thick_yellow', {
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minetest.register_node('homedecor:glowlight_thick_yellow', {
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@ -57,10 +59,11 @@ minetest.register_node('homedecor:glowlight_thick_yellow', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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print("get_stack_max() of homedecor:glowlight_thick_yellow = "..itemstack:get_stack_max())
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -111,10 +114,10 @@ minetest.register_node('homedecor:glowlight_thick_yellow_wall', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -166,10 +169,10 @@ minetest.register_node('homedecor:glowlight_thin_yellow', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -220,10 +223,10 @@ minetest.register_node('homedecor:glowlight_thin_yellow_wall', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -275,10 +278,10 @@ minetest.register_node('homedecor:glowlight_small_cube_yellow', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_yellow'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_yellow'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -328,10 +331,10 @@ minetest.register_node('homedecor:glowlight_small_cube_yellow_ceiling', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -385,10 +388,10 @@ minetest.register_node('homedecor:glowlight_thick_white', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -439,10 +442,10 @@ minetest.register_node('homedecor:glowlight_thick_white_wall', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -494,10 +497,10 @@ minetest.register_node('homedecor:glowlight_thin_white', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -548,10 +551,10 @@ minetest.register_node('homedecor:glowlight_thin_white_wall', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -602,10 +605,10 @@ minetest.register_node('homedecor:glowlight_small_cube_white', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -655,10 +658,10 @@ minetest.register_node('homedecor:glowlight_small_cube_white_ceiling', {
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white'})
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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12
tables.lua
12
tables.lua
@ -79,10 +79,10 @@ for i in ipairs(materials) do
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:'..m..'_table_small_square_b'})
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minetest.env:add_node(above, {name = 'homedecor:'..m..'_table_small_square_b'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -207,10 +207,10 @@ for i in ipairs(materials) do
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:'..m..'_table_small_round_b'})
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minetest.env:add_node(above, {name = 'homedecor:'..m..'_table_small_round_b'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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@ -334,10 +334,10 @@ for i in ipairs(materials) do
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else
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else
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minetest.env:add_node(above, {name = 'homedecor:'..m..'_table_large_b'})
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minetest.env:add_node(above, {name = 'homedecor:'..m..'_table_large_b'})
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") or unified_inventory then
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itemstack:take_item()
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itemstack:take_item()
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return itemstack
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end
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end
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return minetest.item_place_node(itemstack, placer, pointed_thing)
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else
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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