forked from nalc/homedecor_modpack
Convert glowlights/glowcubes to 6d facedir
This commit is contained in:
parent
57ef8401fe
commit
4a1ded8528
675
lighting.lua
675
lighting.lua
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@ -10,9 +10,101 @@ else
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S = function ( s ) return s end
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end
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local dirs1 = { 20, 23, 22, 21 }
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local dirs2 = { 9, 18, 7, 12 }
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function homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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local wield_name = itemstack:get_name()
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if node.name ~= "air" then return end
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local iswall = (above.x ~= under.x) or (above.z ~= under.z)
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local isceiling = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
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if iswall then
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minetest.env:add_node(above, {name = wield_name, param2 = dirs2[fdir+1] }) -- place wall variant
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elseif isceiling then
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minetest.env:add_node(above, {name = wield_name, param2 = 20 }) -- place upside down variant
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else
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minetest.env:add_node(above, {name = wield_name, param2 = 0 }) -- place right side up
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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local colors = {"yellow","white"}
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for i in ipairs(colors) do
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local color = colors[i]
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minetest.register_abm({
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nodenames = { "homedecor:glowlight_thin_"..color },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.env:add_node(pos, {name = "homedecor:glowlight_quarter_"..color, param2 = 20})
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end,
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})
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minetest.register_abm({
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nodenames = { "homedecor:glowlight_thick_"..color },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.env:add_node(pos, {name = "homedecor:glowlight_half_"..color, param2 = 20})
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end,
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})
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minetest.register_abm({
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nodenames = { "homedecor:glowlight_thin_"..color.."_wall" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local fdir = node.param2 or 0
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nfdir = dirs2[fdir+1]
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minetest.env:add_node(pos, {name = "homedecor:glowlight_quarter_"..color, param2 = nfdir})
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end,
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})
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minetest.register_abm({
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nodenames = { "homedecor:glowlight_thick_"..color.."_wall" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local fdir = node.param2 or 0
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nfdir = dirs2[fdir+1]
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minetest.env:add_node(pos, {name = "homedecor:glowlight_half_"..color, param2 = nfdir})
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end,
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})
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minetest.register_abm({
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nodenames = { "homedecor:glowlight_small_cube_"..color.."_ceiling" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.env:add_node(pos, {name = "homedecor:glowlight_small_cube_"..color, param2 = 20})
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end,
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})
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end
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-- Yellow
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minetest.register_node('homedecor:glowlight_thick_yellow', {
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minetest.register_node('homedecor:glowlight_half_yellow', {
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description = S("Yellow Glowlight (thick)"),
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drawtype = "nodebox",
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tiles = {
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@ -25,104 +117,27 @@ minetest.register_node('homedecor:glowlight_thick_yellow', {
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
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fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
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fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x ~= under.x or above.z ~= under.z then
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow_wall', param2 = fdir})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow'})
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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end
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})
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minetest.register_node('homedecor:glowlight_thick_yellow_wall', {
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description = S("Yellow Glowlight (thick, on wall)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_thick_yellow_sides.png',
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'homedecor_glowlight_thick_yellow_sides.png',
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'homedecor_glowlight_thick_yellow_wall_sides.png',
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'homedecor_glowlight_thick_yellow_wall_sides.png',
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'homedecor_glowlight_yellow_tb.png',
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'homedecor_glowlight_yellow_tb.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3, not_in_creative_inventory=1 },
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light_source = LIGHT_MAX,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x ~= under.x or above.z ~= under.z then
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow_wall', param2 = fdir})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow'})
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end,
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drop = 'homedecor:glowlight_thick_yellow'
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})
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minetest.register_node('homedecor:glowlight_thin_yellow', {
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minetest.register_node('homedecor:glowlight_quarter_yellow', {
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description = S("Yellow Glowlight (thin)"),
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drawtype = "nodebox",
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tiles = {
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@ -135,102 +150,95 @@ minetest.register_node('homedecor:glowlight_thin_yellow', {
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 }
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fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 }
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fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX-1,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x ~= under.x or above.z ~= under.z then
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow_wall', param2 = fdir})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow'})
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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end
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})
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minetest.register_node('homedecor:glowlight_thin_yellow_wall', {
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description = S("Yellow Glowlight (thin, on wall)"),
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-- White
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minetest.register_node('homedecor:glowlight_half_white', {
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description = S("White Glowlight (thick)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_thin_yellow_sides.png',
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'homedecor_glowlight_thin_yellow_sides.png',
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'homedecor_glowlight_thin_yellow_wall_sides.png',
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'homedecor_glowlight_thin_yellow_wall_sides.png',
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'homedecor_glowlight_yellow_tb.png',
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'homedecor_glowlight_yellow_tb.png'
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'homedecor_glowlight_white_tb.png',
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'homedecor_glowlight_white_tb.png',
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'homedecor_glowlight_thick_white_sides.png',
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'homedecor_glowlight_thick_white_sides.png',
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'homedecor_glowlight_thick_white_sides.png',
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'homedecor_glowlight_thick_white_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.25, 0.5, 0.5, 0.5 }
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fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.25, 0.5, 0.5, 0.5 }
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fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3, not_in_creative_inventory=1 },
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groups = { snappy = 3 },
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light_source = LIGHT_MAX,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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end
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})
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minetest.register_node('homedecor:glowlight_quarter_white', {
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description = S("White Glowlight (thin)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_white_tb.png',
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'homedecor_glowlight_white_tb.png',
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'homedecor_glowlight_thin_white_sides.png',
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'homedecor_glowlight_thin_white_sides.png',
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'homedecor_glowlight_thin_white_sides.png',
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'homedecor_glowlight_thin_white_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX-1,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x ~= under.x or above.z ~= under.z then
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow_wall', param2 = fdir})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow'})
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homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end,
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drop = 'homedecor:glowlight_thin_yellow'
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})
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-- Glowlight "cubes"
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minetest.register_node('homedecor:glowlight_small_cube_yellow', {
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description = S("Yellow Glowlight (small cube)"),
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drawtype = "nodebox",
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@ -251,312 +259,17 @@ minetest.register_node('homedecor:glowlight_small_cube_yellow', {
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fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX-1,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x == under.x and above.z == under.z and pitch > 0 then
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_yellow_ceiling'})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_yellow'})
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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})
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|
||||
minetest.register_node('homedecor:glowlight_small_cube_yellow_ceiling', {
|
||||
description = S("Yellow Glowlight (small cube, on ceiling)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'homedecor_glowlight_cube_yellow_tb.png',
|
||||
'homedecor_glowlight_cube_yellow_tb.png',
|
||||
'homedecor_glowlight_cube_yellow_sides_ceiling.png',
|
||||
'homedecor_glowlight_cube_yellow_sides_ceiling.png',
|
||||
'homedecor_glowlight_cube_yellow_sides_ceiling.png',
|
||||
'homedecor_glowlight_cube_yellow_sides_ceiling.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
walkable = true,
|
||||
groups = { snappy = 3, not_in_creative_inventory=1 },
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
||||
local node = minetest.env:get_node(pointed_thing.under)
|
||||
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local pitch = placer:get_look_pitch()
|
||||
local node = minetest.env:get_node(above)
|
||||
|
||||
if node.name ~= "air" then return end
|
||||
|
||||
if above.x == under.x and above.z == under.z and pitch > 0 then
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_yellow_ceiling'})
|
||||
else
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_yellow'})
|
||||
end
|
||||
if not homedecor_expect_infinite_stacks then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
||||
end
|
||||
end,
|
||||
drop = "homedecor:glowlight_small_cube_yellow",
|
||||
})
|
||||
|
||||
-- White
|
||||
|
||||
minetest.register_node('homedecor:glowlight_thick_white', {
|
||||
description = S("White Glowlight (thick)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'homedecor_glowlight_white_tb.png',
|
||||
'homedecor_glowlight_white_tb.png',
|
||||
'homedecor_glowlight_thick_white_sides.png',
|
||||
'homedecor_glowlight_thick_white_sides.png',
|
||||
'homedecor_glowlight_thick_white_sides.png',
|
||||
'homedecor_glowlight_thick_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
walkable = true,
|
||||
groups = { snappy = 3 },
|
||||
light_source = LIGHT_MAX,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
||||
local node = minetest.env:get_node(pointed_thing.under)
|
||||
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local pitch = placer:get_look_pitch()
|
||||
local node = minetest.env:get_node(above)
|
||||
|
||||
if node.name ~= "air" then return end
|
||||
|
||||
if above.x ~= under.x or above.z ~= under.z then
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white_wall', param2 = fdir})
|
||||
else
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white'})
|
||||
end
|
||||
if not homedecor_expect_infinite_stacks then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('homedecor:glowlight_thick_white_wall', {
|
||||
description = S("White Glowlight (thick, on wall)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'homedecor_glowlight_thick_white_sides.png',
|
||||
'homedecor_glowlight_thick_white_sides.png',
|
||||
'homedecor_glowlight_thick_white_wall_sides.png',
|
||||
'homedecor_glowlight_thick_white_wall_sides.png',
|
||||
'homedecor_glowlight_white_tb.png',
|
||||
'homedecor_glowlight_white_tb.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
|
||||
},
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
groups = { snappy = 3, not_in_creative_inventory=1 },
|
||||
light_source = LIGHT_MAX,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
||||
local node = minetest.env:get_node(pointed_thing.under)
|
||||
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local pitch = placer:get_look_pitch()
|
||||
local node = minetest.env:get_node(above)
|
||||
|
||||
if node.name ~= "air" then return end
|
||||
|
||||
if above.x ~= under.x or above.z ~= under.z then
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white_wall', param2 = fdir})
|
||||
else
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white'})
|
||||
end
|
||||
if not homedecor_expect_infinite_stacks then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
||||
end
|
||||
end,
|
||||
drop = 'homedecor:glowlight_thick_white'
|
||||
})
|
||||
|
||||
minetest.register_node('homedecor:glowlight_thin_white', {
|
||||
description = S("White Glowlight (thin)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'homedecor_glowlight_white_tb.png',
|
||||
'homedecor_glowlight_white_tb.png',
|
||||
'homedecor_glowlight_thin_white_sides.png',
|
||||
'homedecor_glowlight_thin_white_sides.png',
|
||||
'homedecor_glowlight_thin_white_sides.png',
|
||||
'homedecor_glowlight_thin_white_sides.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
walkable = true,
|
||||
groups = { snappy = 3 },
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
||||
local node = minetest.env:get_node(pointed_thing.under)
|
||||
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local pitch = placer:get_look_pitch()
|
||||
local node = minetest.env:get_node(above)
|
||||
|
||||
if node.name ~= "air" then return end
|
||||
|
||||
if above.x ~= under.x or above.z ~= under.z then
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white_wall', param2 = fdir})
|
||||
else
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white'})
|
||||
homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
end
|
||||
if not homedecor_expect_infinite_stacks then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('homedecor:glowlight_thin_white_wall', {
|
||||
description = S("White Glowlight (thin, on wall)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'homedecor_glowlight_thin_white_sides.png',
|
||||
'homedecor_glowlight_thin_white_sides.png',
|
||||
'homedecor_glowlight_thin_white_wall_sides.png',
|
||||
'homedecor_glowlight_thin_white_wall_sides.png',
|
||||
'homedecor_glowlight_white_tb.png',
|
||||
'homedecor_glowlight_white_tb.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, 0.25, 0.5, 0.5, 0.5 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, 0.25, 0.5, 0.5, 0.5 }
|
||||
},
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
groups = { snappy = 3, not_in_creative_inventory=1 },
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
||||
local node = minetest.env:get_node(pointed_thing.under)
|
||||
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local pitch = placer:get_look_pitch()
|
||||
local node = minetest.env:get_node(above)
|
||||
|
||||
if node.name ~= "air" then return end
|
||||
|
||||
if above.x ~= under.x or above.z ~= under.z then
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white_wall', param2 = fdir})
|
||||
else
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white'})
|
||||
end
|
||||
if not homedecor_expect_infinite_stacks then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
||||
end
|
||||
end,
|
||||
drop = 'homedecor:glowlight_thin_white'
|
||||
})
|
||||
|
||||
minetest.register_node('homedecor:glowlight_small_cube_white', {
|
||||
|
@ -581,87 +294,13 @@ minetest.register_node('homedecor:glowlight_small_cube_white', {
|
|||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = true,
|
||||
groups = { snappy = 3 },
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
||||
local node = minetest.env:get_node(pointed_thing.under)
|
||||
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local pitch = placer:get_look_pitch()
|
||||
local node = minetest.env:get_node(above)
|
||||
|
||||
if node.name ~= "air" then return end
|
||||
|
||||
if above.x == under.x and above.z == under.z and pitch > 0 then
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white_ceiling'})
|
||||
else
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white'})
|
||||
end
|
||||
if not homedecor_expect_infinite_stacks then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
||||
end
|
||||
homedecor_rotate_and_place(itemstack, placer, pointed_thing)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_node('homedecor:glowlight_small_cube_white_ceiling', {
|
||||
description = S("White Glowlight (small cube, on ceiling)"),
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
'homedecor_glowlight_cube_white_tb.png',
|
||||
'homedecor_glowlight_cube_white_tb.png',
|
||||
'homedecor_glowlight_cube_white_sides_ceiling.png',
|
||||
'homedecor_glowlight_cube_white_sides_ceiling.png',
|
||||
'homedecor_glowlight_cube_white_sides_ceiling.png',
|
||||
'homedecor_glowlight_cube_white_sides_ceiling.png'
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 }
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 }
|
||||
},
|
||||
|
||||
sunlight_propagates = false,
|
||||
paramtype = "light",
|
||||
walkable = true,
|
||||
groups = { snappy = 3, not_in_creative_inventory=1 },
|
||||
light_source = LIGHT_MAX-1,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
||||
local node = minetest.env:get_node(pointed_thing.under)
|
||||
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
||||
|
||||
local above = pointed_thing.above
|
||||
local under = pointed_thing.under
|
||||
local pitch = placer:get_look_pitch()
|
||||
local node = minetest.env:get_node(above)
|
||||
|
||||
if node.name ~= "air" then return end
|
||||
|
||||
if above.x == under.x and above.z == under.z and pitch > 0 then
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white_ceiling'})
|
||||
else
|
||||
minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white'})
|
||||
end
|
||||
if not homedecor_expect_infinite_stacks then
|
||||
itemstack:take_item()
|
||||
return itemstack
|
||||
end
|
||||
else
|
||||
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
||||
end
|
||||
end,
|
||||
drop = "homedecor:glowlight_small_cube_white",
|
||||
})
|
||||
|
|
Loading…
Reference in New Issue
Block a user