forked from nalc/homedecor_modpack
books: Allow editing while placed and open.
Removes the ability to edit the book by "using" it, but instead allows to edit the book by right-clicking it while open. Also changes the interface to open/close the books by punching instead of right-clicking. In addition, fixes wrong handling of metadata.
This commit is contained in:
parent
81bb309bc6
commit
4c6a98b593
@ -11,6 +11,8 @@ local bookcolors = {
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local BOOK_FORMNAME = "homedecor:book_form"
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local BOOK_FORMNAME = "homedecor:book_form"
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local player_current_book = { }
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for c in ipairs(bookcolors) do
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for c in ipairs(bookcolors) do
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local color = bookcolors[c][1]
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local color = bookcolors[c][1]
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local color_d = S(bookcolors[c][1])
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local color_d = S(bookcolors[c][1])
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@ -19,9 +21,15 @@ for c in ipairs(bookcolors) do
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local function book_dig(pos, node, digger)
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local function book_dig(pos, node, digger)
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if minetest.is_protected(pos, digger:get_player_name()) then return end
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if minetest.is_protected(pos, digger:get_player_name()) then return end
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local data = minetest.serialize({
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title = meta:get_string("title") or "",
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text = meta:get_string("text") or "",
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owner = meta:get_string("owner") or "",
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_recover = meta:get_string("_recover") or "",
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})
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local stack = ItemStack({
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local stack = ItemStack({
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name = "homedecor:book_"..color,
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name = "homedecor:book_"..color,
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metadata = meta:get_string("text"),
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metadata = data,
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})
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})
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stack = digger:get_inventory():add_item("main", stack)
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stack = digger:get_inventory():add_item("main", stack)
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if not stack:is_empty() then
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if not stack:is_empty() then
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@ -44,7 +52,7 @@ for c in ipairs(bookcolors) do
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groups = { snappy=3, oddly_breakable_by_hand=3, book=1 },
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groups = { snappy=3, oddly_breakable_by_hand=3, book=1 },
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walkable = false,
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walkable = false,
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stack_max = 1,
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stack_max = 1,
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on_rightclick = function(pos, node, clicker)
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on_punch = function(pos, node, puncher, pointed_thing)
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local fdir = node.param2
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local fdir = node.param2
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minetest.swap_node(pos, { name = "homedecor:book_open_"..color, param2 = fdir })
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minetest.swap_node(pos, { name = "homedecor:book_open_"..color, param2 = fdir })
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end,
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end,
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@ -67,8 +75,17 @@ for c in ipairs(bookcolors) do
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})
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})
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local text = itemstack:get_metadata() or ""
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local text = itemstack:get_metadata() or ""
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("text", text)
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local data = minetest.deserialize(text) or {}
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local data = minetest.deserialize(text) or {}
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if type(data) ~= "table" then
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data = {}
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-- Store raw metadata in case some data is lost by the
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-- transition to the new meta format, so it is not lost
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-- and can be recovered if needed.
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meta:set_string("_recover", text)
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end
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meta:set_string("title", data.title or "")
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meta:set_string("text", data.text or "")
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meta:set_string("owner", data.owner or "")
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if data.title and data.title ~= "" then
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if data.title and data.title ~= "" then
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meta:set_string("infotext", data.title)
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meta:set_string("infotext", data.title)
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end
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end
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@ -78,31 +95,6 @@ for c in ipairs(bookcolors) do
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return itemstack
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return itemstack
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end,
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end,
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on_dig = book_dig,
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on_dig = book_dig,
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on_use = function(itemstack, user, pointed_thing)
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local player_name = user:get_player_name()
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local data = minetest.deserialize(itemstack:get_metadata())
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local title, text, owner = "", "", player_name
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if data then
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title, text, owner = data.title, data.text, data.owner
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end
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local formspec
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if owner == player_name then
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formspec = "size[8,8]"..default.gui_bg..default.gui_bg_img..
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"field[0.5,1;7.5,0;title;Book title :;"..
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minetest.formspec_escape(title).."]"..
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"textarea[0.5,1.5;7.5,7;text;Book content :;"..
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minetest.formspec_escape(text).."]"..
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"button_exit[2.5,7.5;3,1;save;Save]"
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else
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formspec = "size[8,8]"..default.gui_bg..
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"button_exit[7,0.25;1,0.5;close;X]"..
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default.gui_bg_img..
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"label[0.5,0.5;by "..owner.."]"..
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"label[0.5,0;"..minetest.formspec_escape(title).."]"..
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"textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
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end
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minetest.show_formspec(user:get_player_name(), BOOK_FORMNAME, formspec)
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end,
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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fixed = {-0.2, -0.5, -0.25, 0.2, -0.35, 0.25}
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fixed = {-0.2, -0.5, -0.25, 0.2, -0.35, 0.25}
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@ -121,6 +113,31 @@ for c in ipairs(bookcolors) do
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walkable = false,
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walkable = false,
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on_dig = book_dig,
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on_dig = book_dig,
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on_rightclick = function(pos, node, clicker)
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on_rightclick = function(pos, node, clicker)
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local meta = minetest.get_meta(pos)
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local player_name = clicker:get_player_name()
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local title = meta:get_string("title") or ""
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local text = meta:get_string("text") or ""
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local owner = meta:get_string("owner") or ""
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local formspec
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if owner == "" or owner == player_name then
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formspec = "size[8,8]"..default.gui_bg..default.gui_bg_img..
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"field[0.5,1;7.5,0;title;Book title :;"..
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minetest.formspec_escape(title).."]"..
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"textarea[0.5,1.5;7.5,7;text;Book content :;"..
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minetest.formspec_escape(text).."]"..
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"button_exit[2.5,7.5;3,1;save;Save]"
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else
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formspec = "size[8,8]"..default.gui_bg..
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"button_exit[7,0.25;1,0.5;close;X]"..
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default.gui_bg_img..
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"label[0.5,0.5;by "..owner.."]"..
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"label[0.5,0;"..minetest.formspec_escape(title).."]"..
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"textarea[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text)..";]"
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end
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player_current_book[player_name] = pos
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minetest.show_formspec(player_name, BOOK_FORMNAME, formspec)
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end,
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on_punch = function(pos, node, puncher, pointed_thing)
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local fdir = node.param2
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local fdir = node.param2
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minetest.swap_node(pos, { name = "homedecor:book_"..color, param2 = fdir })
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minetest.swap_node(pos, { name = "homedecor:book_"..color, param2 = fdir })
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minetest.sound_play("homedecor_book_close", {
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minetest.sound_play("homedecor_book_close", {
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@ -141,15 +158,16 @@ minetest.register_on_player_receive_fields(function(player, form_name, fields)
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if form_name ~= BOOK_FORMNAME or not fields.save then
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if form_name ~= BOOK_FORMNAME or not fields.save then
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return
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return
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end
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end
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local stack = player:get_wielded_item()
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local player_name = player:get_player_name()
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if minetest.get_item_group(stack:get_name(), "book") == 0 then
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local pos = player_current_book[player_name]
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return
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if not pos then return end
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local meta = minetest.get_meta(pos)
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meta:set_string("title", fields.title or "")
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meta:set_string("text", fields.text or "")
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meta:set_string("owner", player_name)
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if (fields.title or "") ~= "" then
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meta:set_string("infotext", fields.title)
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end
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end
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local data = minetest.deserialize(stack:get_metadata()) or {}
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data.title, data.text, data.owner =
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fields.title, fields.text, player:get_player_name()
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stack:set_metadata(minetest.serialize(data))
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player:set_wielded_item(stack)
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minetest.log("action", player:get_player_name().." has written in a book (title: \""..fields.title.."\"): \""..fields.text..
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minetest.log("action", player:get_player_name().." has written in a book (title: \""..fields.title.."\"): \""..fields.text..
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"\" at location: "..minetest.pos_to_string(player:getpos()))
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"\" at location: "..minetest.pos_to_string(player:getpos()))
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end)
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end)
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