forked from nalc/homedecor_modpack
Fix particlespawner removal when digging fancy fire
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951f77491c
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52f7c54702
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@ -104,8 +104,8 @@ local function start_fire_effects(pos, node, clicker, chimney)
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minsize = 4, maxsize = 8,
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texture = "smoke_particle.png",
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})
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if chimney == 1 then
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this_spawner_meta:set_int("smoky", id)
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if chimney == 1 then
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this_spawner_meta:set_int("sound", 0)
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else
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s_handle = minetest.sound_play("fire_small", {
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@ -113,6 +113,7 @@ local function start_fire_effects(pos, node, clicker, chimney)
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max_hear_distance = 5,
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loop = true
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})
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fire_particles_off(pos)
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fire_particles_on(pos)
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this_spawner_meta:set_int("sound", s_handle)
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end
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@ -161,6 +162,7 @@ minetest.register_node("fake_fire:ice_fire", {
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end,
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on_destruct = function (pos)
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stop_smoke(pos)
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fire_particles_off(pos)
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minetest.sound_play("fire_extinguish", {
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pos = pos, max_hear_distance = 5
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})
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@ -199,6 +201,7 @@ minetest.register_node("fake_fire:fancy_fire", {
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"fake_fire_empty_tile.png"
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},
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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fire_particles_off(pos)
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fire_particles_on(pos)
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return itemstack
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end,
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@ -353,4 +356,3 @@ minetest.register_lbm({
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end
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end
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})
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