Add standing lamps

Add standing lamps : https://cdn.mediacru.sh/yAdKFmB1cDq2.png
Textures : http://mamadou3.free.fr/standing_lamps_textures.zip
This commit is contained in:
kilbith 2014-09-20 20:35:55 +02:00 committed by Diego Martinez
parent d7d5f5bf5e
commit 5f19955c8f

View File

@ -181,6 +181,75 @@ local function reg_lamp(suffix, nxt, desc, tilesuffix, light, color)
end end
end end
minetest.register_node("homedecor:standing_lamp_bottom"..lampcolor.."_"..suffix, {
description = S(desc),
drawtype = "nodebox",
tiles = {
"forniture_table_lamp_s"..tilesuffix..".png",
"homedecor_standing_lamp_bottom_sides.png",
},
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{ -0.1500, -0.500, -0.1500, 0.1500, -0.45, 0.1500 },
{ -0.0500, -0.450, -0.0500, 0.0500, -0.40, 0.0500 },
{ -0.0250, -0.400, -0.0250, 0.0250, 0.50, 0.0250 },
},
},
walkable = false,
light_source = light,
selection_box = {
type = "fixed",
fixed = { 0, 0, 0, 0, 0, 0}
},
groups = {snappy=3},
on_place = function(itemstack, placer, pointed_thing)
return homedecor.stack_vertically(itemstack, placer, pointed_thing,
"homedecor:standing_lamp_bottom"..lampcolor.."_"..suffix, "homedecor:standing_lamp_top"..lampcolor.."_"..suffix)
end,
})
minetest.register_node("homedecor:standing_lamp_top"..lampcolor.."_"..suffix, {
drawtype = "nodebox",
tiles = {
"forniture_table_lamp_s"..tilesuffix..".png",
"forniture_standing_lamp"..lampcolor.."_l"..tilesuffix..".png",
},
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{ -0.0250, -0.500, -0.0250, 0.0250, 0.10, 0.0250 },
{ -0.0125, 0.0625, -0.2000, 0.0125, 0.10, 0.2000 },
{ -0.2000, 0.0625, -0.0125, 0.2000, 0.10, 0.0125 },
{ -0.2000, 0.100, -0.2000, -0.1750, 0.50, 0.2000 },
{ 0.1750, 0.100, -0.2000, 0.2000, 0.50, 0.2000 },
{ -0.1750, 0.100, -0.2000, 0.1750, 0.50, -0.1750 },
{ -0.1750, 0.100, 0.1750, 0.1750, 0.50, 0.2000 },
},
},
walkable = false,
light_source = light,
selection_box = {
type = "fixed",
fixed = { -0.2, -1.5, -0.2, 0.2, 0.5, 0.2 },
},
groups = {snappy=3, not_in_creative_inventory=1},
on_punch = function(pos, node, puncher)
node.name = "homedecor:standing_lamp_top"..lampcolor.."_"..repl[suffix]
minetest.set_node(pos, node)
nodeupdate(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local pos2 = { x = pos.x, y=pos.y - 1, z = pos.z }
if minetest.get_node(pos2).name == "homedecor:standing_lamp_bottom"..lampcolor.."_off" then
minetest.remove_node(pos2)
end
end,
drop = "homedecor:standing_lamp_bottom"..lampcolor.."_off"
})
for _, color in ipairs(lamp_colors) do for _, color in ipairs(lamp_colors) do
reg_lamp("off", "low", "Table Lamp", "", nil, color ) reg_lamp("off", "low", "Table Lamp", "", nil, color )
reg_lamp("low", "med", nil, "l", 3, color ) reg_lamp("low", "med", nil, "l", 3, color )