forked from nalc/homedecor_modpack
Add standing lamps
Add standing lamps : https://cdn.mediacru.sh/yAdKFmB1cDq2.png Textures : http://mamadou3.free.fr/standing_lamps_textures.zip
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@ -181,6 +181,75 @@ local function reg_lamp(suffix, nxt, desc, tilesuffix, light, color)
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end
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end
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minetest.register_node("homedecor:standing_lamp_bottom"..lampcolor.."_"..suffix, {
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description = S(desc),
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drawtype = "nodebox",
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tiles = {
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"forniture_table_lamp_s"..tilesuffix..".png",
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"homedecor_standing_lamp_bottom_sides.png",
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},
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.1500, -0.500, -0.1500, 0.1500, -0.45, 0.1500 },
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{ -0.0500, -0.450, -0.0500, 0.0500, -0.40, 0.0500 },
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{ -0.0250, -0.400, -0.0250, 0.0250, 0.50, 0.0250 },
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},
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},
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walkable = false,
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light_source = light,
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selection_box = {
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type = "fixed",
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fixed = { 0, 0, 0, 0, 0, 0}
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},
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groups = {snappy=3},
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on_place = function(itemstack, placer, pointed_thing)
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return homedecor.stack_vertically(itemstack, placer, pointed_thing,
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"homedecor:standing_lamp_bottom"..lampcolor.."_"..suffix, "homedecor:standing_lamp_top"..lampcolor.."_"..suffix)
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end,
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})
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minetest.register_node("homedecor:standing_lamp_top"..lampcolor.."_"..suffix, {
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drawtype = "nodebox",
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tiles = {
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"forniture_table_lamp_s"..tilesuffix..".png",
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"forniture_standing_lamp"..lampcolor.."_l"..tilesuffix..".png",
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},
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.0250, -0.500, -0.0250, 0.0250, 0.10, 0.0250 },
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{ -0.0125, 0.0625, -0.2000, 0.0125, 0.10, 0.2000 },
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{ -0.2000, 0.0625, -0.0125, 0.2000, 0.10, 0.0125 },
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{ -0.2000, 0.100, -0.2000, -0.1750, 0.50, 0.2000 },
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{ 0.1750, 0.100, -0.2000, 0.2000, 0.50, 0.2000 },
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{ -0.1750, 0.100, -0.2000, 0.1750, 0.50, -0.1750 },
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{ -0.1750, 0.100, 0.1750, 0.1750, 0.50, 0.2000 },
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},
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},
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walkable = false,
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light_source = light,
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selection_box = {
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type = "fixed",
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fixed = { -0.2, -1.5, -0.2, 0.2, 0.5, 0.2 },
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},
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groups = {snappy=3, not_in_creative_inventory=1},
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on_punch = function(pos, node, puncher)
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node.name = "homedecor:standing_lamp_top"..lampcolor.."_"..repl[suffix]
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minetest.set_node(pos, node)
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nodeupdate(pos)
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local pos2 = { x = pos.x, y=pos.y - 1, z = pos.z }
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if minetest.get_node(pos2).name == "homedecor:standing_lamp_bottom"..lampcolor.."_off" then
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minetest.remove_node(pos2)
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end
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end,
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drop = "homedecor:standing_lamp_bottom"..lampcolor.."_off"
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})
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for _, color in ipairs(lamp_colors) do
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reg_lamp("off", "low", "Table Lamp", "", nil, color )
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reg_lamp("low", "med", nil, "l", 3, color )
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