forked from nalc/homedecor_modpack
		
	Merge remote-tracking branch 'upstream/master'
This commit is contained in:
		@@ -1,77 +1,48 @@
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local S = minetest.get_translator("building_blocks")
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local stairs_groups_names = {"cracky","choppy","flammable","crumbly","snappy"}
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local function building_blocks_stairs(nodename, def)
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	minetest.register_node(nodename, def)
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	if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs") then
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	if minetest.get_modpath("moreblocks") then
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		local mod, name = nodename:match("(.*):(.*)")
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		minetest.register_alias(mod .. ":slab_" .. name, "stairs:slab_" .. name)
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		minetest.register_alias(mod .. ":stair_" .. name, "stairs:stair_" .. name)
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		local stairs_groups = {}
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		for _, groupname in ipairs(stairs_groups_names) do
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			stairs_groups[groupname] = def.groups[groupname]
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		end
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		stairsplus:register_all(mod, name, nodename, def)
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		if minetest.get_modpath("moreblocks") then
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			stairsplus:register_all(
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				mod,
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				name,
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				nodename,
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				{
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					description = def.description,
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					tiles = def.tiles,
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					groups = stairs_groups,
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					sounds = def.sounds,
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				}
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			)
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		else
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			stairs.register_stair_and_slab(name,nodename,
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				stairs_groups,
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				def.tiles,
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				def.stair_desc,
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				def.slab_desc,
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				def.sounds
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				--FIXME: Missing descriptions for Inner and Outer stairs
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				-- See https://github.com/minetest/minetest_game/pull/2584
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			)
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		end
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		minetest.register_alias("stairs:slab_" .. name, mod .. ":slab_" .. name)
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		minetest.register_alias("stairs:stair_" .. name, mod .. ":stair_" .. name)
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		minetest.register_alias("stairs:stair_inner_" .. name, mod .. ":stair_" .. name .. "_inner")
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		minetest.register_alias("stairs:stair_outer_" .. name, mod .. ":stair_" .. name .. "_outer")
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	end
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end
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building_blocks_stairs("building_blocks:grate", {
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	drawtype = "glasslike",
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	description = S("Grate"),
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	stair_desc = S("Grate Stair"),
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	slab = S("Grate Slab"),
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	tiles = {"building_blocks_grate.png"},
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	paramtype = "light",
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	sunlight_propagates = true,
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	is_ground_content = true,
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	use_texture_alpha = "clip",
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	groups = {cracky=1},
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	sounds = default.node_sound_metal_defaults(),
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})
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building_blocks_stairs("building_blocks:smoothglass", {
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	drawtype = "glasslike",
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	description = S("Streak Free Glass"),
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	stair_desc = S("Streak Free Glass Stair"),
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	slab_desc = S("Streak Free Glass Slab"),
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	tiles = {"building_blocks_sglass.png"},
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	paramtype = "light",
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	sunlight_propagates = true,
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	is_ground_content = true,
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	use_texture_alpha = "clip",
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	groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
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	sounds = default.node_sound_glass_defaults(),
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})
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building_blocks_stairs("building_blocks:woodglass", {
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	drawtype = "glasslike",
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	description = S("Wood Framed Glass"),
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	stair_desc = S("Wood Framed Glass Stair"),
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	slab_desc = S("Wood Framed Glass Slab"),
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	tiles = {"building_blocks_wglass.png"},
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	paramtype = "light",
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	sunlight_propagates = true,
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	is_ground_content = true,
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	use_texture_alpha = "clip",
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	groups = {snappy=3,cracky=3,oddly_breakable_by_hand=3},
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	sounds = default.node_sound_glass_defaults(),
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})
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@@ -79,8 +50,6 @@ building_blocks_stairs("building_blocks:woodglass", {
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building_blocks_stairs("building_blocks:Adobe", {
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	tiles = {"building_blocks_Adobe.png"},
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	description = S("Adobe"),
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	stair_desc = S("Adobe Stair"),
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	slab_desc = S("Adobe Slab"),
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	is_ground_content = true,
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	groups = {crumbly=3},
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	sounds = default.node_sound_stone_defaults(),
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@@ -88,8 +57,6 @@ building_blocks_stairs("building_blocks:Adobe", {
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building_blocks_stairs("building_blocks:fakegrass", {
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	tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
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	description = S("Fake Grass"),
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	stair_desc = S("Fake Grass Stair"),
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	slab_desc = S("Fake Grass Slab"),
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	is_ground_content = true,
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	groups = {crumbly=3},
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	sounds = default.node_sound_dirt_defaults({
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@@ -100,8 +67,6 @@ building_blocks_stairs("building_blocks:hardwood", {
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	tiles = {"building_blocks_hardwood.png"},
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	is_ground_content = true,
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	description = S("Hardwood"),
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	stair_desc = S("Hardwood Stair"),
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	slab_desc = S("Hardwood Slab"),
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	groups = {choppy=1,flammable=1},
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	sounds = default.node_sound_wood_defaults(),
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})
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@@ -109,15 +74,11 @@ building_blocks_stairs("building_blocks:Roofing", {
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	tiles = {"building_blocks_Roofing.png"},
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	is_ground_content = true,
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	description = S("Roof block"),
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	stair_desc = S("Roof block Stair"),
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	slab_desc = S("Roof block Slab"),
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	groups = {snappy=3},
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	sounds = default.node_sound_stone_defaults(),
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})
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building_blocks_stairs("building_blocks:Tar", {
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	description = S("Tar"),
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	stair_desc = S("Tar Stair"),
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	slab_desc = S("Tar Slab"),
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	tiles = {"building_blocks_tar.png"},
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	is_ground_content = true,
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	groups = {crumbly=1, tar_block = 1},
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@@ -125,8 +86,6 @@ building_blocks_stairs("building_blocks:Tar", {
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})
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building_blocks_stairs("building_blocks:Marble", {
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	description = S("Marble"),
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	stair_desc = S("Marble Stair"),
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	slab_desc = S("Marble Slab"),
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	tiles = {"building_blocks_marble.png"},
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	is_ground_content = true,
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	groups = {cracky=3, marble = 1},
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