forked from nalc/homedecor_modpack
handle interact with node check in non mtg games with a fallback (#68)
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@ -12,6 +12,22 @@ local default_can_dig = function(pos,player)
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return meta:get_inventory():is_empty("main")
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end
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local default_can_interact_with_node = function(player, pos)
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--if we have default, use it
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if default then return default.can_interact_with_node(player, pos) end
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local owner = minetest.get_meta(pos):get_string("owner") or ""
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--check that we have a valid player
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if not player or not player:is_player() then return false end
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--check there privs for compat with areas
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if minetest.check_player_privs(player, "protection_bypass") then return true end
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--if a normal player, check if they are the owner
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if owner == "" or owner == player:get_player_name() then return true end
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return false
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end
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local default_inventory_formspecs = {
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["4"]="size[8,6]"..
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@ -133,7 +149,7 @@ function homedecor.handle_inventory(name, def, original_def)
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local allow_move = def.allow_metadata_inventory_move
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def.allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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if not default.can_interact_with_node(player, pos) then
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if not default_can_interact_with_node(player, pos) then
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minetest.log("action", player:get_player_name().." tried to access a "..name.." belonging to "
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..minetest.get_meta(pos):get_string("owner").." at "..minetest.pos_to_string(pos))
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return 0
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@ -144,7 +160,7 @@ function homedecor.handle_inventory(name, def, original_def)
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local allow_put = def.allow_metadata_inventory_put
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def.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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if not default.can_interact_with_node(player, pos) then
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if not default_can_interact_with_node(player, pos) then
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minetest.log("action", player:get_player_name().." tried to access a "..name.." belonging to"
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..minetest.get_meta(pos):get_string("owner").." at "..minetest.pos_to_string(pos))
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return 0
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@ -155,7 +171,7 @@ function homedecor.handle_inventory(name, def, original_def)
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local allow_take = def.allow_metadata_inventory_take
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def.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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if not default.can_interact_with_node(player, pos) then
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if not default_can_interact_with_node(player, pos) then
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minetest.log("action", player:get_player_name().." tried to access a "..name.." belonging to"
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..minetest.get_meta(pos):get_string("owner").." at ".. minetest.pos_to_string(pos))
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return 0
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@ -166,7 +182,7 @@ function homedecor.handle_inventory(name, def, original_def)
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local can_dig = def.can_dig or default_can_dig
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def.can_dig = function(pos, player)
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return default.can_interact_with_node(player, pos) and (can_dig and can_dig(pos, player) == true)
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return default_can_interact_with_node(player, pos) and (can_dig and can_dig(pos, player) == true)
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end
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def.on_key_use = function(pos, player)
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