forked from nalc/homedecor_modpack
		
	fix wrong textures on a couple of lamps
This commit is contained in:
		@@ -549,7 +549,7 @@ for light_brightn_name in pairs(brightn_light_source) do
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		homedecor.register("hanging_lantern_"..light_brightn_name, {
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							homedecor.register("hanging_lantern_"..light_brightn_name, {
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			description = S("Hanging Lantern/Light"),
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								description = S("Hanging Lantern/Light"),
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			mesh = "homedecor_hanging_lantern.obj",
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								mesh = "homedecor_hanging_lantern.obj",
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			tiles = { "homedecor_generic_metal_wrought_iron.png", lighttex },
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								tiles = { "homedecor_generic_metal_wrought_iron.png", gen_ls_tex_yellow },
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			use_texture_alpha = true,
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								use_texture_alpha = true,
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			inventory_image = "homedecor_hanging_lantern_inv.png",
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								inventory_image = "homedecor_hanging_lantern_inv.png",
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			wield_image = "homedecor_hanging_lantern_inv.png",
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								wield_image = "homedecor_hanging_lantern_inv.png",
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@@ -576,7 +576,7 @@ for light_brightn_name in pairs(brightn_light_source) do
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		homedecor.register("ceiling_lantern_"..light_brightn_name, {
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							homedecor.register("ceiling_lantern_"..light_brightn_name, {
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			drawtype = "mesh",
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								drawtype = "mesh",
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			mesh = "homedecor_ceiling_lantern.obj",
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								mesh = "homedecor_ceiling_lantern.obj",
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			tiles = { lighttex, "homedecor_generic_metal_wrought_iron.png" },
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								tiles = { gen_ls_tex_yellow, "homedecor_generic_metal_wrought_iron.png" },
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			use_texture_alpha = true,
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								use_texture_alpha = true,
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			inventory_image = "homedecor_ceiling_lantern_inv.png",
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								inventory_image = "homedecor_ceiling_lantern_inv.png",
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			description = S("Ceiling Lantern/Light"),
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								description = S("Ceiling Lantern/Light"),
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