forked from nalc/homedecor_modpack
another test
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ead549405e
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@ -70,14 +70,13 @@ minetest.register_node("homedecor:door_wood_plain_bottom_left", {
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fixed = { -0.5, -0.5, 6/16, 0.5, 0.5, 8/16 }
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fixed = { -0.5, -0.5, 6/16, 0.5, 0.5, 8/16 }
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},
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},
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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if type(IsPlayerNodeOwner)=="function" then
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if type(IsPlayerNodeOwner)=="function" then
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if not IsPlayerNodeOwner(pos, user:get_player_name()) then
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if not IsPlayerNodeOwner(pos, user:get_player_name()) then
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minetest.chat_send_player( placer:get_player_name(), "Sorry, "..getLastOwner(pos).." owns that spot." )
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minetest.chat_send_player( placer:get_player_name(), "Sorry, "..getLastOwner(pos).." owns that spot." )
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end
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end
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else
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else
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fdir = minetest.dir_to_facedir(placer:get_look_dir())
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fdir = minetest.dir_to_facedir(placer:get_look_dir())
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local pos = pointed_thing.above
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if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
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if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
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minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place a door!' )
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minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place a door!' )
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return
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return
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@ -171,13 +170,13 @@ minetest.register_node("homedecor:door_wood_plain_bottom_right", {
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},
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},
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drop = "homedecor:door_wood_plain_bottom_left",
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drop = "homedecor:door_wood_plain_bottom_left",
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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if type(IsPlayerNodeOwner)=="function" then
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if type(IsPlayerNodeOwner)=="function" then
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if not IsPlayerNodeOwner(pos, user:get_player_name()) then
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if not IsPlayerNodeOwner(pos, user:get_player_name()) then
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minetest.chat_send_player( placer:get_player_name(), "Sorry, "..getLastOwner(pos).." owns that spot." )
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minetest.chat_send_player( placer:get_player_name(), "Sorry, "..getLastOwner(pos).." owns that spot." )
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end
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end
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else
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else
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fdir = minetest.dir_to_facedir(placer:get_look_dir())
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fdir = minetest.dir_to_facedir(placer:get_look_dir())
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local pos = pointed_thing.above
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if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
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if minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
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minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place a door!' )
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minetest.chat_send_player( placer:get_player_name(), 'Not enough vertical space to place a door!' )
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return
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return
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