forked from nalc/homedecor_modpack
move gastronomical furniture and utilities into a dedicated file
This commit is contained in:
parent
e2db273048
commit
94ac477d6a
208
homedecor/gastronomy.lua
Normal file
208
homedecor/gastronomy.lua
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@ -0,0 +1,208 @@
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local S = homedecor.gettext
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local cutlery_cbox = {
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type = "fixed",
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fixed = {
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{ -5/16, -8/16, -6/16, 5/16, -7/16, 2/16 },
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{ -2/16, -8/16, 2/16, 2/16, -4/16, 6/16 }
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}
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}
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homedecor.register("cutlery_set", {
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drawtype = "mesh",
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mesh = "homedecor_cutlery_set.obj",
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tiles = { "homedecor_cutlery_set.png" },
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inventory_image = "homedecor_cutlery_set_inv.png",
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description = "Cutlery set",
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groups = {snappy=3},
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selection_box = cutlery_cbox,
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walkable = false,
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sounds = default.node_sound_glass_defaults(),
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})
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local bottle_cbox = {
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type = "fixed",
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fixed = {
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{ -0.125, -0.5, -0.125, 0.125, 0, 0.125}
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}
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}
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local fbottle_cbox = {
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type = "fixed",
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fixed = {
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{ -0.375, -0.5, -0.3125, 0.375, 0, 0.3125 }
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}
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}
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local bottle_colors = {"brown", "green"}
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for _, b in ipairs(bottle_colors) do
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homedecor.register("bottle_"..b, {
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tiles = { "homedecor_bottle_"..b..".png" },
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inventory_image = "homedecor_bottle_"..b.."_inv.png",
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description = "Bottle ("..b..")",
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mesh = "homedecor_bottle.obj",
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walkable = false,
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groups = {snappy=3},
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sounds = default.node_sound_glass_defaults(),
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selection_box = bottle_cbox
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})
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-- 4-bottle sets
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homedecor.register("4_bottles_"..b, {
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tiles = {
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"homedecor_bottle_"..b..".png",
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"homedecor_bottle_"..b..".png"
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},
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inventory_image = "homedecor_4_bottles_"..b.."_inv.png",
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description = "Four "..b.." bottles",
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mesh = "homedecor_4_bottles.obj",
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walkable = false,
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groups = {snappy=3},
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sounds = default.node_sound_glass_defaults(),
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selection_box = fbottle_cbox
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})
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end
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homedecor.register("4_bottles_multi", {
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tiles = {
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"homedecor_bottle_brown.png",
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"homedecor_bottle_green.png"
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},
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inventory_image = "homedecor_4_bottles_multi_inv.png",
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description = "Four misc brown/green bottles",
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mesh = "homedecor_4_bottles.obj",
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groups = {snappy=3},
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walkable = false,
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sounds = default.node_sound_glass_defaults(),
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selection_box = fbottle_cbox
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})
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local wine_cbox = homedecor.nodebox.slab_z(0.25)
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homedecor.register("wine_rack", {
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description = "Wine Rack",
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mesh = "homedecor_wine_rack.obj",
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tiles = {
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"homedecor_generic_wood_red.png",
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"homedecor_bottle_brown.png",
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"homedecor_bottle_brown2.png",
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"homedecor_bottle_brown3.png",
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"homedecor_bottle_brown4.png"
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},
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inventory_image = "homedecor_wine_rack_inv.png",
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groups = {choppy=2},
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selection_box = wine_cbox,
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collision_box = wine_cbox,
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sounds = default.node_sound_defaults(),
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})
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homedecor.register("dartboard", {
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description = "Dartboard",
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mesh = "homedecor_dartboard.obj",
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tiles = { "homedecor_dartboard.png" },
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inventory_image = "homedecor_dartboard_inv.png",
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wield_image = "homedecor_dartboard_inv.png",
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paramtype2 = "wallmounted",
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walkable = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {choppy=2,dig_immediate=2,attached_node=1},
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legacy_wallmounted = true,
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sounds = default.node_sound_wood_defaults(),
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})
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homedecor.register("beer_tap", {
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description = "Beer tap",
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mesh = "homedecor_beer_taps.obj",
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tiles = {
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"homedecor_generic_metal_bright.png",
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"homedecor_generic_metal_black.png",
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},
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inventory_image = "homedecor_beertap_inv.png",
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groups = { snappy=3 },
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.4375, 0.25, 0.235, 0 }
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},
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on_punch = function(pos, node, puncher, pointed_thing)
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local wielditem = puncher:get_wielded_item()
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local inv = puncher:get_inventory()
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local wieldname = wielditem:get_name()
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if wieldname == "vessels:drinking_glass" then
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if inv:room_for_item("main", "homedecor:beer_mug 1") then
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wielditem:take_item()
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puncher:set_wielded_item(wielditem)
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inv:add_item("main", "homedecor:beer_mug 1")
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minetest.chat_send_player(puncher:get_player_name(), "Ahh, a frosty cold beer - look in your inventory for it!")
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else
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minetest.chat_send_player(puncher:get_player_name(), "No room in your inventory to add a beer mug!")
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end
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end
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end
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})
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minetest.register_craft({
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output = "homedecor:beer_tap",
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recipe = {
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{ "group:stick","default:steel_ingot","group:stick" },
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{ "homedecor:kitchen_faucet","default:steel_ingot","homedecor:kitchen_faucet" },
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{ "default:steel_ingot","default:steel_ingot","default:steel_ingot" }
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},
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})
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local beer_cbox = {
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type = "fixed",
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fixed = { -5/32, -8/16, -9/32 , 7/32, -2/16, 1/32 }
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}
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homedecor.register("beer_mug", {
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description = "Beer mug",
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drawtype = "mesh",
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mesh = "homedecor_beer_mug.obj",
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tiles = { "homedecor_beer_mug.png" },
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inventory_image = "homedecor_beer_mug_inv.png",
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groups = { snappy=3, oddly_breakable_by_hand=3 },
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walkable = false,
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sounds = default.node_sound_glass_defaults(),
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selection_box = beer_cbox,
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on_use = minetest.item_eat(2)
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})
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local svm_cbox = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
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}
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homedecor.register("soda_machine", {
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description = "Soda Vending Machine",
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mesh = "homedecor_soda_machine.obj",
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tiles = {"homedecor_soda_machine.png"},
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groups = {snappy=3},
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selection_box = svm_cbox,
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collision_box = svm_cbox,
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expand = { top="air" },
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.rotate_simple,
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on_punch = function(pos, node, puncher, pointed_thing)
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local wielditem = puncher:get_wielded_item()
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local wieldname = wielditem:get_name()
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local fdir_to_fwd = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} }
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local fdir = node.param2
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local pos_drop = { x=pos.x+fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+fdir_to_fwd[fdir+1][2] }
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if wieldname == "homedecor:coin" then
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wielditem:take_item()
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puncher:set_wielded_item(wielditem)
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minetest.spawn_item(pos_drop, "homedecor:soda_can")
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minetest.sound_play("insert_coin", {
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pos=pos, max_hear_distance = 5
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})
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else
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minetest.chat_send_player(puncher:get_player_name(), "Please insert a coin in the machine.")
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end
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end
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})
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@ -142,6 +142,7 @@ dofile(homedecor.modpath.."/lighting.lua")
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dofile(homedecor.modpath.."/kitchen_appliances.lua")
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dofile(homedecor.modpath.."/kitchen_appliances.lua")
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dofile(homedecor.modpath.."/kitchen_furniture.lua")
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dofile(homedecor.modpath.."/kitchen_furniture.lua")
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dofile(homedecor.modpath.."/gastronomy.lua")
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dofile(homedecor.modpath.."/bathroom_furniture.lua")
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dofile(homedecor.modpath.."/bathroom_furniture.lua")
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dofile(homedecor.modpath.."/bathroom_sanitation.lua")
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dofile(homedecor.modpath.."/bathroom_sanitation.lua")
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@ -370,101 +370,6 @@ homedecor.register("coat_tree", {
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on_rotate = screwdriver.rotate_simple
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on_rotate = screwdriver.rotate_simple
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})
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})
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local cutlery_cbox = {
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type = "fixed",
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fixed = {
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{ -5/16, -8/16, -6/16, 5/16, -7/16, 2/16 },
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{ -2/16, -8/16, 2/16, 2/16, -4/16, 6/16 }
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}
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}
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homedecor.register("cutlery_set", {
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drawtype = "mesh",
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mesh = "homedecor_cutlery_set.obj",
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tiles = { "homedecor_cutlery_set.png" },
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inventory_image = "homedecor_cutlery_set_inv.png",
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description = "Cutlery set",
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groups = {snappy=3},
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selection_box = cutlery_cbox,
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walkable = false,
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sounds = default.node_sound_glass_defaults(),
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})
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local bottle_cbox = {
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type = "fixed",
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fixed = {
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{ -0.125, -0.5, -0.125, 0.125, 0, 0.125}
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}
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}
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local fbottle_cbox = {
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type = "fixed",
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fixed = {
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{ -0.375, -0.5, -0.3125, 0.375, 0, 0.3125 }
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}
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}
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local bottle_colors = {"brown", "green"}
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for _, b in ipairs(bottle_colors) do
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homedecor.register("bottle_"..b, {
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tiles = { "homedecor_bottle_"..b..".png" },
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inventory_image = "homedecor_bottle_"..b.."_inv.png",
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description = "Bottle ("..b..")",
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mesh = "homedecor_bottle.obj",
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walkable = false,
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groups = {snappy=3},
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sounds = default.node_sound_glass_defaults(),
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selection_box = bottle_cbox
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})
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-- 4-bottle sets
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homedecor.register("4_bottles_"..b, {
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tiles = {
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"homedecor_bottle_"..b..".png",
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"homedecor_bottle_"..b..".png"
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},
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inventory_image = "homedecor_4_bottles_"..b.."_inv.png",
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description = "Four "..b.." bottles",
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mesh = "homedecor_4_bottles.obj",
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walkable = false,
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groups = {snappy=3},
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sounds = default.node_sound_glass_defaults(),
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selection_box = fbottle_cbox
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})
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end
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homedecor.register("4_bottles_multi", {
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tiles = {
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"homedecor_bottle_brown.png",
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"homedecor_bottle_green.png"
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},
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inventory_image = "homedecor_4_bottles_multi_inv.png",
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description = "Four misc brown/green bottles",
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mesh = "homedecor_4_bottles.obj",
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groups = {snappy=3},
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walkable = false,
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sounds = default.node_sound_glass_defaults(),
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selection_box = fbottle_cbox
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})
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homedecor.register("dartboard", {
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description = "Dartboard",
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mesh = "homedecor_dartboard.obj",
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tiles = { "homedecor_dartboard.png" },
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inventory_image = "homedecor_dartboard_inv.png",
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wield_image = "homedecor_dartboard_inv.png",
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paramtype2 = "wallmounted",
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walkable = false,
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selection_box = {
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type = "wallmounted",
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},
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groups = {choppy=2,dig_immediate=2,attached_node=1},
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legacy_wallmounted = true,
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sounds = default.node_sound_wood_defaults(),
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})
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local piano_cbox = {
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local piano_cbox = {
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type = "fixed",
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type = "fixed",
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@ -548,56 +453,6 @@ homedecor.register("skateboard", {
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on_place = minetest.rotate_node
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on_place = minetest.rotate_node
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})
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})
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homedecor.register("beer_tap", {
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description = "Beer tap",
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mesh = "homedecor_beer_taps.obj",
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tiles = {
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"homedecor_generic_metal_bright.png",
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"homedecor_generic_metal_black.png",
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},
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inventory_image = "homedecor_beertap_inv.png",
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groups = { snappy=3 },
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.4375, 0.25, 0.235, 0 }
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},
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on_punch = function(pos, node, puncher, pointed_thing)
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local wielditem = puncher:get_wielded_item()
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local inv = puncher:get_inventory()
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local wieldname = wielditem:get_name()
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if wieldname == "vessels:drinking_glass" then
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if inv:room_for_item("main", "homedecor:beer_mug 1") then
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wielditem:take_item()
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puncher:set_wielded_item(wielditem)
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|
||||||
inv:add_item("main", "homedecor:beer_mug 1")
|
|
||||||
minetest.chat_send_player(puncher:get_player_name(), "Ahh, a frosty cold beer - look in your inventory for it!")
|
|
||||||
else
|
|
||||||
minetest.chat_send_player(puncher:get_player_name(), "No room in your inventory to add a beer mug!")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
})
|
|
||||||
|
|
||||||
local beer_cbox = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = { -5/32, -8/16, -9/32 , 7/32, -2/16, 1/32 }
|
|
||||||
}
|
|
||||||
|
|
||||||
homedecor.register("beer_mug", {
|
|
||||||
description = "Beer mug",
|
|
||||||
drawtype = "mesh",
|
|
||||||
mesh = "homedecor_beer_mug.obj",
|
|
||||||
tiles = { "homedecor_beer_mug.png" },
|
|
||||||
inventory_image = "homedecor_beer_mug_inv.png",
|
|
||||||
groups = { snappy=3, oddly_breakable_by_hand=3 },
|
|
||||||
walkable = false,
|
|
||||||
sounds = default.node_sound_glass_defaults(),
|
|
||||||
selection_box = beer_cbox,
|
|
||||||
on_use = minetest.item_eat(2)
|
|
||||||
})
|
|
||||||
|
|
||||||
homedecor.register("tool_cabinet", {
|
homedecor.register("tool_cabinet", {
|
||||||
description = "Metal tool cabinet and work table",
|
description = "Metal tool cabinet and work table",
|
||||||
mesh = "homedecor_tool_cabinet.obj",
|
mesh = "homedecor_tool_cabinet.obj",
|
||||||
|
@ -672,24 +527,6 @@ homedecor.register("desk_globe", {
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
local wine_cbox = homedecor.nodebox.slab_z(0.25)
|
|
||||||
homedecor.register("wine_rack", {
|
|
||||||
description = "Wine Rack",
|
|
||||||
mesh = "homedecor_wine_rack.obj",
|
|
||||||
tiles = {
|
|
||||||
"homedecor_generic_wood_red.png",
|
|
||||||
"homedecor_bottle_brown.png",
|
|
||||||
"homedecor_bottle_brown2.png",
|
|
||||||
"homedecor_bottle_brown3.png",
|
|
||||||
"homedecor_bottle_brown4.png"
|
|
||||||
},
|
|
||||||
inventory_image = "homedecor_wine_rack_inv.png",
|
|
||||||
groups = {choppy=2},
|
|
||||||
selection_box = wine_cbox,
|
|
||||||
collision_box = wine_cbox,
|
|
||||||
sounds = default.node_sound_defaults(),
|
|
||||||
})
|
|
||||||
|
|
||||||
local pframe_cbox = {
|
local pframe_cbox = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = { -0.18, -0.5, -0.08, 0.18, -0.08, 0.18 }
|
fixed = { -0.18, -0.5, -0.08, 0.18, -0.08, 0.18 }
|
||||||
|
@ -905,37 +742,3 @@ minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
local svm_cbox = {
|
|
||||||
type = "fixed",
|
|
||||||
fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5}
|
|
||||||
}
|
|
||||||
|
|
||||||
homedecor.register("soda_machine", {
|
|
||||||
description = "Soda Vending Machine",
|
|
||||||
mesh = "homedecor_soda_machine.obj",
|
|
||||||
tiles = {"homedecor_soda_machine.png"},
|
|
||||||
groups = {snappy=3},
|
|
||||||
selection_box = svm_cbox,
|
|
||||||
collision_box = svm_cbox,
|
|
||||||
expand = { top="air" },
|
|
||||||
sounds = default.node_sound_wood_defaults(),
|
|
||||||
on_rotate = screwdriver.rotate_simple,
|
|
||||||
on_punch = function(pos, node, puncher, pointed_thing)
|
|
||||||
local wielditem = puncher:get_wielded_item()
|
|
||||||
local wieldname = wielditem:get_name()
|
|
||||||
local fdir_to_fwd = { {0, -1}, {-1, 0}, {0, 1}, {1, 0} }
|
|
||||||
local fdir = node.param2
|
|
||||||
local pos_drop = { x=pos.x+fdir_to_fwd[fdir+1][1], y=pos.y, z=pos.z+fdir_to_fwd[fdir+1][2] }
|
|
||||||
if wieldname == "homedecor:coin" then
|
|
||||||
wielditem:take_item()
|
|
||||||
puncher:set_wielded_item(wielditem)
|
|
||||||
minetest.spawn_item(pos_drop, "homedecor:soda_can")
|
|
||||||
minetest.sound_play("insert_coin", {
|
|
||||||
pos=pos, max_hear_distance = 5
|
|
||||||
})
|
|
||||||
else
|
|
||||||
minetest.chat_send_player(puncher:get_player_name(), "Please insert a coin in the machine.")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
})
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user