forked from nalc/homedecor_modpack
Add missing translations.
This commit is contained in:
parent
dafc731078
commit
9e2ebe373a
@ -155,12 +155,16 @@ minetest.register_node("fake_fire:embers", {
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})
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-- CHIMNEYS
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local materials = {"stone", "sandstone"}
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local materials = {
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{ "stone", S("Stone chimney top") },
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{ "sandstone", S("Sandstone chimney top") },
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}
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for _, m in ipairs(materials) do
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minetest.register_node("fake_fire:chimney_top_"..m, {
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description = "Chimney Top - "..m,
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tiles = {"default_"..m..".png^chimney_top.png", "default_"..m..".png"},
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for _, mat in ipairs(materials) do
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local name, desc = unpack(mat)
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minetest.register_node("fake_fire:chimney_top_"..name, {
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description = desc,
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tiles = {"default_"..name..".png^chimney_top.png", "default_"..name..".png"},
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groups = {snappy=3},
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paramtype = "light",
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sounds = default.node_sound_stone_defaults(),
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@ -181,8 +185,8 @@ for _, m in ipairs(materials) do
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minetest.register_craft({
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type = "shapeless",
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output = 'fake_fire:chimney_top_'..m,
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recipe = {"default:torch", "stairs:slab_"..m}
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output = 'fake_fire:chimney_top_'..name,
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recipe = {"default:torch", "stairs:slab_"..name}
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})
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end
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@ -206,7 +210,7 @@ minetest.register_tool("fake_fire:flint_and_steel", {
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minetest.set_node(pointed_thing.above, {name="fake_fire:fake_fire"})
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end
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else
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minetest.chat_send_player(user:get_player_name(), "This area is protected!")
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minetest.chat_send_player(user:get_player_name(), S("This area is protected!"))
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end
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else
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return
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@ -1,25 +1,27 @@
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local S = homedecor_i18n.gettext
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local clock_sbox = {
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type = "fixed",
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fixed = { -8/32, -8/32, 14/32, 8/32, 8/32, 16/32 }
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}
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local clock_materials = {
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{ "plastic", "homedecor_generic_plastic.png" },
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{ "wood", "default_wood.png" }
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{ "plastic", S("Plastic analog clock"), "homedecor_generic_plastic.png" },
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{ "wood", S("Wooden analog clock"), "default_wood.png" }
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}
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for i in ipairs(clock_materials) do
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local m1 = clock_materials[i][1]
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local m2 = clock_materials[i][2]
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homedecor.register("analog_clock_"..m1, {
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description = "Analog clock ("..m1..")",
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for _, mat in ipairs(clock_materials) do
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local name, desc, tex = unpack(mat)
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homedecor.register("analog_clock_"..name, {
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description = desc,
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mesh = "homedecor_analog_clock.obj",
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tiles = {
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"homedecor_analog_clock_face.png",
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m2,
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tex,
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"homedecor_analog_clock_back.png"
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},
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inventory_image = "homedecor_analog_clock_"..m1.."_inv.png",
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inventory_image = "homedecor_analog_clock_"..name.."_inv.png",
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walkable = false,
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selection_box = clock_sbox,
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groups = {snappy=3},
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@ -28,7 +30,7 @@ for i in ipairs(clock_materials) do
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end
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homedecor.register("digital_clock", {
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description = "Digital clock",
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description = S("Digital clock"),
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tiles = {
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"homedecor_digital_clock_edges.png",
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"homedecor_digital_clock_edges.png",
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@ -50,7 +52,7 @@ homedecor.register("digital_clock", {
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})
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homedecor.register("alarm_clock", {
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description = "Alarm clock",
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description = S("Alarm clock"),
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tiles = {
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"homedecor_alarm_clock_top.png",
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"homedecor_alarm_clock_bottom.png",
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@ -77,7 +79,7 @@ local gf_cbox = {
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}
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homedecor.register("grandfather_clock", {
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description = "Grandfather Clock",
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description = S("Grandfather Clock"),
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mesh = "homedecor_grandfather_clock.obj",
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tiles = {
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"default_glass.png",
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@ -1,5 +1,8 @@
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local S = homedecor_i18n.gettext
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minetest.register_node("homedecor:cobweb_corner", {
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description = "Cobweb",
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description = S("Cobweb"),
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drawtype = "torchlike",
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tiles = { "homedecor_cobweb_torchlike.png" },
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inventory_image = "homedecor_cobweb.png",
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@ -23,7 +26,7 @@ minetest.register_node("homedecor:cobweb_corner", {
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})
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minetest.register_node("homedecor:cobweb_centered", {
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description = "Cobweb",
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description = S("Cobweb"),
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drawtype = "nodebox",
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tiles = { "homedecor_cobweb.png" },
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inventory_image = "homedecor_cobweb.png",
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@ -50,7 +53,7 @@ minetest.register_node("homedecor:cobweb_centered", {
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})
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minetest.register_node("homedecor:cobweb_flat", {
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description = "Cobweb",
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description = S("Cobweb"),
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drawtype = "nodebox",
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tiles = { "homedecor_cobweb.png" },
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inventory_image = "homedecor_cobweb.png",
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@ -77,7 +80,7 @@ minetest.register_node("homedecor:cobweb_flat", {
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})
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minetest.register_node("homedecor:cobweb_plantlike", {
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description = "Cobweb",
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description = S("Cobweb"),
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drawtype = "plantlike",
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tiles = { "homedecor_cobweb_plantlike.png" },
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inventory_image = "homedecor_cobweb.png",
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@ -1,5 +1,8 @@
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local S = homedecor_i18n.gettext
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homedecor.register("power_outlet", {
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description = "Power Outlet",
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description = S("Power Outlet"),
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tiles = {
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"homedecor_outlet_edges.png",
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"homedecor_outlet_edges.png",
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@ -26,7 +29,7 @@ homedecor.register("power_outlet", {
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})
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homedecor.register("light_switch", {
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description = "Light switch",
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description = S("Light switch"),
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tiles = {
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"homedecor_light_switch_edges.png",
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"homedecor_light_switch_edges.png",
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@ -58,7 +61,7 @@ homedecor.register("light_switch", {
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homedecor.register("doorbell", {
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tiles = { "homedecor_doorbell.png" },
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inventory_image = "homedecor_doorbell_inv.png",
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description = "Doorbell",
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description = S("Doorbell"),
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groups = {snappy=3},
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walkable = false,
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node_box = {
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@ -1,8 +1,10 @@
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local S = homedecor_i18n.gettext
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homedecor.register("coatrack_wallmount", {
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tiles = { homedecor.plain_wood },
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inventory_image = "homedecor_coatrack_wallmount_inv.png",
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description = "Coatrack (wallmounted)",
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description = S("Wall-mounted coat rack"),
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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@ -28,7 +30,7 @@ homedecor.register("coat_tree", {
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"homedecor_generic_wood_old.png"
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},
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inventory_image = "homedecor_coatrack_inv.png",
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description = "Coat tree",
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description = S("Coat tree"),
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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expand = { top="placeholder" },
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@ -40,9 +42,16 @@ homedecor.register("coat_tree", {
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on_rotate = screwdriver.rotate_simple
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})
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for _, color in pairs({ "green", "brown", "grey" }) do
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local mat_colors = {
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{ "green", S("Green welcome mat") },
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{ "brown", S("Brown welcome mat") },
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{ "grey", S("Grey welcome mat") },
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}
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for _, mat in ipairs(mat_colors) do
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local color, desc = unpack(mat)
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homedecor.register("welcome_mat_"..color, {
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description = "Welcome Mat ("..color..")",
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description = desc,
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tiles = {
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"homedecor_welcome_mat_"..color..".png",
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"homedecor_welcome_mat_bottom.png",
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@ -1,4 +1,6 @@
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local S = homedecor_i18n.gettext
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local cutlery_cbox = {
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type = "fixed",
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fixed = {
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@ -12,7 +14,7 @@ homedecor.register("cutlery_set", {
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mesh = "homedecor_cutlery_set.obj",
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tiles = { "homedecor_cutlery_set.png" },
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inventory_image = "homedecor_cutlery_set_inv.png",
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description = "Cutlery set",
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description = S("Cutlery set"),
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groups = {snappy=3},
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selection_box = cutlery_cbox,
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walkable = false,
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@ -33,14 +35,19 @@ local fbottle_cbox = {
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}
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}
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local bottle_colors = {"brown", "green"}
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local bottle_colors = {
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{ "brown", S("Brown bottle"), S("Four brown bottles") },
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{ "green", S("Green bottle"), S("Four green bottles") },
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}
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for _, b in ipairs(bottle_colors) do
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homedecor.register("bottle_"..b, {
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tiles = { "homedecor_bottle_"..b..".png" },
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inventory_image = "homedecor_bottle_"..b.."_inv.png",
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description = "Bottle ("..b..")",
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local name, desc, desc4 = unpack(b)
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homedecor.register("bottle_"..name, {
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tiles = { "homedecor_bottle_"..name..".png" },
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inventory_image = "homedecor_bottle_"..name.."_inv.png",
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description = desc,
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mesh = "homedecor_bottle.obj",
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walkable = false,
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groups = {snappy=3},
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@ -50,13 +57,13 @@ for _, b in ipairs(bottle_colors) do
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-- 4-bottle sets
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homedecor.register("4_bottles_"..b, {
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homedecor.register("4_bottles_"..name, {
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tiles = {
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"homedecor_bottle_"..b..".png",
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"homedecor_bottle_"..b..".png"
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"homedecor_bottle_"..name..".png",
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"homedecor_bottle_"..name..".png"
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},
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inventory_image = "homedecor_4_bottles_"..b.."_inv.png",
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description = "Four "..b.." bottles",
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inventory_image = "homedecor_4_bottles_"..name.."_inv.png",
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description = desc4,
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mesh = "homedecor_4_bottles.obj",
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walkable = false,
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groups = {snappy=3},
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@ -71,7 +78,7 @@ homedecor.register("4_bottles_multi", {
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"homedecor_bottle_green.png"
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},
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inventory_image = "homedecor_4_bottles_multi_inv.png",
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description = "Four misc brown/green bottles",
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description = S("Four misc brown/green bottles"),
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mesh = "homedecor_4_bottles.obj",
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groups = {snappy=3},
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walkable = false,
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@ -81,7 +88,7 @@ homedecor.register("4_bottles_multi", {
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local wine_cbox = homedecor.nodebox.slab_z(-0.75)
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homedecor.register("wine_rack", {
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description = "Wine Rack",
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description = S("Wine rack"),
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mesh = "homedecor_wine_rack.obj",
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tiles = {
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"homedecor_generic_wood_red.png",
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@ -98,7 +105,7 @@ homedecor.register("wine_rack", {
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})
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homedecor.register("dartboard", {
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description = "Dartboard",
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description = S("Dartboard"),
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mesh = "homedecor_dartboard.obj",
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tiles = { "homedecor_dartboard.png" },
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inventory_image = "homedecor_dartboard_inv.png",
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@ -114,7 +121,7 @@ homedecor.register("dartboard", {
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})
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homedecor.register("beer_tap", {
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description = "Beer tap",
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description = S("Beer tap"),
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mesh = "homedecor_beer_taps.obj",
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tiles = {
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"homedecor_generic_metal_bright.png",
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@ -137,9 +144,11 @@ homedecor.register("beer_tap", {
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wielditem:take_item()
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puncher:set_wielded_item(wielditem)
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inv:add_item("main", "homedecor:beer_mug 1")
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minetest.chat_send_player(puncher:get_player_name(), "Ahh, a frosty cold beer - look in your inventory for it!")
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minetest.chat_send_player(puncher:get_player_name(),
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S("Ahh, a frosty cold beer - look in your inventory for it!"))
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else
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minetest.chat_send_player(puncher:get_player_name(), "No room in your inventory to add a beer mug!")
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minetest.chat_send_player(puncher:get_player_name(),
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S("No room in your inventory to add a beer mug!"))
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end
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end
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end
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@ -160,7 +169,7 @@ local beer_cbox = {
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}
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homedecor.register("beer_mug", {
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description = "Beer mug",
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description = S("Beer mug"),
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drawtype = "mesh",
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mesh = "homedecor_beer_mug.obj",
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tiles = { "homedecor_beer_mug.png" },
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@ -178,7 +187,7 @@ local svm_cbox = {
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}
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homedecor.register("soda_machine", {
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description = "Soda Vending Machine",
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description = S("Soda vending machine"),
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mesh = "homedecor_soda_machine.obj",
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tiles = {"homedecor_soda_machine.png"},
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groups = {snappy=3},
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@ -201,7 +210,7 @@ homedecor.register("soda_machine", {
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pos=pos, max_hear_distance = 5
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})
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else
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minetest.chat_send_player(puncher:get_player_name(), "Please insert a coin in the machine.")
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minetest.chat_send_player(puncher:get_player_name(), S("Please insert a coin in the machine."))
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end
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end
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})
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@ -1,4 +1,6 @@
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local S = homedecor_i18n.gettext
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-- vectors to place one node next to or behind another
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homedecor.fdir_to_right = {
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@ -53,7 +55,7 @@ homedecor.wall_fdir_to_fwd = {
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local placeholder_node = "homedecor:expansion_placeholder"
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minetest.register_node(placeholder_node, {
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description = "Expansion placeholder (you hacker you!)",
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description = S("Expansion placeholder (you hacker you!)"),
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groups = { not_in_creative_inventory=1 },
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drawtype = "airlike",
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paramtype = "light",
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@ -193,13 +195,15 @@ function homedecor.bed_expansion(pos, placer, itemstack, pointed_thing, trybunks
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local placer_name = placer:get_player_name()
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if not (def and def.buildable_to) then
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minetest.chat_send_player( placer:get_player_name(), "Not enough room - the space for the headboard is occupied!" )
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minetest.chat_send_player( placer:get_player_name(),
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S("Not enough room - the space for the headboard is occupied!"))
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minetest.set_node(pos, {name = "air"})
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return true
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end
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if minetest.is_protected(forwardpos, placer_name) then
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minetest.chat_send_player( placer:get_player_name(), "Someone already owns the spot where the headboard goes." )
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minetest.chat_send_player( placer:get_player_name(),
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S("Someone already owns the spot where the headboard goes."))
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return true
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end
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@ -270,12 +274,12 @@ function homedecor.place_banister(itemstack, placer, pointed_thing)
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local placer_name = placer:get_player_name()
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if not (adef and adef.buildable_to) then
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minetest.chat_send_player(placer_name, "Not enough room - the upper space is occupied!" )
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minetest.chat_send_player(placer_name, S("Not enough room - the upper space is occupied!" ))
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return itemstack
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end
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if minetest.is_protected(abovepos, placer_name) then
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minetest.chat_send_player(placer_name, "Someone already owns that spot." )
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minetest.chat_send_player(placer_name, S("Someone already owns that spot."))
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return itemstack
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end
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@ -96,7 +96,7 @@ local cp_cbox = {
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}
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homedecor.register("copper_pans", {
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description = "Copper pans",
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description = S("Copper pans"),
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mesh = "homedecor_copper_pans.obj",
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tiles = { "homedecor_polished_copper.png" },
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inventory_image = "homedecor_copper_pans_inv.png",
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@ -115,7 +115,7 @@ homedecor.register("kitchen_faucet", {
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mesh = "homedecor_kitchen_faucet.obj",
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tiles = { "homedecor_generic_metal_bright.png" },
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inventory_image = "homedecor_kitchen_faucet_inv.png",
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description = "Kitchen Faucet",
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description = S("Kitchen Faucet"),
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groups = {snappy=3},
|
||||
selection_box = kf_cbox,
|
||||
walkable = false,
|
||||
|
@ -331,7 +331,7 @@ homedecor.register("ceiling_lantern", {
|
||||
tiles = { "homedecor_light.png", "homedecor_generic_metal_wrought_iron.png" },
|
||||
use_texture_alpha = true,
|
||||
inventory_image = "homedecor_ceiling_lantern_inv.png",
|
||||
description = "Ceiling Lantern",
|
||||
description = S("Ceiling Lantern"),
|
||||
groups = {snappy=3},
|
||||
light_source = 11,
|
||||
selection_box = cl_cbox,
|
||||
|
@ -23,7 +23,7 @@ local desk_cbox = {
|
||||
fixed = { -0.5, -0.5, -0.5, 1.5, 0.5, 0.5 }
|
||||
}
|
||||
homedecor.register("desk", {
|
||||
description = "Desk",
|
||||
description = S("Desk"),
|
||||
mesh = "homedecor_desk.obj",
|
||||
tiles = {
|
||||
homedecor.plain_wood,
|
||||
@ -49,7 +49,7 @@ local globe_cbox = {
|
||||
}
|
||||
|
||||
homedecor.register("desk_globe", {
|
||||
description = "Desk globe",
|
||||
description = S("Desk globe"),
|
||||
mesh = "homedecor_desk_globe.obj",
|
||||
tiles = {
|
||||
"homedecor_generic_wood_red.png",
|
||||
@ -65,7 +65,7 @@ homedecor.register("desk_globe", {
|
||||
})
|
||||
|
||||
homedecor.register("calendar", {
|
||||
description = "Calendar",
|
||||
description = S("Calendar"),
|
||||
mesh = "homedecor_calendar.obj",
|
||||
tiles = {"homedecor_calendar.png"},
|
||||
inventory_image = "homedecor_calendar_inv.png",
|
||||
@ -81,11 +81,11 @@ homedecor.register("calendar", {
|
||||
groups = {choppy=2,attached_node=1},
|
||||
legacy_wallmounted = true,
|
||||
sounds = default.node_sound_defaults(),
|
||||
infotext = "Date (right-click to update):\n" .. os.date("%Y-%m-%d"), -- ISO 8601 format
|
||||
infotext = S("Date (right-click to update):\n@1", os.date("%Y-%m-%d")), -- ISO 8601 format
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local date = os.date("%Y-%m-%d")
|
||||
meta:set_string("infotext", "Date (right-click to update):\n"..date)
|
||||
meta:set_string("infotext", S("Date (right-click to update):\n@1", date))
|
||||
return itemstack
|
||||
end
|
||||
})
|
||||
@ -104,12 +104,18 @@ local ofchairs_cbox = {
|
||||
}
|
||||
}
|
||||
|
||||
for _, c in pairs({"basic", "upscale"}) do
|
||||
homedecor.register("office_chair_"..c, {
|
||||
description = "Office chair ("..c..")",
|
||||
local chairs = {
|
||||
{ "basic", S("Basic office chair") },
|
||||
{ "upscale", S("Upscale office chair") },
|
||||
}
|
||||
|
||||
for _, c in pairs(chairs) do
|
||||
local name, desc = unpack(c)
|
||||
homedecor.register("office_chair_"..name, {
|
||||
description = desc,
|
||||
drawtype = "mesh",
|
||||
tiles = { "homedecor_office_chair_"..c..".png" },
|
||||
mesh = "homedecor_office_chair_"..c..".obj",
|
||||
tiles = { "homedecor_office_chair_"..name..".png" },
|
||||
mesh = "homedecor_office_chair_"..name..".obj",
|
||||
groups = { snappy = 3 },
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
selection_box = ofchairs_sbox,
|
||||
|
@ -1,4 +1,6 @@
|
||||
|
||||
local S = homedecor_i18n.gettext
|
||||
|
||||
local tg_cbox = {
|
||||
type = "fixed",
|
||||
fixed = { -0.35, -0.5, -0.35, 0.35, 0.4, 0.35 }
|
||||
@ -9,7 +11,7 @@ homedecor.register("trash_can_green", {
|
||||
mesh = "homedecor_trash_can_green.obj",
|
||||
tiles = { "homedecor_pool_table_baize.png" },
|
||||
inventory_image = "homedecor_trash_can_green_inv.png",
|
||||
description = "Trash Can (green)",
|
||||
description = S("Green Trash Can"),
|
||||
groups = {snappy=3},
|
||||
selection_box = tg_cbox,
|
||||
collision_box = tg_cbox,
|
||||
@ -29,7 +31,7 @@ homedecor.register("trash_can_green_open", {
|
||||
on_punch = function(pos, node, puncher, pointed_thing)
|
||||
minetest.set_node(pos, {name = "homedecor:trash_can_green", param2 = node.param2})
|
||||
end,
|
||||
infotext="Trash Can",
|
||||
infotext=S("Trash Can"),
|
||||
inventory= {
|
||||
size = 9,
|
||||
formspec = "size[8,9]" .. default.gui_bg .. default.gui_bg_img .. default.gui_slots ..
|
||||
@ -57,7 +59,7 @@ homedecor.register("trash_can", {
|
||||
mesh = "homedecor_trash_can.obj",
|
||||
tiles = { "homedecor_trash_can.png" },
|
||||
inventory_image = "homedecor_trash_can_inv.png",
|
||||
description = "Trash Can (small)",
|
||||
description = S("Small Trash Can"),
|
||||
groups = {snappy=3},
|
||||
selection_box = trash_cbox,
|
||||
collision_box = trash_cbox,
|
||||
|
@ -1,4 +1,6 @@
|
||||
|
||||
local S = homedecor_i18n.gettext
|
||||
|
||||
local wd_cbox = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
|
||||
@ -12,14 +14,14 @@ homedecor.register("wardrobe", {
|
||||
"homedecor_wardrobe_doors.png"
|
||||
},
|
||||
inventory_image = "homedecor_wardrobe_inv.png",
|
||||
description = "Wardrobe",
|
||||
description = S("Wardrobe"),
|
||||
groups = {snappy=3},
|
||||
selection_box = wd_cbox,
|
||||
collision_box = wd_cbox,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
expand = { top="placeholder" },
|
||||
on_rotate = screwdriver.rotate_simple,
|
||||
infotext = "Wardrobe",
|
||||
infotext = S("Wardrobe"),
|
||||
inventory = {
|
||||
size = 10
|
||||
},
|
||||
@ -34,9 +36,9 @@ homedecor.register("wardrobe", {
|
||||
"image_button_exit["..(i-1)..".5,2;1.1,2;homedecor_clothes_fe"..skins[i].."_preview.png;fe"..skins[i]..";]"
|
||||
end
|
||||
meta:set_string("formspec", "size[5.5,8.5]"..default.gui_bg..default.gui_bg_img..default.gui_slots..
|
||||
"vertlabel[0,0.5;CLOTHES]"..
|
||||
"vertlabel[0,0.5;"..minetest.formspec_escape(S("Clothes")).."]"..
|
||||
clothes_strings..
|
||||
"vertlabel[0,5.2;STORAGE]"..
|
||||
"vertlabel[0,5.2;"..minetest.formspec_escape(S("Storage")).."]"..
|
||||
"list[current_name;main;0.5,4.5;5,2;]"..
|
||||
"list[current_player;main;0.5,6.8;5,2;]" ..
|
||||
"listring[]")
|
||||
|
Loading…
Reference in New Issue
Block a user