add nil checks in tetris step function

This commit is contained in:
OgelGames 2020-02-26 10:43:11 +00:00
parent ed41161554
commit 9f5cc15e62

View File

@ -1,4 +1,3 @@
local S = homedecor.gettext local S = homedecor.gettext
local shapes = { local shapes = {
@ -220,10 +219,10 @@ local function step(pos, fields)
if fields then if fields then
if fields.new then if fields.new then
new_game(pos) new_game(pos)
else elseif t then
key(fields) key(fields)
end end
else elseif t then
run = tick() run = tick()
end end