forked from nalc/homedecor_modpack
parent
4e439c34cb
commit
a14722eb98
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@ -117,32 +117,36 @@ function homedecor.handle_inventory(name, def, original_def)
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local owner = meta:get_string("owner")
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local owner = meta:get_string("owner")
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local playername = player:get_player_name()
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local playername = player:get_player_name()
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if (playername ~= owner) then
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if playername == owner or
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minetest.check_player_privs(player, "protection_bypass") then
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return allow_move and
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allow_move(pos, from_list, from_index, to_list, to_index, count, player) or
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count
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end
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minetest.log("action", string.format("%s tried to access a %s belonging to %s at %s",
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minetest.log("action", string.format("%s tried to access a %s belonging to %s at %s",
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playername, name, owner, minetest.pos_to_string(pos)
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playername, name, owner, minetest.pos_to_string(pos)
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))
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))
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return 0
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return 0
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end
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end
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return allow_move and allow_move(pos, from_list, from_index, to_list, to_index, count, player)
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or count
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end
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local allow_put = def.allow_metadata_inventory_put
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local allow_put = def.allow_metadata_inventory_put
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def.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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def.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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local owner = meta:get_string("owner")
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local playername = player:get_player_name()
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local playername = player:get_player_name()
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if (playername ~= owner) then
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if playername == owner or
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minetest.check_player_privs(player, "protection_bypass") then
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return allow_put and allow_put(pos, listname, index, stack, player) or
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stack:get_count()
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end
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minetest.log("action", string.format("%s tried to access a %s belonging to %s at %s",
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minetest.log("action", string.format("%s tried to access a %s belonging to %s at %s",
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playername, name, owner, minetest.pos_to_string(pos)
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playername, name, owner, minetest.pos_to_string(pos)
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))
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))
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return 0
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return 0
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end
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end
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return allow_put and allow_put(pos, listname, index, stack, player)
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or stack:get_count()
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end
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local allow_take = def.allow_metadata_inventory_take
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local allow_take = def.allow_metadata_inventory_take
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def.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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def.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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@ -150,15 +154,17 @@ function homedecor.handle_inventory(name, def, original_def)
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local owner = meta:get_string("owner")
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local owner = meta:get_string("owner")
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local playername = player:get_player_name()
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local playername = player:get_player_name()
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if (playername ~= owner) then
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if playername == owner or
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minetest.check_player_privs(player, "protection_bypass") then
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return allow_take and allow_take(pos, listname, index, stack, player) or
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stack:get_count()
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end
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minetest.log("action", string.format("%s tried to access a %s belonging to %s at %s",
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minetest.log("action", string.format("%s tried to access a %s belonging to %s at %s",
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playername, name, owner, minetest.pos_to_string(pos)
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playername, name, owner, minetest.pos_to_string(pos)
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))
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))
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return 0
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return 0
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end
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end
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return allow_take and allow_take(pos, listname, index, stack, player)
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or stack:get_count()
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end
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end
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end
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local lockable = inventory.lockable
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local lockable = inventory.lockable
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@ -45,7 +45,9 @@ minetest.register_node("inbox:empty", {
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local player = clicker:get_player_name()
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local player = clicker:get_player_name()
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local owner = meta:get_string("owner")
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local owner = meta:get_string("owner")
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if owner == player then
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if owner == player or
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minetest.check_player_privs(player, "protection_bypass") and
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clicker:get_player_control().aux1 then
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minetest.show_formspec(
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minetest.show_formspec(
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clicker:get_player_name(),
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clicker:get_player_name(),
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"default:chest_locked",
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"default:chest_locked",
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@ -126,7 +126,8 @@ minetest.register_node("itemframes:frame",{
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on_rightclick = function(pos, node, clicker, itemstack)
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on_rightclick = function(pos, node, clicker, itemstack)
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if not itemstack then return end
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if not itemstack then return end
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if clicker:get_player_name() == meta:get_string("owner") then
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if clicker:get_player_name() == meta:get_string("owner") or
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minetest.check_player_privs(clicker, "protection_bypass") then
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drop_item(pos,node)
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drop_item(pos,node)
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local s = itemstack:take_item()
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local s = itemstack:take_item()
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meta:set_string("item",s:to_string())
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meta:set_string("item",s:to_string())
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@ -136,14 +137,16 @@ minetest.register_node("itemframes:frame",{
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end,
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end,
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on_punch = function(pos,node,puncher)
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on_punch = function(pos,node,puncher)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if puncher:get_player_name() == meta:get_string("owner") then
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if puncher:get_player_name() == meta:get_string("owner") or
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minetest.check_player_privs(puncher, "protection_bypass") then
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drop_item(pos, node)
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drop_item(pos, node)
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end
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end
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end,
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end,
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can_dig = function(pos,player)
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can_dig = function(pos,player)
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local name = player and player:get_player_name()
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local name = player and player:get_player_name()
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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return name == meta:get_string("owner")
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return name == meta:get_string("owner") or
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minetest.check_player_privs(player, "protection_bypass")
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end,
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end,
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on_destruct = function(pos)
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on_destruct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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@ -183,7 +186,8 @@ minetest.register_node("itemframes:pedestal",{
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on_rightclick = function(pos, node, clicker, itemstack)
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on_rightclick = function(pos, node, clicker, itemstack)
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if not itemstack then return end
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if not itemstack then return end
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if clicker:get_player_name() == meta:get_string("owner") then
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if clicker:get_player_name() == meta:get_string("owner") or
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minetest.check_player_privs(clicker, "protection_bypass") then
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drop_item(pos,node)
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drop_item(pos,node)
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local s = itemstack:take_item()
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local s = itemstack:take_item()
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meta:set_string("item",s:to_string())
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meta:set_string("item",s:to_string())
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@ -193,14 +197,16 @@ minetest.register_node("itemframes:pedestal",{
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end,
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end,
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on_punch = function(pos,node,puncher)
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on_punch = function(pos,node,puncher)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if puncher:get_player_name() == meta:get_string("owner") then
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if puncher:get_player_name() == meta:get_string("owner") or
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minetest.check_player_privs(puncher, "protection_bypass") then
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drop_item(pos,node)
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drop_item(pos,node)
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end
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end
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end,
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end,
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can_dig = function(pos,player)
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can_dig = function(pos,player)
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local name = player and player:get_player_name()
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local name = player and player:get_player_name()
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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return name == meta:get_string("owner")
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return name == meta:get_string("owner") or
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minetest.check_player_privs(player, "protection_bypass")
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end,
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end,
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on_destruct = function(pos)
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on_destruct = function(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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