switch to colored itemstacks

with full crafting recipes
(requires Unified Dyes commit 2a816534 or later)

known issues:

standing lamp bypasses vertical stack check
bed expansion changes the color of the first-placed bed
to match the second when creating a king bed.
This commit is contained in:
Vanessa Dannenberg
2018-08-22 05:08:48 -04:00
parent 9e69a6db73
commit a8729575ab
14 changed files with 272 additions and 97 deletions

View File

@@ -112,10 +112,8 @@ minetest.register_node("homedecor:curtain_closed", {
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = { type = "wallmounted" },
after_dig_node = unifieddyes.after_dig_node,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})
@@ -141,10 +139,8 @@ minetest.register_node("homedecor:curtain_open", {
paramtype2 = "colorwallmounted",
palette = "unifieddyes_palette_colorwallmounted.png",
selection_box = { type = "wallmounted" },
after_dig_node = unifieddyes.after_dig_node,
after_place_node = function(pos, placer, itemstack, pointed_thing)
unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)
unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local topnode = minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z})