Add Tetris Arcade
| @@ -1,100 +1,100 @@ | ||||
| computer = { }; | ||||
| computer = { } | ||||
|  | ||||
| computer.register = function ( name, def ) | ||||
| 	local nodename = name; | ||||
| 	if (name:sub(1, 1) == ":") then name = name:sub(2); end | ||||
| 	local modname, basename = name:match("^([^:]+):(.*)"); | ||||
| 	local TEXPFX = modname.."_"..basename.."_"; | ||||
| 	local ONSTATE = modname..":"..basename; | ||||
| 	local OFFSTATE = modname..":"..basename.."_off"; | ||||
| 	local def = def; | ||||
| computer.register = function (name, def) | ||||
| 	local nodename = name | ||||
| 	if (name:sub(1, 1) == ":") then name = name:sub(2) end | ||||
| 	local modname, basename = name:match("^([^:]+):(.*)") | ||||
| 	local TEXPFX = modname.."_"..basename.."_" | ||||
| 	local ONSTATE = modname..":"..basename | ||||
| 	local OFFSTATE = modname..":"..basename.."_off" | ||||
| 	local def = def | ||||
| 	minetest.register_node(ONSTATE, { | ||||
| 		drawtype = "nodebox"; | ||||
| 		paramtype = "light"; | ||||
| 		paramtype2 = "facedir"; | ||||
| 		description = def.description; | ||||
| 		groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2 }; | ||||
| 		drawtype = "nodebox", | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		description = def.description, | ||||
| 		groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}, | ||||
| 		tiles = { | ||||
| 			TEXPFX.."tp.png", | ||||
| 			TEXPFX.."bt.png", | ||||
| 			TEXPFX.."rt.png", | ||||
| 			TEXPFX.."lt.png", | ||||
| 			TEXPFX.."bk.png", | ||||
| 			TEXPFX.."ft.png", | ||||
| 		}; | ||||
| 		node_box = def.node_box; | ||||
| 		selection_box = def.node_box; | ||||
| 		on_rightclick = function ( pos, node, clicker, itemstack) | ||||
| 			TEXPFX.."ft.png" | ||||
| 		}, | ||||
| 		node_box = def.node_box, | ||||
| 		selection_box = def.node_box, | ||||
| 		on_rightclick = function (pos, node, clicker, itemstack) | ||||
| 			if (def.on_turn_off) then | ||||
| 				if (def.on_turn_off(pos, node, clicker, itemstack)) then return; end | ||||
| 				if (def.on_turn_off(pos, node, clicker, itemstack)) then return end | ||||
| 			end | ||||
| 			node.name = OFFSTATE; | ||||
| 			minetest.set_node(pos, node); | ||||
| 		end; | ||||
| 	}); | ||||
| 			node.name = OFFSTATE | ||||
| 			minetest.set_node(pos, node) | ||||
| 		end | ||||
| 	}) | ||||
| 	minetest.register_node(OFFSTATE, { | ||||
| 		drawtype = "nodebox"; | ||||
| 		paramtype = "light"; | ||||
| 		paramtype2 = "facedir"; | ||||
| 		groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, | ||||
| 			not_in_creative_inventory=1 }; | ||||
| 		drawtype = "nodebox", | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, | ||||
| 		tiles = { | ||||
| 			(TEXPFX.."tp"..(def.tiles_off.top    and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."bt"..(def.tiles_off.bottom and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."rt"..(def.tiles_off.right  and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."lt"..(def.tiles_off.left   and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."bk"..(def.tiles_off.back   and "_off" or "")..".png"), | ||||
| 			(TEXPFX.."ft"..(def.tiles_off.front  and "_off" or "")..".png"), | ||||
| 		}; | ||||
| 		node_box = def.node_box_off or def.node_box; | ||||
| 		selection_box = def.node_box_off or def.node_box; | ||||
| 		on_rightclick = function ( pos, node, clicker, itemstack) | ||||
| 			(TEXPFX.."ft"..(def.tiles_off.front  and "_off" or "")..".png") | ||||
| 		}, | ||||
| 		node_box = def.node_box_off or def.node_box, | ||||
| 		selection_box = def.node_box_off or def.node_box, | ||||
| 		on_rightclick = function (pos, node, clicker, itemstack) | ||||
| 			if (def.on_turn_on) then | ||||
| 				if (def.on_turn_on(pos, node, clicker, itemstack)) then return; end | ||||
| 				if (def.on_turn_on(pos, node, clicker, itemstack)) then return end | ||||
| 			end | ||||
| 			node.name = ONSTATE; | ||||
| 			minetest.set_node(pos, node); | ||||
| 		end; | ||||
| 		drop = ONSTATE; | ||||
| 	}); | ||||
| 			node.name = ONSTATE | ||||
| 			minetest.set_node(pos, node) | ||||
| 		end, | ||||
| 		drop = ONSTATE | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| computer.register_handheld = function ( name, def ) | ||||
| 	local nodename = name; | ||||
| 	if (name:sub(1, 1) == ":") then name = name:sub(2); end | ||||
| 	local modname, basename = name:match("^([^:]+):(.*)"); | ||||
| 	local TEXPFX = modname.."_"..basename.."_inv"; | ||||
| 	local ONSTATE = modname..":"..basename; | ||||
| 	local OFFSTATE = modname..":"..basename.."_off"; | ||||
| 	local on_use = def.on_use; | ||||
| computer.register_handheld = function (name, def) | ||||
| 	local nodename = name | ||||
| 	if (name:sub(1, 1) == ":") then name = name:sub(2) end | ||||
| 	local modname, basename = name:match("^([^:]+):(.*)") | ||||
| 	local TEXPFX = modname.."_"..basename.."_inv" | ||||
| 	local ONSTATE = modname..":"..basename | ||||
| 	local OFFSTATE = modname..":"..basename.."_off" | ||||
| 	local on_use = def.on_use | ||||
| 	minetest.register_craftitem(ONSTATE, { | ||||
| 		description = def.description; | ||||
| 		inventory_image = TEXPFX..".png"; | ||||
| 		wield_image = TEXPFX..".png"; | ||||
| 	}); | ||||
| 		description = def.description, | ||||
| 		inventory_image = TEXPFX..".png", | ||||
| 		wield_image = TEXPFX..".png" | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| computer.pixelnodebox = function ( size, boxes ) | ||||
| 	local fixed = { }; | ||||
| 	local i, box; | ||||
| computer.pixelnodebox = function (size, boxes) | ||||
| 	local fixed = { } | ||||
| 	local i, box | ||||
| 	for i, box in ipairs(boxes) do | ||||
| 		local x, y, z, w, h, l = unpack(box); | ||||
| 		local x, y, z, w, h, l = unpack(box) | ||||
| 		fixed[#fixed + 1] = { | ||||
| 			(x / size) - 0.5, | ||||
| 			(y / size) - 0.5, | ||||
| 			(z / size) - 0.5, | ||||
| 			((x + w) / size) - 0.5, | ||||
| 			((y + h) / size) - 0.5, | ||||
| 			((z + l) / size) - 0.5, | ||||
| 		}; | ||||
| 			((z + l) / size) - 0.5 | ||||
| 		} | ||||
| 	end | ||||
| 	return { | ||||
| 		type = "fixed"; | ||||
| 		fixed = fixed; | ||||
| 	}; | ||||
| 		type = "fixed", | ||||
| 		fixed = fixed | ||||
| 	} | ||||
| end | ||||
|  | ||||
| local MODPATH = minetest.get_modpath("computer"); | ||||
| dofile(MODPATH.."/computers.lua"); | ||||
| dofile(MODPATH.."/miscitems.lua"); | ||||
| dofile(MODPATH.."/recipes.lua"); | ||||
| local MODPATH = minetest.get_modpath("computer") | ||||
| dofile(MODPATH.."/computers.lua") | ||||
| dofile(MODPATH.."/miscitems.lua") | ||||
| dofile(MODPATH.."/recipes.lua") | ||||
| dofile(MODPATH.."/tetris.lua") | ||||
|   | ||||
							
								
								
									
										34
									
								
								computer/models/tetris_arcade.obj
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,34 @@ | ||||
| # Blender v2.72 (sub 0) OBJ File: '' | ||||
| # www.blender.org | ||||
| mtllib vending_machine.mtl | ||||
| o Cube | ||||
| v 0.499998 -0.499998 -0.499998 | ||||
| v 0.499998 -0.499998 0.499998 | ||||
| v -0.499998 -0.499998 0.499998 | ||||
| v -0.499998 -0.499998 -0.499998 | ||||
| v 0.499998 1.499994 -0.499998 | ||||
| v 0.499998 1.499994 0.499998 | ||||
| v -0.499998 1.499994 0.499998 | ||||
| v -0.499998 1.499994 -0.499998 | ||||
| vt 0.250050 0.250050 | ||||
| vt 0.000100 0.250050 | ||||
| vt 0.000100 0.000100 | ||||
| vt 0.250050 0.000100 | ||||
| vt 0.250050 0.749950 | ||||
| vt 0.250050 0.999900 | ||||
| vt 0.000100 0.999900 | ||||
| vt 0.000100 0.749950 | ||||
| vt 0.999900 0.250049 | ||||
| vt 0.999900 0.749949 | ||||
| vt 0.749950 0.749950 | ||||
| vt 0.749950 0.250050 | ||||
| vt 0.500000 0.749950 | ||||
| vt 0.500000 0.250050 | ||||
| usemtl Material | ||||
| s off | ||||
| f 1/1 2/2 3/3 4/4 | ||||
| f 5/5 8/6 7/7 6/8 | ||||
| f 1/1 5/5 6/8 2/2 | ||||
| f 2/9 6/10 7/11 3/12 | ||||
| f 3/12 7/11 8/13 4/14 | ||||
| f 5/5 1/1 4/14 8/13 | ||||
| @@ -3,132 +3,141 @@ | ||||
| -- License is WTFPL (see README.txt). | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:shefriendSOO"; | ||||
| 	output = "computer:shefriendSOO", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:wood", "homedecor:plastic_sheeting", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:wood", "homedecor:plastic_sheeting" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:slaystation"; | ||||
| 	output = "computer:slaystation", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:wood", "homedecor:plastic_sheeting", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:wood", "homedecor:plastic_sheeting" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:vanio"; | ||||
| 	output = "computer:vanio", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "", "", }, | ||||
| 		{ "homedecor:plastic_sheeting", "", "" }, | ||||
| 		{ "default:glass", "", "" }, | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:specter"; | ||||
| 	output = "computer:specter", | ||||
| 	recipe = { | ||||
| 		{ "", "", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "", "", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:slaystation2"; | ||||
| 	output = "computer:slaystation2", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:admiral64"; | ||||
| 	output = "computer:admiral64", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", }, | ||||
| 		{ "default:wood", "default:wood", "default:wood", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, | ||||
| 		{ "default:wood", "default:wood", "default:wood" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:admiral128"; | ||||
| 	output = "computer:admiral128", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", }, | ||||
| 		{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, | ||||
| 		{ "default:steel_ingot", "default:steel_ingot", "default:steel_ingot" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:wee"; | ||||
| 	output = "computer:wee", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:copper_ingot", "homedecor:plastic_sheeting", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:copper_ingot", "homedecor:plastic_sheeting" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:piepad"; | ||||
| 	output = "computer:piepad", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:glass", "homedecor:plastic_sheeting" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| --new stuff | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:monitor"; | ||||
| 	output = "computer:monitor", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "default:glass","", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:glass","", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:mese_crystal_fragment", "homedecor:plastic_sheeting", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "default:glass","" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:glass","" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:mese_crystal_fragment", "homedecor:plastic_sheeting" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:router"; | ||||
| 	output = "computer:router", | ||||
| 	recipe = { | ||||
| 		{ "default:steel_ingot","","", }, | ||||
| 		{ "default:steel_ingot" ,"homedecor:plastic_sheeting", "homedecor:plastic_sheeting", }, | ||||
| 		{ "default:mese_crystal_fragment","homedecor:plastic_sheeting", "homedecor:plastic_sheeting",  }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "default:steel_ingot","","" }, | ||||
| 		{ "default:steel_ingot" ,"homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }, | ||||
| 		{ "default:mese_crystal_fragment","homedecor:plastic_sheeting", "homedecor:plastic_sheeting"  } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:tower"; | ||||
| 	output = "computer:tower", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:steel_ingot", "homedecor:plastic_sheeting" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:printer"; | ||||
| 	output = "computer:printer", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "default:steel_ingot","", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:coal_lump", "homedecor:plastic_sheeting", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "default:steel_ingot","" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:coal_lump", "homedecor:plastic_sheeting" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:printer"; | ||||
| 	output = "computer:printer", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "default:steel_ingot","", }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting", }, | ||||
| 		{ "homedecor:plastic_sheeting", "dye:black", "homedecor:plastic_sheeting", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "homedecor:plastic_sheeting", "default:steel_ingot","" }, | ||||
| 		{ "homedecor:plastic_sheeting", "default:mese_crystal", "homedecor:plastic_sheeting" }, | ||||
| 		{ "homedecor:plastic_sheeting", "dye:black", "homedecor:plastic_sheeting", } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:server"; | ||||
| 	output = "computer:server", | ||||
| 	recipe = { | ||||
| 		{ "computer:tower", "computer:tower", "computer:tower", }, | ||||
| 		{ "computer:tower", "computer:tower", "computer:tower", }, | ||||
| 		{ "computer:tower", "computer:tower", "computer:tower", }, | ||||
| 	}; | ||||
| }); | ||||
| 		{ "computer:tower", "computer:tower", "computer:tower" }, | ||||
| 		{ "computer:tower", "computer:tower", "computer:tower" } | ||||
| 	} | ||||
| }) | ||||
|  | ||||
| minetest.register_craft({ | ||||
| 	output = "computer:tetris_arcade", | ||||
| 	recipe = { | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:power_crystal", "homedecor:plastic_sheeting", }, | ||||
| 		{ "dye:black", "default:glass", "dye:black" }, | ||||
| 		{ "homedecor:plastic_sheeting", "homedecor:power_crystal", "homedecor:plastic_sheeting" } | ||||
| 	} | ||||
| }) | ||||
|   | ||||
							
								
								
									
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						| @@ -0,0 +1,282 @@ | ||||
| local shapes = { | ||||
|    {  { x = {0, 1, 0, 1}, y = {0, 0, 1, 1} } }, | ||||
|       | ||||
|    {  { x = {1, 1, 1, 1}, y = {0, 1, 2, 3} }, | ||||
|       { x = {0, 1, 2, 3}, y = {1, 1, 1, 1} } }, | ||||
|  | ||||
|    {  { x = {0, 0, 1, 1}, y = {0, 1, 1, 2} }, | ||||
|       { x = {1, 2, 0, 1}, y = {0, 0, 1, 1} } }, | ||||
|  | ||||
|    {  { x = {1, 0, 1, 0}, y = {0, 1, 1, 2} }, | ||||
|       { x = {0, 1, 1, 2}, y = {0, 0, 1, 1} } }, | ||||
|  | ||||
|    {  { x = {1, 2, 1, 1}, y = {0, 0, 1, 2} }, | ||||
|       { x = {0, 1, 2, 2}, y = {1, 1, 1, 2} }, | ||||
|       { x = {1, 1, 0, 1}, y = {0, 1, 2, 2} }, | ||||
|       { x = {0, 0, 1, 2}, y = {0, 1, 1, 1} } }, | ||||
|  | ||||
|    {  { x = {1, 1, 1, 2}, y = {0, 1, 2, 2} }, | ||||
|       { x = {0, 1, 2, 0}, y = {1, 1, 1, 2} }, | ||||
|       { x = {0, 1, 1, 1}, y = {0, 0, 1, 2} }, | ||||
|       { x = {0, 1, 2, 2}, y = {1, 1, 1, 0} } }, | ||||
|  | ||||
|    {  { x = {1, 0, 1, 2}, y = {0, 1, 1, 1} }, | ||||
|       { x = {1, 1, 1, 2}, y = {0, 1, 2, 1} }, | ||||
|       { x = {0, 1, 2, 1}, y = {1, 1, 1, 2} }, | ||||
|       { x = {0, 1, 1, 1}, y = {1, 0, 1, 2} } } } | ||||
|  | ||||
| local colors = { "computer_cyan.png", "computer_magenta.png", "computer_red.png", | ||||
| 	"computer_blue.png", "computer_green.png", "computer_orange.png", "computer_yellow.png" } | ||||
|  | ||||
| local background = "image[0,0;3.55,6.66;computer_black.png]" | ||||
| local buttons = "button[3,4.5;0.6,0.6;left;◄]" | ||||
| 	.."button[3.6,4.5;0.6,0.6;rotateleft;L]" | ||||
| 	.."button[4.2,4.5;0.6,0.6;down;V]" | ||||
| 	.."button[4.2,5.3;0.6,0.6;drop;▼]" | ||||
| 	.."button[4.8,4.5;0.6,0.6;rotateright;R]" | ||||
| 	.."button[5.4,4.5;0.6,0.6;right;►]" | ||||
| 	.."button[3.5,3;2,2;new;New Game]" | ||||
|  | ||||
| local formsize = "size[5.9,5.7]" | ||||
| local boardx, boardy = 0, 0 | ||||
| local sizex, sizey, size = 0.29, 0.29, 0.31 | ||||
|  | ||||
| local comma = "," | ||||
| local semi = ";" | ||||
| local close = "]" | ||||
|  | ||||
| local concat = table.concat | ||||
| local insert = table.insert | ||||
|  | ||||
| local draw_shape = function(id, x, y, rot, posx, posy) | ||||
| 	local d = shapes[id][rot] | ||||
| 	local scr = {} | ||||
| 	local ins = #scr | ||||
|  | ||||
| 	for i=1,4 do | ||||
| 		local tmp = { "image[", | ||||
| 			(d.x[i]+x)*sizex+posx, comma, | ||||
| 			(d.y[i]+y)*sizey+posy, semi, | ||||
| 			size, comma, size, semi, | ||||
| 			colors[id], close } | ||||
|  | ||||
| 		ins = ins + 1 | ||||
| 		scr[ins] = concat(tmp) | ||||
| 	end | ||||
|  | ||||
| 	return concat(scr) | ||||
| end | ||||
|  | ||||
| local function step(pos, fields) | ||||
| 	local meta = minetest.get_meta(pos) | ||||
| 	local t = minetest.deserialize(meta:get_string("tetris")) | ||||
| 	 | ||||
| 	local function new_game(pos) | ||||
| 		local nex = math.random(7) | ||||
|  | ||||
| 		t = { | ||||
| 			board = {}, | ||||
| 			boardstring = "", | ||||
| 			previewstring = draw_shape(nex, 0, 0, 1, 4, 1), | ||||
| 			score = 0, | ||||
| 			cur = math.random(7), | ||||
| 			nex = nex, | ||||
| 			x=4, y=0, rot=1  | ||||
| 		} | ||||
|  | ||||
| 		local timer = minetest.get_node_timer(pos) | ||||
| 		timer:set(0.3, 0) | ||||
| 	end | ||||
|  | ||||
| 	local function update_boardstring() | ||||
| 		local scr = {} | ||||
| 		local ins = #scr | ||||
|  | ||||
| 		for i, line in pairs(t.board) do | ||||
| 			for _, tile in pairs(line) do | ||||
| 				local tmp = { "image[", | ||||
| 					tile[1]*sizex+boardx, comma, | ||||
| 					i*sizey+boardy, semi, | ||||
| 					size, comma, size, semi, | ||||
| 					colors[tile[2]], close } | ||||
| 				 | ||||
| 				ins = ins + 1 | ||||
| 				scr[ins] = concat(tmp) | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		t.boardstring = concat(scr) | ||||
| 	end | ||||
|  | ||||
| 	local function add() | ||||
| 		local d = shapes[t.cur][t.rot] | ||||
|  | ||||
| 		for i=1,4 do | ||||
| 			local l = d.y[i] + t.y | ||||
| 			if not t.board[l] then t.board[l] = {} end | ||||
| 			insert(t.board[l], {d.x[i] + t.x, t.cur}) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local function scroll(l) | ||||
| 		for i=l, 1, -1 do | ||||
| 			t.board[i] = t.board[i-1] or {} | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local function check_lines() | ||||
| 		for i, line in pairs(t.board) do | ||||
| 			if #line >= 10 then | ||||
| 				scroll(i) | ||||
| 				t.score = t.score + 20 | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local function check_position(x, y, rot) | ||||
| 		local d = shapes[t.cur][rot] | ||||
|  | ||||
| 		for i=1,4 do | ||||
| 			local cx, cy = d.x[i]+x, d.y[i]+y | ||||
| 			 | ||||
| 			if cx < 0 or cx > 9 or cy < 0 or cy > 19 then | ||||
| 				return false  | ||||
| 			end | ||||
|  | ||||
| 			for _, tile in pairs(t.board[ cy ] or {}) do | ||||
| 				if tile[1] == cx then return false end | ||||
| 			end | ||||
| 		end | ||||
|  | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	local function stuck() | ||||
| 		if check_position(t.x, t.y+1, t.rot) then return false end | ||||
| 		return true | ||||
| 	end | ||||
|  | ||||
| 	local function tick() | ||||
| 		if stuck() then	 | ||||
| 			if t.y <= 0 then | ||||
| 				return false end | ||||
| 			add() | ||||
| 			check_lines() | ||||
| 			update_boardstring() | ||||
| 			t.cur, t.nex = t.nex, math.random(7) | ||||
| 			t.x, t.y, t.rot = 4, 0, 1 | ||||
| 			t.previewstring = draw_shape(t.nex, 0, 0, 1, 4.1, 0.6) | ||||
| 		else | ||||
| 			t.y = t.y + 1 | ||||
| 		end | ||||
| 		return true | ||||
| 	end   | ||||
|  | ||||
| 	local function move(dx, dy) | ||||
| 		local newx, newy = t.x+dx, t.y+dy | ||||
| 		if not check_position(newx, newy, t.rot) then return end | ||||
| 		t.x, t.y = newx, newy | ||||
| 	end | ||||
|  | ||||
| 	local function rotate(dr) | ||||
| 		local no = #(shapes[t.cur]) | ||||
| 		local newrot = (t.rot+dr) % no | ||||
|  | ||||
| 		if newrot<1 then newrot = newrot+no end | ||||
| 		if not check_position(t.x, t.y, newrot) then return end | ||||
| 		t.rot = newrot | ||||
| 	end | ||||
|  | ||||
| 	local function key() | ||||
| 		if fields.left then | ||||
| 			move(-1, 0) | ||||
| 		end | ||||
| 		if fields.rotateleft then | ||||
| 			rotate(-1) | ||||
| 		end | ||||
| 		if fields.down then | ||||
| 			t.score = t.score + 1 | ||||
| 			move(0, 1) | ||||
| 		end | ||||
| 		if fields.drop then | ||||
| 		   while not stuck() do | ||||
| 			  t.score = t.score + 2 | ||||
| 		      move(0, 1) | ||||
| 		   end | ||||
| 		end | ||||
| 		if fields.rotateright then | ||||
| 			rotate(1) | ||||
| 		end | ||||
| 		if fields.right then | ||||
| 			move(1, 0) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local run = true | ||||
|  | ||||
| 	if fields then | ||||
| 		if fields.new then | ||||
| 			new_game(pos) | ||||
| 		else | ||||
| 			key(fields) | ||||
| 		end | ||||
| 	else | ||||
| 		run = tick() | ||||
| 	end | ||||
|  | ||||
| 	if t ~= nil then | ||||
| 	local scr = { formsize, background,  | ||||
| 		t.boardstring, t.previewstring, | ||||
| 		draw_shape(t.cur, t.x, t.y, t.rot, boardx, boardy), | ||||
| 		"label[3.8,0.1;Next...]label[3.8,2.7;Score: ",  | ||||
| 		t.score, close, buttons } | ||||
|  | ||||
|  | ||||
| 		meta:set_string("formspec", concat(scr) | ||||
| 			..default.gui_bg..default.gui_bg_img..default.gui_slots) | ||||
| 		meta:set_string("tetris", minetest.serialize(t)) | ||||
| 	end | ||||
|  | ||||
| 	return run | ||||
| end | ||||
|  | ||||
| local arcade = { | ||||
| 	description="Tetris Arcade", | ||||
| 	drawtype = "mesh", | ||||
| 	mesh = "tetris_arcade.obj", | ||||
| 	tiles = {"tetris_arcade.png"}, | ||||
| 	paramtype = "light", | ||||
| 	paramtype2 = "facedir", | ||||
| 	groups = {snappy=3}, | ||||
| 	selection_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5} | ||||
| 	}, | ||||
| 	collision_box = { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.5, -0.5, -0.5, 0.5, 1.5, 0.5} | ||||
| 	}, | ||||
| 	on_construct = function(pos) | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| 		meta:set_string("formspec", formsize.."button[2,2.5;2,2;new;New Game]" | ||||
| 			..default.gui_bg..default.gui_bg_img..default.gui_slots) | ||||
| 	end, | ||||
| 	on_timer = function(pos) | ||||
| 		return step(pos, nil) | ||||
| 	end, | ||||
| 	on_receive_fields = function(pos, formanme, fields, sender) | ||||
| 		step(pos, fields) | ||||
| 	end, | ||||
| 	on_place = function(itemstack, placer, pointed_thing) | ||||
| 		local pos = pointed_thing.above | ||||
| 		if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then | ||||
| 			minetest.chat_send_player(placer:get_player_name(), "No room for place the Arcade!") | ||||
| 		return end | ||||
| 		local dir = placer:get_look_dir() | ||||
| 		local node = {name="computer:tetris_arcade", param1=0, param2 = minetest.dir_to_facedir(dir)} | ||||
| 		minetest.set_node(pos, node) | ||||
| 		itemstack:take_item() | ||||
| 	end | ||||
| } | ||||
|  | ||||
| minetest.register_node("computer:tetris_arcade", arcade) | ||||
							
								
								
									
										
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