From da2af88eb8d8e4713d53a0d82b6c6553d70f63b5 Mon Sep 17 00:00:00 2001 From: jp Date: Sat, 24 Jan 2015 21:27:45 +0100 Subject: [PATCH] fix typo --- homedecor/furniture.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/homedecor/furniture.lua b/homedecor/furniture.lua index 76859418..2549a47c 100644 --- a/homedecor/furniture.lua +++ b/homedecor/furniture.lua @@ -116,7 +116,7 @@ for i in ipairs(chaircolors) do }, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, on_rightclick = function(pos, node, clicker) -- don't move these functions inside sit() - sit(pos, node, clicker, pos) + sit(pos, node, clicker) pos.y = pos.y-0 -- player's sit position. clicker:setpos(pos) default.player_set_animation(clicker, "sit", 30) @@ -151,7 +151,7 @@ for i in ipairs(chaircolors) do }, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, on_rightclick = function(pos, node, clicker) -- don't move these functions inside sit() - sit(pos, node, clicker, pos) + sit(pos, node, clicker) pos.y = pos.y-0.1 -- player's sit position. clicker:setpos(pos) default.player_set_animation(clicker, "sit", 30) @@ -403,7 +403,7 @@ homedecor.register("simple_bench", { } }, on_rightclick = function(pos, node, clicker) -- don't move these functions inside sit() - sit(pos, node, clicker, pos) + sit(pos, node, clicker) pos.y = pos.y-0 -- player's sit position. clicker:setpos(pos) default.player_set_animation(clicker, "sit", 30) @@ -440,7 +440,7 @@ homedecor.register("bench_large_1_left", { }, expand = { right="homedecor:bench_large_1_right" }, on_rightclick = function(pos, node, clicker) -- don't move these functions inside sit() - sit(pos, node, clicker, pos) + sit(pos, node, clicker) pos.y = pos.y-0 -- player's sit position. clicker:setpos(pos) default.player_set_animation(clicker, "sit", 30) @@ -512,7 +512,7 @@ homedecor.register("bench_large_2_left", { }, expand = { right="homedecor:bench_large_2_right" }, on_rightclick = function(pos, node, clicker) -- don't move these functions inside sit() - sit(pos, node, clicker, pos) + sit(pos, node, clicker) pos.y = pos.y-0 -- player's sit position. clicker:setpos(pos) default.player_set_animation(clicker, "sit", 30)