forked from nalc/homedecor_modpack
better mesh/UV mapping for openframe bookshelf
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parent
c2575df10c
commit
e71bbdc0ef
@ -155,24 +155,26 @@ for i in ipairs(chaircolors) do
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end
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end
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end
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end
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local ob_cbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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}
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minetest.register_node(":homedecor:openframe_bookshelf", {
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minetest.register_node(":homedecor:openframe_bookshelf", {
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description = "Bookshelf (open-frame)",
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description = "Bookshelf (open-frame)",
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drawtype = "mesh",
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drawtype = "mesh",
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mesh = "homedecor_openframe_bookshelf.obj",
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mesh = "homedecor_openframe_bookshelf.obj",
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tiles = { "homedecor_openframe_bookshelf.png" },
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tiles = {
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"homedecor_openframe_bookshelf_books.png",
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"default_wood.png"
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},
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paramtype = "light",
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paramtype = "light",
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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is_ground_content = false,
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is_ground_content = false,
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groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
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groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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selection_box = {
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selection_box = ob_cbox,
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type = "fixed",
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collision_box = ob_cbox,
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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},
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collision_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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},
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})
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})
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local bedcolors = {
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local bedcolors = {
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homedecor/textures/homedecor_openframe_bookshelf_books.png
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homedecor/textures/homedecor_openframe_bookshelf_books.png
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