Vanessa Ezekowitz
4a1ded8528
Convert glowlights/glowcubes to 6d facedir
2013-04-24 12:30:21 -04:00
Vanessa Ezekowitz
04999af13d
Moved detection of infinite creative-mode stacks to init.lua, changed lights and tables to use it. Fixed tables properly. Fixed missing drops in large square tables. Fixed incorrect texture placement on on-side small square glass and wood tables.
2013-04-17 03:14:09 -04:00
Vanessa Ezekowitz
44dd0bd82d
Fixed item duplication bugs in tables and glowlights.
2013-04-17 02:47:49 -04:00
Vanessa Ezekowitz
d0c62410f8
Added additional autoplace code for wall lights to turn them into ceiling
...
lights where appropriate. Added a number of alternate crafting recipes to
split thick wall lights into thin regular ones or into cubes, and to recycle
excess cubes.
2013-04-14 16:22:08 -04:00
Vanessa Ezekowitz
0c0ee930f9
glowlights and glowcubes now automatically place floor, ceiling, wall
...
varieties depending on whether you are pointing at the floor, ceiling,
or a wall.
Removed cross-crafting recipes, took excess lighting nodes out of
creative inventory, added drops for excess models to point them back to
floor or ceiling versions, as appropriate.
This change does not affect old maps or inventories.
2013-04-14 15:45:21 -04:00
Diego Martínez
b0947a4fdf
Changed sounds from leaves to wood
2013-03-16 20:46:30 -03:00
Diego Martínez
6133234771
Added localization support
2013-03-05 05:18:56 -02:00
Vanessa Ezekowitz
ce59c7f130
added wall-mounted regular and thin glow lights in yellow and white.
2012-10-03 18:53:17 -04:00
Vanessa Ezekowitz
842a571b60
Added ceiling-mounted glow cube. The regular and ceiling ones can be exchanged
...
by placing either into the crafting glid. Works for both colors.
2012-10-01 21:06:10 -04:00
Vanessa Ezekowitz
05e7b9f8e3
Changed nodename of yellow lighting to clearly specify that (recipes are still
...
the same). Added white lighting.
2012-10-01 19:22:54 -04:00