screwdriver = screwdriver or {} minetest.register_node("plasmascreen:stand", { description = "Plasma Screen TV Stand", tiles = {"plasmascreen_back.png"}, paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {0.5000,-0.5000,0.0625,-0.5000,-0.4375,-0.5000}, --NodeBox 1 {-0.1875,-0.5000,-0.3750,0.1875,0.1250,-0.1250}, --NodeBox 2 {-0.5000,-0.2500,-0.5000,0.5000,0.5000,-0.3750}, --NodeBox 3 {-0.3750,-0.1875,-0.3750,0.3750,0.3125,-0.2500}, --NodeBox 4 } }, selection_box = { type = "fixed", fixed = { {-0.5000, -0.5000, -0.5000, 0.5000, 0.5000, 0.0000}, } }, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2}, }) minetest.register_alias("plasmascreen:screen1", "air") minetest.register_alias("plasmascreen:screen2", "air") minetest.register_alias("plasmascreen:screen3", "air") minetest.register_alias("plasmascreen:screen4", "air") minetest.register_alias("plasmascreen:screen5", "plasmascreen:tv") minetest.register_alias("plasmascreen:screen6", "air") local fdir_to_left = { { -1, 0 }, { 0, 1 }, { 1, 0 }, { 0, -1 }, } local fdir_to_right = { { 1, 0 }, { 0, -1 }, { -1, 0 }, { 0, 1 }, } local tv_cbox = { type = "fixed", fixed = {-1.5050, -0.3125, 0.3700, 1.5050, 1.5050, 0.5050} } local function checkwall(pos) local fdir = minetest.get_node(pos).param2 local dxl = fdir_to_left[fdir + 1][1] -- dxl = "[D]elta [X] [L]eft" local dzl = fdir_to_left[fdir + 1][2] -- Z left local dxr = fdir_to_right[fdir + 1][1] -- X right local dzr = fdir_to_right[fdir + 1][2] -- Z right local node1 = minetest.get_node({x=pos.x+dxl, y=pos.y, z=pos.z+dzl}) if not node1 or not minetest.registered_nodes[node1.name] or not minetest.registered_nodes[node1.name].buildable_to then return false end local node2 = minetest.get_node({x=pos.x+dxr, y=pos.y, z=pos.z+dzr}) if not node2 or not minetest.registered_nodes[node2.name] or not minetest.registered_nodes[node2.name].buildable_to then return false end local node3 = minetest.get_node({x=pos.x+dxl, y=pos.y+1, z=pos.z+dzl}) if not node3 or not minetest.registered_nodes[node3.name] or not minetest.registered_nodes[node3.name].buildable_to then return false end local node4 = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}) if not node4 or not minetest.registered_nodes[node4.name] or not minetest.registered_nodes[node4.name].buildable_to then return false end local node5 = minetest.get_node({x=pos.x+dxr, y=pos.y+1, z=pos.z+dzr}) if not node5 or not minetest.registered_nodes[node5.name] or not minetest.registered_nodes[node5.name].buildable_to then return false end return true end minetest.register_node("plasmascreen:tv", { description = "Plasma TV", drawtype = "mesh", mesh = "plasmascreen_tv.obj", tiles = { "plasmascreen_case.png", { name="plasmascreen_video.png", animation={ type="vertical_frames", aspect_w = 42, aspect_h = 23, length = 44 } } }, inventory_image = "plasmascreen_tv_inv.png", wield_image = "plasmascreen_tv_inv.png", paramtype = "light", paramtype2 = "facedir", light_source = 10, selection_box = tv_cbox, collision_box = tv_cbox, on_rotate = screwdriver.disallow, groups = {snappy=1, choppy=2, oddly_breakable_by_hand=2}, after_place_node = function(pos, placer, itemstack) if not checkwall(pos) then minetest.set_node(pos, {name = "air"}) return true -- "API: If return true no item is taken from itemstack" end end, on_punch = function(pos, node, puncher, pointed_thing) minetest.set_node(pos, {name = "plasmascreen:tv_off", param2 = node.param2}) end }) minetest.register_node("plasmascreen:tv_off", { description = "Plasma TV (off)", drawtype = "mesh", mesh = "plasmascreen_tv.obj", tiles = { "plasmascreen_case_off.png", "plasmascreen_screen_off.png", }, inventory_image = "plasmascreen_tv_inv.png", wield_image = "plasmascreen_tv_inv.png", paramtype = "light", paramtype2 = "facedir", light_source = 10, selection_box = tv_cbox, collision_box = tv_cbox, on_rotate = screwdriver.disallow, groups = {snappy=1, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, after_place_node = function(pos, placer, itemstack) if not checkwall(pos) then minetest.set_node(pos, {name = "air"}) return true -- "API: If return true no item is taken from itemstack" end end, on_punch = function(pos, node, puncher, pointed_thing) minetest.set_node(pos, {name = "plasmascreen:tv", param2 = node.param2}) end, drop = "plasmascreen:tv" }) -- crafting recipes minetest.register_craft({ output = "plasmascreen:tv", recipe = { {'default:glass', 'default:coal_lump', 'default:glass'}, {'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'}, {'default:glass', 'default:glass', 'default:glass'}, } }) minetest.register_craft({ type = "shapeless", output = "plasmascreen:tv", recipe = {'homedecor:television', 'homedecor:television'}, }) minetest.register_craft({ output = "plasmascreen:stand", recipe = { {'', '', ''}, {'', 'default:steel_ingot', ''}, {'group:stick', 'default:coal_lump', 'group:stick'}, } })