forked from nalc/homedecor_modpack
145 lines
3.9 KiB
Lua
145 lines
3.9 KiB
Lua
-- Nodes that would affect the local temperature e.g. fans, heater, A/C
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local S = homedecor.gettext
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homedecor.register("air_conditioner", {
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description = S("Air Conditioner"),
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mesh = "homedecor_ac.obj",
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tiles = {
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"homedecor_ac.png",
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"default_glass.png"
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},
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groups = { snappy = 3 },
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sounds = default.node_sound_leaves_defaults(),
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selection_box = { type="regular" },
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})
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-- fans
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minetest.register_entity("homedecor:mesh_desk_fan", {
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collisionbox = homedecor.nodebox.null,
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visual = "mesh",
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mesh = "homedecor_desk_fan.b3d",
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textures = {"homedecor_desk_fan_uv.png"},
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visual_size = {x=10, y=10},
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})
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local add_mesh_desk_fan_entity = function(pos)
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print("in add_mesh_desk_fan_entity()")
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local param2 = minetest.get_node(pos).param2
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local entity = minetest.add_entity(pos, "homedecor:mesh_desk_fan")
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if param2 == 0 then
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entity:setyaw(3.142) -- 180 degrees
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elseif minetest.get_node(pos).param2 == 1 then
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entity:setyaw(3.142/2) -- 90 degrees
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elseif minetest.get_node(pos).param2 == 3 then
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entity:setyaw((-3.142/2)) -- 270 degrees
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else
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entity:setyaw(0)
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end
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return entity
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end
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homedecor.register("desk_fan", {
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description = S("Desk Fan"),
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groups = {oddly_breakable_by_hand=2},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1875, -0.5, -0.1875, 0.1875, -0.375, 0.1875}, -- NodeBox1
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}
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},
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tiles = {"homedecor_desk_fan_body.png"},
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inventory_image = "homedecor_desk_fan_inv.png",
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wield_image = "homedecor_desk_fan_inv.png",
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selection_box = { type = "regular" },
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on_rotate = screwdriver.disallow,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("active", "no")
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add_mesh_desk_fan_entity(pos)
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end,
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on_punch = function(pos)
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local meta = minetest.get_meta(pos)
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local entities = minetest.get_objects_inside_radius(pos, 0.1)
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local entity = entities[1] or add_mesh_desk_fan_entity(pos)
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if meta:get_string("active") == "no" then
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meta:set_string("active", "yes")
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entity:set_animation({x=0,y=96}, 24, 0)
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else
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meta:set_string("active", "no")
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entity:set_animation({x=0,y=0}, 1, 0)
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end
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end,
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after_dig_node = function(pos)
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local entities = minetest.get_objects_inside_radius(pos, 0.1)
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if entities[1] then entities[1]:remove() end
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end,
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})
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-- ceiling fan
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homedecor.register("ceiling_fan", {
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description = S("Ceiling Fan"),
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tiles = {
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{ name="homedecor_ceiling_fan_top.png",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.5} },
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{ name="homedecor_ceiling_fan_bottom.png",
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.5} },
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'homedecor_ceiling_fan_sides.png',
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},
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inventory_image = "homedecor_ceiling_fan_inv.png",
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.5, 0.495, -0.5, 0.5, 0.495, 0.5 },
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{ -0.0625, 0.375, -0.0625, 0.0625, 0.5, 0.0625 }
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}
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},
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groups = { snappy = 3 },
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light_source = default.LIGHT_MAX-1,
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sounds = default.node_sound_glass_defaults(),
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})
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-- heating devices
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homedecor.register("space_heater", {
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description = S("Space heater"),
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tiles = { 'homedecor_heater_tb.png',
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'homedecor_heater_tb.png',
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'homedecor_heater_sides.png',
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'homedecor_heater_sides.png',
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'homedecor_heater_back.png',
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'homedecor_heater_front.png'
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},
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inventory_image = "homedecor_heater_inv.png",
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walkable = false,
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groups = { snappy = 3 },
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1875, -0.5, 0.0625, 0.1875, 0, 0.3125},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {-0.1875, -0.5, 0.0625, 0.1875, 0, 0.3125}
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}
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})
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local r_cbox = homedecor.nodebox.slab_z(-0.25)
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homedecor.register("radiator", {
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mesh = "homedecor_radiator.obj",
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tiles = {
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"homedecor_generic_metal_black.png^[colorize:#ffffff:200",
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"homedecor_radiator_controls.png"
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},
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inventory_image = "homedecor_radiator_inv.png",
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description = S("Radiator heater"),
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groups = {snappy=3},
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selection_box = r_cbox,
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collision_box = r_cbox,
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sounds = default.node_sound_wood_defaults(),
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})
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