forked from nalc/homedecor_modpack
92 lines
2.4 KiB
Lua
92 lines
2.4 KiB
Lua
minetest.override_item("default:bookshelf", {
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drawtype = "mesh",
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mesh = "3dbookshelf.obj",
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tiles = {
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"default_wood.png",
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"default_wood.png^3dbookshelf_inside_back.png",
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"3dbookshelf_books.png",
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},
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paramtype = "light",
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paramtype2 = "facedir",
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})
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if minetest.get_modpath("vessels")
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and minetest.registered_nodes["vessels:shelf"]
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and minetest.registered_nodes["vessels:glass_bottle"]
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and minetest.registered_nodes["vessels:drinking_glass"] then
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minetest.override_item("vessels:shelf", {
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drawtype = "mesh",
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mesh = "3dvessels_shelf.obj",
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tiles = {
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"default_wood.png",
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"default_wood.png^3dbookshelf_inside_back.png",
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"3dvessels_shelf_glass.png",
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},
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paramtype = "light",
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paramtype2 = "facedir",
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use_texture_alpha = true
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})
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local sbox = {
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type = "fixed",
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fixed = { -0.15, -0.5, -0.15, 0.15, -0.1, 0.15 }
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}
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minetest.override_item("vessels:glass_bottle", {
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drawtype = "mesh",
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mesh = "3dvessels_bottle.obj",
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tiles = {"3dvessels_shelf_glass.png"},
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inventory_image = "3dvessels_glass_bottle_inv.png",
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wield_image = "3dvessels_glass_bottle_inv.png",
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use_texture_alpha = true,
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selection_box = sbox
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})
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minetest.override_item("vessels:steel_bottle", {
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drawtype = "mesh",
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mesh = "3dvessels_bottle_steel.obj",
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tiles = {"bottle_metal_bright.png"},
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inventory_image = "3dvessels_steel_bottle_inv.png",
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wield_image = "3dvessels_steel_bottle_inv.png",
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selection_box = sbox
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})
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minetest.override_item("vessels:drinking_glass", {
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drawtype = "mesh",
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mesh = "3dvessels_drink.obj",
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tiles = {"3dvessels_shelf_glass.png"},
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inventory_image = "3dvessels_drinking_glass_inv.png",
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wield_image = "3dvessels_drinking_glass_inv.png",
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use_texture_alpha = true,
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selection_box = sbox
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})
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end
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if minetest.get_modpath("moreblocks") then
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minetest.override_item("moreblocks:empty_bookshelf", {
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drawtype = "nodebox",
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tiles = {
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"default_wood.png^[transformR180",
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"default_wood.png",
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"default_wood.png^[transformR90",
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"default_wood.png^[transformR270",
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"default_wood.png^3dbookshelf_inside_back.png",
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"default_wood.png^3dbookshelf_inside_back.png"
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},
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.1875, 0.5, 0.5, 0.1875},
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{-0.5, -0.5, -0.5, -0.4375, 0.5, 0.5},
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{0.4375, -0.5, -0.5, 0.5, 0.5, 0.5},
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{-0.5, 0.4375, -0.5, 0.5, 0.5, 0.5},
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{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
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{-0.5, -0.0625, -0.5, 0.5, 0.0625, 0.5},
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}
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}
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})
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end
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