forked from nalc/homedecor_modpack
1eb1e87f08
also fixed some bugs in bed handling also got rid of the old, obsolete "placeholder" node, aliased it to air.
151 lines
3.8 KiB
Lua
151 lines
3.8 KiB
Lua
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local S = homedecor_i18n.gettext
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lavalamp = {}
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minetest.register_node("lavalamp:lavalamp", {
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description = S("Lava Lamp"),
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drawtype = "mesh",
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mesh = "lavalamp.obj",
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tiles = {
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{ name = "lavalamp_metal.png", color = 0xffffffff},
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{
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name="lavalamp_lamp_anim.png",
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animation={
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type="vertical_frames",
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aspect_w=40,
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aspect_h=40,
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length=6.0,
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},
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},
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},
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inventory_image = "lavalamp_lamp_inv.png",
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paramtype = "light",
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paramtype2 = "color",
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palette = "unifieddyes_palette_extended.png",
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place_param2 = 240,
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sunlight_propagates = true,
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walkable = false,
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light_source = 14,
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25,0.5, 0.25 },
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},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, ud_param2_colorable = 1},
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sounds = default.node_sound_glass_defaults(),
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on_construct = unifieddyes.on_construct,
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after_place_node = unifieddyes.recolor_on_place,
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after_dig_node = unifieddyes.after_dig_node,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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node.name = "lavalamp:lavalamp_off"
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minetest.swap_node(pos, node)
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return itemstack
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end
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})
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minetest.register_node("lavalamp:lavalamp_off", {
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description = S("Lava Lamp (off)"),
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drawtype = "mesh",
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mesh = "lavalamp.obj",
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tiles = {
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{ name = "lavalamp_metal.png", color = 0xffffffff },
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"lavalamp_lamp_off.png",
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},
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paramtype = "light",
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paramtype2 = "color",
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palette = "unifieddyes_palette_extended.png",
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place_param2 = 240,
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sunlight_propagates = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25,0.5, 0.25 },
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},
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, not_in_creative_inventory=1},
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sounds = default.node_sound_glass_defaults(),
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drop = "lavalamp:lavalamp",
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on_construct = unifieddyes.on_construct,
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after_place_node = unifieddyes.recolor_on_place,
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after_dig_node = unifieddyes.after_dig_node,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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node.name = "lavalamp:lavalamp"
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minetest.swap_node(pos, node)
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return itemstack
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end,
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})
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minetest.register_craft({
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output = "lavalamp:lavalamp",
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recipe = {
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{"", "wool:white", "", },
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{"", "bucket:bucket_water", "", },
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{"", "wool:black", "", }
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}
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})
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-- convert to param2 coloring
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local colors = {
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"red",
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"orange",
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"yellow",
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"green",
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"blue",
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"violet"
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}
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lavalamp.old_static_nodes = {}
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for _, color in ipairs(colors) do
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table.insert(lavalamp.old_static_nodes, "lavalamp:"..color)
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table.insert(lavalamp.old_static_nodes, "lavalamp:"..color.."_off")
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end
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minetest.register_lbm({
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name = "lavalamp:convert",
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label = "Convert lava lamps to use param2 color",
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run_at_every_load = false,
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nodenames = lavalamp.old_static_nodes,
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action = function(pos, node)
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local name = node.name
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local color
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if string.find(name, "red") then
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color = "red"
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elseif string.find(name, "orange") then
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color = "orange"
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elseif string.find(name, "yellow") then
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color = "yellow"
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elseif string.find(name, "green") then
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color = "green"
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elseif string.find(name, "blue") then
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color = "blue"
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elseif string.find(name, "violet") then
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color = "violet"
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end
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local paletteidx, _ = unifieddyes.getpaletteidx("unifieddyes:"..color, "extended")
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minetest.set_node(pos, { name = "lavalamp:lavalamp", param2 = paletteidx })
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local meta = minetest.get_meta(pos)
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meta:set_string("dye", "unifieddyes:"..color)
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end
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})
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minetest.register_lbm({
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name = "lavalamp:recolor",
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label = "Convert 89-color lamps to use UD extended palette",
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run_at_every_load = false,
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nodenames = {
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"lavalamp:lavalamp",
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"lavalamp:lavalamp_off"
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},
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action = function(pos, node)
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local meta = minetest.get_meta(pos)
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if meta:get_string("palette") ~= "ext" then
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minetest.swap_node(pos, { name = node.name, param2 = unifieddyes.convert_classic_palette[node.param2] })
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meta:set_string("palette", "ext")
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end
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end
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})
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