forked from nalc/homedecor_modpack
85 lines
2.3 KiB
Lua
85 lines
2.3 KiB
Lua
--[[
|
|
|
|
I commented out this part because:
|
|
1. water and lava buckets are disabled on some servers,
|
|
2. putting out fire with water and especially lava would only make
|
|
a big mess, and...
|
|
|
|
As for 'realism':
|
|
* C'mon... This is *fake* fire.
|
|
* Torches have long been impervious to water.
|
|
* Minetest creates surreal worlds so it's OK if some things aren't
|
|
perfectly realistic.
|
|
|
|
Besides, the fake-fire can be put out by punching it - simple and effective.
|
|
~ LazyJ, 2014_03_14
|
|
|
|
|
|
|
|
-- water and lava puts out fake fire --
|
|
minetest.register_abm({
|
|
nodenames = {"fake_fire:fake_fire"},
|
|
interval = 1,
|
|
chance = 1,
|
|
action = function(pos, node)
|
|
if minetest.env:find_node_near(pos, 1, {"default:water_source",
|
|
"default:water_flowing","default:lava_source",
|
|
"default:lava_flowing"}) then
|
|
minetest.sound_play("fire_extinguish",
|
|
{gain = 1.0, max_hear_distance = 20,})
|
|
node.name = "air"
|
|
minetest.env:set_node(pos, node)
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
|
|
-- ADVISING ABOUT SMOKE PARTICLES SETTINGS
|
|
|
|
-- For the best visual result...
|
|
-- If you increase the particles size,
|
|
-- you should decrease the particles amount and/or increase the smoke column lenght.
|
|
-- If you increase the particle time duration and/or particle course,
|
|
-- you should decrease the particles amount or increase the smoke column lenght.
|
|
-- Or conversely...
|
|
-- ~ JP
|
|
|
|
--]]
|
|
|
|
minetest.register_abm({
|
|
nodenames = {
|
|
"fake_fire:fake_fire",
|
|
"fake_fire:ice_fire",
|
|
"fake_fire:chimney_top_stone",
|
|
"fake_fire:chimney_top_sandstone"
|
|
},
|
|
interval = 1,
|
|
chance = 2,
|
|
action = function(pos, node)
|
|
if
|
|
minetest.get_node({x=pos.x, y=pos.y+1.0, z=pos.z}).name == "air" and
|
|
minetest.get_node({x=pos.x, y=pos.y+2.0, z=pos.z}).name == "air"
|
|
then
|
|
local image_number = math.random(4)
|
|
minetest.add_particlespawner({
|
|
amount = 8,
|
|
time = 1,
|
|
minpos = {x=pos.x-0.25, y=pos.y+0.4, z=pos.z-0.25},
|
|
maxpos = {x=pos.x+0.25, y=pos.y+8, z=pos.z+0.25},
|
|
minvel = {x=-0.2, y=0.3, z=-0.2},
|
|
maxvel = {x=0.2, y=1, z=0.2},
|
|
minacc = {x=0,y=0,z=0},
|
|
maxacc = {x=0,y=0,z=0},
|
|
minexptime = 0.5,
|
|
maxexptime = 3,
|
|
minsize = 2,
|
|
maxsize = 10,
|
|
collisiondetection = false,
|
|
texture = "smoke_particle_"..image_number..".png",
|
|
})
|
|
end
|
|
end
|
|
})
|
|
|