forked from nalc/homedecor_modpack
326 lines
9.7 KiB
Lua
326 lines
9.7 KiB
Lua
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-- This file supplies glowlights
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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local dirs1 = { 20, 23, 22, 21 }
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local dirs2 = { 9, 18, 7, 12 }
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function homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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if not homedecor_node_is_owned(pointed_thing.under, placer)
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and not homedecor_node_is_owned(pointed_thing.above, placer) then
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local node = minetest.get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local pname = minetest.get_node(under).name
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local node = minetest.get_node(above)
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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local wield_name = itemstack:get_name()
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if not minetest.registered_nodes[pname]
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or not minetest.registered_nodes[pname].on_rightclick then
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local iswall = (above.x ~= under.x) or (above.z ~= under.z)
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local isceiling = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
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local pos1 = above
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if minetest.registered_nodes[pname]["buildable_to"] then
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pos1 = under
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iswall = false
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end
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if not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end
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if iswall then
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minetest.add_node(pos1, {name = wield_name, param2 = dirs2[fdir+1] }) -- place wall variant
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elseif isceiling then
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minetest.add_node(pos1, {name = wield_name, param2 = 20 }) -- place upside down variant
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else
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minetest.add_node(pos1, {name = wield_name, param2 = 0 }) -- place right side up
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
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end
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end
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end
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local colors = {"yellow","white"}
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for i in ipairs(colors) do
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local color = colors[i]
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minetest.register_abm({
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nodenames = { "homedecor:glowlight_thin_"..color },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.add_node(pos, {name = "homedecor:glowlight_quarter_"..color, param2 = 20})
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end,
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})
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minetest.register_abm({
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nodenames = { "homedecor:glowlight_thick_"..color },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.add_node(pos, {name = "homedecor:glowlight_half_"..color, param2 = 20})
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end,
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})
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minetest.register_abm({
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nodenames = { "homedecor:glowlight_thin_"..color.."_wall" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local fdir = node.param2 or 0
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nfdir = dirs2[fdir+1]
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minetest.add_node(pos, {name = "homedecor:glowlight_quarter_"..color, param2 = nfdir})
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end,
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})
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minetest.register_abm({
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nodenames = { "homedecor:glowlight_thick_"..color.."_wall" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local fdir = node.param2 or 0
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nfdir = dirs2[fdir+1]
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minetest.add_node(pos, {name = "homedecor:glowlight_half_"..color, param2 = nfdir})
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end,
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})
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minetest.register_abm({
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nodenames = { "homedecor:glowlight_small_cube_"..color.."_ceiling" },
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.add_node(pos, {name = "homedecor:glowlight_small_cube_"..color, param2 = 20})
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end,
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})
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end
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-- Yellow
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minetest.register_node('homedecor:glowlight_half_yellow', {
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description = S("Yellow Glowlight (thick)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_yellow_top.png',
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'homedecor_glowlight_yellow_bottom.png',
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'homedecor_glowlight_thick_yellow_sides.png',
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'homedecor_glowlight_thick_yellow_sides.png',
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'homedecor_glowlight_thick_yellow_sides.png',
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'homedecor_glowlight_thick_yellow_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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return itemstack
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end
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})
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minetest.register_node('homedecor:glowlight_quarter_yellow', {
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description = S("Yellow Glowlight (thin)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_yellow_top.png',
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'homedecor_glowlight_yellow_bottom.png',
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'homedecor_glowlight_thin_yellow_sides.png',
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'homedecor_glowlight_thin_yellow_sides.png',
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'homedecor_glowlight_thin_yellow_sides.png',
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'homedecor_glowlight_thin_yellow_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX-1,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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return itemstack
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end
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})
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-- White
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minetest.register_node('homedecor:glowlight_half_white', {
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description = S("White Glowlight (thick)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_white_top.png',
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'homedecor_glowlight_white_bottom.png',
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'homedecor_glowlight_thick_white_sides.png',
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'homedecor_glowlight_thick_white_sides.png',
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'homedecor_glowlight_thick_white_sides.png',
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'homedecor_glowlight_thick_white_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, 0, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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return itemstack
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end
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})
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minetest.register_node('homedecor:glowlight_quarter_white', {
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description = S("White Glowlight (thin)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_white_top.png',
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'homedecor_glowlight_white_bottom.png',
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'homedecor_glowlight_thin_white_sides.png',
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'homedecor_glowlight_thin_white_sides.png',
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'homedecor_glowlight_thin_white_sides.png',
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'homedecor_glowlight_thin_white_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.5, 0.5, -0.25, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX-1,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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return itemstack
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end
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})
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-- Glowlight "cubes"
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minetest.register_node('homedecor:glowlight_small_cube_yellow', {
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description = S("Yellow Glowlight (small cube)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_cube_yellow_tb.png',
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'homedecor_glowlight_cube_yellow_tb.png',
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'homedecor_glowlight_cube_yellow_sides.png',
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'homedecor_glowlight_cube_yellow_sides.png',
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'homedecor_glowlight_cube_yellow_sides.png',
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'homedecor_glowlight_cube_yellow_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX-1,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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return itemstack
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end
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})
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minetest.register_node('homedecor:glowlight_small_cube_white', {
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description = S("White Glowlight (small cube)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_cube_white_tb.png',
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'homedecor_glowlight_cube_white_tb.png',
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'homedecor_glowlight_cube_white_sides.png',
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'homedecor_glowlight_cube_white_sides.png',
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'homedecor_glowlight_cube_white_sides.png',
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'homedecor_glowlight_cube_white_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX-1,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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homedecor_rotate_and_place(itemstack, placer, pointed_thing)
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return itemstack
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end
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})
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