homedecor_modpack/computers/computers.lua
Vanessa Dannenberg 9cc6f90778 rename computer mod to "computers"
and fix all the image and model filenames that didn't conform before.
aliases are provided for the old nodes
2021-03-02 03:03:12 -05:00

333 lines
9.3 KiB
Lua

local S = minetest.get_translator("computers")
-- Amiga 500 lookalike
computers.register("computers:shefriendSOO", {
description = S("SheFriendSOO"),
tiles_off = { front=true },
node_box = computers.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 17, 32, 32, 12 }, -- Monitor Screen
{ 3, 3, 29, 26, 26, 3 }, -- Monitor Tube
{ 0, 0, 0, 32, 4, 17 } -- Keyboard
})
})
-- Some generic laptop
minetest.register_node("computers:vanio", {
drawtype = "mesh",
mesh = "computers_laptop.obj",
description = S("Pony Vanio"),
inventory_image = "computers_laptop_inv.png",
tiles = {"computers_laptop.png"},
paramtype = "light",
paramtype2 = "facedir",
light_source = 4,
groups = {snappy=3},
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.35, -0.5, -0.35, 0.35, 0.05, 0.35},
},
on_rightclick = function(pos, node, clicker, itemstack)
node.name = "computers:vanio_off"
minetest.set_node(pos, node)
return itemstack
end
})
minetest.register_node("computers:vanio_off", {
drawtype = "mesh",
mesh = "computers_laptop_closed.obj",
tiles = {"computers_laptop.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, not_in_creative_inventory=1},
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.35, -0.5, -0.35, 0.35, -0.4, 0.25},
},
drop = "computers:vanio",
on_rightclick = function(pos, node, clicker, itemstack)
node.name = "computers:vanio"
minetest.set_node(pos, node)
return itemstack
end
})
-- Sony PlayStation lookalike
computers.register("computers:slaystation", {
description = S("Pony SlayStation"),
inventory_image = "computers_ps1_inv.png",
tiles_off = { top=true },
node_box = computers.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 11, 32, 6, 21 }, -- Console
{ 1, 0, 1, 4, 2, 9 }, -- Controller 1 L Grip
{ 10, 0, 1, 4, 2, 9 }, -- Controller 1 R Grip
{ 5, 0, 4, 5, 2, 5 }, -- Controller 1 Center
{ 18, 0, 1, 4, 2, 9 }, -- Controller 2 L Grip
{ 27, 0, 1, 4, 2, 9 }, -- Controller 2 R Grip
{ 22, 0, 4, 5, 2, 5 } -- Controller 2 Center
})
})
-- Sony PlayStation 2 lookalike
computers.register("computers:slaystation2", {
description = S("Pony SlayStation 2"),
inventory_image = "computers_ps2_inv.png",
tiles_off = { front=true },
node_box = computers.pixelnodebox(32, {
-- X Y Z W H L
{ 2, 2, 11, 28, 3, 19 }, -- Console (Upper part)
{ 2, 0, 11, 26, 2, 19 }, -- Console (Lower part)
{ 1, 0, 1, 4, 2, 9 }, -- Controller 1 L Grip
{ 10, 0, 1, 4, 2, 9 }, -- Controller 1 R Grip
{ 5, 0, 1, 5, 2, 8 }, -- Controller 1 Center
{ 18, 0, 1, 4, 2, 9 }, -- Controller 2 L Grip
{ 27, 0, 1, 4, 2, 9 }, -- Controller 2 R Grip
{ 22, 0, 1, 5, 2, 8 } -- Controller 2 Center
})
})
-- Sinclair ZX Spectrum lookalike
computers.register("computers:specter", {
description = S("SX Specter"),
inventory_image = "computers_specter_inv.png",
tiles_off = { },
node_box = computers.pixelnodebox(32, {
-- X Y Z W H L
{ 3, 0, 0, 26, 4, 17 }, -- Keyboard
{ 18, 0, 18, 12, 6, 14 } -- Tape Player
})
})
-- Nintendo Wii lookalike
computers.register("computers:wee", {
description = S("Nientiendo Wee"),
inventory_image = "computers_wii_inv.png",
tiles_off = { front=true },
node_box = computers.pixelnodebox(32, {
-- X Y Z W H L
{ 11, 0, 3, 10, 6, 26 }, -- Base
{ 12, 6, 4, 8, 22, 24 } -- Top
})
})
-- Apple iPad lookalike
minetest.register_node("computers:piepad", {
description = S("Snapple Piepad"),
drawtype = "signlike",
tiles = {"computers_piepad_inv.png"},
inventory_image = "computers_piepad_inv.png",
wield_image = "computers_piepad_inv.png",
paramtype = "light",
paramtype2 = "wallmounted",
light_source = 8,
walkable = false,
groups = {oddly_breakable_by_hand=2},
selection_box = {type = "wallmounted"},
sounds = default.node_sound_wood_defaults()
})
-- Commodore 64 lookalike
computers.register("computers:admiral64", {
description = S("Admiral64"),
inventory_image = "computers_ad64_inv.png",
tiles_off = { },
node_box = computers.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 0, 32, 4, 18 } -- Keyboard
})
})
-- Commodore 128 lookalike
computers.register("computers:admiral128", {
description = S("Admiral128"),
inventory_image = "computers_ad128_inv.png",
tiles_off = { },
node_box = computers.pixelnodebox(32, {
-- X Y Z W H L
{ 0, 0, 0, 32, 4, 27 } -- Keyboard
})
})
-- XBox lookalike
computers.register("computers:hueg_box", {
description = S("HUEG Box"),
tiles_off = { },
node_box = computers.pixelnodebox(16, {
-- X Y Z W H L
{ 0, 0, 7, 16, 6, 9 }, -- Console
{ 2, 0, 1, 11, 3, 6 }, -- Controller
{ 2, 0, 0, 2, 3, 1 },
{ 11, 0, 0, 2, 3, 1 },
})
})
-- Generic Flat Screen LCD (16x9) with keyboard
local mo_sbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.43, 0.5, 0.2, 0.25 }
}
minetest.register_node("computers:monitor", {
description = S("Monitor and keyboard"),
inventory_image = "computers_monitor_inv.png",
drawtype = "mesh",
mesh = "computers_monitor.obj",
tiles = {"computers_black.png", "computers_monitor_plastic.png", "computers_black.png", "computers_monitor_plastic.png"},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
groups = {snappy=3},
selection_box = mo_sbox,
on_rightclick = function(pos, node, clicker, itemstack)
node.name = "computers:monitor_on"
minetest.set_node(pos, node)
return itemstack
end
})
minetest.register_node("computers:monitor_on", {
drawtype = "mesh",
mesh = "computers_monitor.obj",
tiles = {"computers_monitor_display.png^[transformFX", "computers_monitor_plastic.png", "computers_black.png", "computers_monitor_plastic.png"},
paramtype = "light",
paramtype2 = "facedir",
light_source = 9,
walkable = false,
groups = {snappy=3, not_in_creative_inventory=1},
selection_box = mo_sbox,
drop = "computers:monitor",
on_rightclick = function(pos, node, clicker, itemstack)
node.name = "computers:monitor"
minetest.set_node(pos, node)
return itemstack
end
})
--WIFI Router (linksys look-a-like)
minetest.register_node("computers:router", {
description = S("WIFI Router"),
inventory_image = "computers_router_inv.png",
tiles = {
"computers_router_t.png",
"computers_router_bt.png",
"computers_router_l.png",
"computers_router_r.png",
"computers_router_b.png",
{
name = "computers_router_f_animated.png",
animation = {type="vertical_frames", aspect_w=32, aspect_h=32, length=1.0}
},
}, --"computers_router_f.png"},
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
groups = {snappy=3},
sound = default.node_sound_wood_defaults(),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.0625, 0.25, -0.375, 0.3125},
{-0.1875, -0.4375, 0.3125, -0.125, -0.1875, 0.375},
{0.125, -0.4375, 0.3125, 0.1875, -0.1875, 0.375},
{-0.0625, -0.4375, 0.3125, 0.0625, -0.25, 0.375}
}
}
})
local pct_cbox = {
type = "fixed",
fixed = { -0.1875, -0.5, -0.36, 0.1875, 0.34, 0.46 }
}
--Modern PC Tower
minetest.register_node("computers:tower", {
description = S("Computer Tower"),
inventory_image = "computers_tower_inv.png",
drawtype = "mesh",
mesh = "computers_tower.obj",
tiles = {"computers_tower.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
sound = default.node_sound_wood_defaults(),
selection_box = pct_cbox,
collision_box = pct_cbox
})
--Rack Server
minetest.register_node("computers:server", {
drawtype = "nodebox",
description = S("Rack Server"),
tiles = {
'computers_server_t.png',
'computers_server_bt.png',
'computers_server_l.png',
'computers_server_r.png',
'computers_server_bt.png',
'computers_server_f_off.png'
},
inventory_image = "computers_server_inv.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
},
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
},
sounds = default.node_sound_wood_defaults(),
on_rightclick = function(pos, node, clicker, itemstack)
node.name = "computers:server_on"
minetest.set_node(pos, node)
return itemstack
end,
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name ~= "air" then
minetest.chat_send_player( placer:get_player_name(),
S("Not enough vertical space to place a server!" ))
return itemstack
end
return minetest.item_place(itemstack, placer, pointed_thing)
end
})
minetest.register_node("computers:server_on", {
drawtype = "nodebox",
tiles = {
'computers_server_t.png',
'computers_server_bt.png',
'computers_server_l.png',
'computers_server_r.png',
'computers_server_bt.png',
'computers_server_f_on.png',
},
inventory_image = "computers_server_inv.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3,not_in_creative_inventory=1},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
},
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.25, 0.5, 1.125, 0.4375}
},
sounds = default.node_sound_wood_defaults(),
drop = 'computers:server',
on_rightclick = function(pos, node, clicker, itemstack)
node.name = "computers:server"
minetest.set_node(pos, node)
return itemstack
end
})