forked from nalc/homedecor_modpack
668 lines
22 KiB
Lua
668 lines
22 KiB
Lua
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-- This file supplies glowlights
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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-- Yellow
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minetest.register_node('homedecor:glowlight_thick_yellow', {
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description = S("Yellow Glowlight (thick)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_yellow_tb.png',
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'homedecor_glowlight_yellow_tb.png',
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'homedecor_glowlight_thick_yellow_sides.png',
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'homedecor_glowlight_thick_yellow_sides.png',
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'homedecor_glowlight_thick_yellow_sides.png',
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'homedecor_glowlight_thick_yellow_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x ~= under.x or above.z ~= under.z then
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow_wall', param2 = fdir})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow'})
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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})
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minetest.register_node('homedecor:glowlight_thick_yellow_wall', {
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description = S("Yellow Glowlight (thick, on wall)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_thick_yellow_sides.png',
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'homedecor_glowlight_thick_yellow_sides.png',
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'homedecor_glowlight_thick_yellow_wall_sides.png',
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'homedecor_glowlight_thick_yellow_wall_sides.png',
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'homedecor_glowlight_yellow_tb.png',
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'homedecor_glowlight_yellow_tb.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3, not_in_creative_inventory=1 },
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light_source = LIGHT_MAX,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x ~= under.x or above.z ~= under.z then
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow_wall', param2 = fdir})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_yellow'})
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end,
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drop = 'homedecor:glowlight_thick_yellow'
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})
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minetest.register_node('homedecor:glowlight_thin_yellow', {
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description = S("Yellow Glowlight (thin)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_yellow_tb.png',
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'homedecor_glowlight_yellow_tb.png',
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'homedecor_glowlight_thin_yellow_sides.png',
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'homedecor_glowlight_thin_yellow_sides.png',
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'homedecor_glowlight_thin_yellow_sides.png',
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'homedecor_glowlight_thin_yellow_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX-1,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x ~= under.x or above.z ~= under.z then
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow_wall', param2 = fdir})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow'})
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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})
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minetest.register_node('homedecor:glowlight_thin_yellow_wall', {
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description = S("Yellow Glowlight (thin, on wall)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_thin_yellow_sides.png',
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'homedecor_glowlight_thin_yellow_sides.png',
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'homedecor_glowlight_thin_yellow_wall_sides.png',
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'homedecor_glowlight_thin_yellow_wall_sides.png',
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'homedecor_glowlight_yellow_tb.png',
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'homedecor_glowlight_yellow_tb.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.25, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0.25, 0.5, 0.5, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3, not_in_creative_inventory=1 },
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light_source = LIGHT_MAX-1,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x ~= under.x or above.z ~= under.z then
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow_wall', param2 = fdir})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_yellow'})
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end,
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drop = 'homedecor:glowlight_thin_yellow'
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})
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minetest.register_node('homedecor:glowlight_small_cube_yellow', {
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description = S("Yellow Glowlight (small cube)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_cube_yellow_tb.png',
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'homedecor_glowlight_cube_yellow_tb.png',
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'homedecor_glowlight_cube_yellow_sides.png',
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'homedecor_glowlight_cube_yellow_sides.png',
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'homedecor_glowlight_cube_yellow_sides.png',
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'homedecor_glowlight_cube_yellow_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX-1,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x == under.x and above.z == under.z and pitch > 0 then
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_yellow_ceiling'})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_yellow'})
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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})
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minetest.register_node('homedecor:glowlight_small_cube_yellow_ceiling', {
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description = S("Yellow Glowlight (small cube, on ceiling)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_cube_yellow_tb.png',
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'homedecor_glowlight_cube_yellow_tb.png',
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'homedecor_glowlight_cube_yellow_sides_ceiling.png',
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'homedecor_glowlight_cube_yellow_sides_ceiling.png',
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'homedecor_glowlight_cube_yellow_sides_ceiling.png',
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'homedecor_glowlight_cube_yellow_sides_ceiling.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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walkable = true,
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groups = { snappy = 3, not_in_creative_inventory=1 },
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light_source = LIGHT_MAX-1,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x == under.x and above.z == under.z and pitch > 0 then
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_yellow_ceiling'})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_yellow'})
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end,
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drop = "homedecor:glowlight_small_cube_yellow",
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})
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-- White
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minetest.register_node('homedecor:glowlight_thick_white', {
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description = S("White Glowlight (thick)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_white_tb.png',
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'homedecor_glowlight_white_tb.png',
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'homedecor_glowlight_thick_white_sides.png',
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'homedecor_glowlight_thick_white_sides.png',
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'homedecor_glowlight_thick_white_sides.png',
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'homedecor_glowlight_thick_white_sides.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, 0, -0.5, 0.5, 0.5, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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walkable = true,
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groups = { snappy = 3 },
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light_source = LIGHT_MAX,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x ~= under.x or above.z ~= under.z then
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white_wall', param2 = fdir})
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else
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white'})
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end
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if not homedecor_expect_infinite_stacks then
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itemstack:take_item()
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return itemstack
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end
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else
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minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
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end
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end
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})
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minetest.register_node('homedecor:glowlight_thick_white_wall', {
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description = S("White Glowlight (thick, on wall)"),
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drawtype = "nodebox",
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tiles = {
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'homedecor_glowlight_thick_white_sides.png',
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'homedecor_glowlight_thick_white_sides.png',
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'homedecor_glowlight_thick_white_wall_sides.png',
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'homedecor_glowlight_thick_white_wall_sides.png',
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'homedecor_glowlight_white_tb.png',
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'homedecor_glowlight_white_tb.png'
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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},
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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groups = { snappy = 3, not_in_creative_inventory=1 },
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light_source = LIGHT_MAX,
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sounds = default.node_sound_wood_defaults(),
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on_place = function(itemstack, placer, pointed_thing)
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local node = minetest.env:get_node(pointed_thing.under)
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if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
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local above = pointed_thing.above
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local under = pointed_thing.under
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local pitch = placer:get_look_pitch()
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local node = minetest.env:get_node(above)
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if node.name ~= "air" then return end
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if above.x ~= under.x or above.z ~= under.z then
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white_wall', param2 = fdir})
|
|
else
|
|
minetest.env:add_node(above, {name = 'homedecor:glowlight_thick_white'})
|
|
end
|
|
if not homedecor_expect_infinite_stacks then
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end
|
|
else
|
|
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
|
end
|
|
end,
|
|
drop = 'homedecor:glowlight_thick_white'
|
|
})
|
|
|
|
minetest.register_node('homedecor:glowlight_thin_white', {
|
|
description = S("White Glowlight (thin)"),
|
|
drawtype = "nodebox",
|
|
tiles = {
|
|
'homedecor_glowlight_white_tb.png',
|
|
'homedecor_glowlight_white_tb.png',
|
|
'homedecor_glowlight_thin_white_sides.png',
|
|
'homedecor_glowlight_thin_white_sides.png',
|
|
'homedecor_glowlight_thin_white_sides.png',
|
|
'homedecor_glowlight_thin_white_sides.png'
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 }
|
|
},
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = { -0.5, 0.25, -0.5, 0.5, 0.5, 0.5 }
|
|
},
|
|
|
|
sunlight_propagates = false,
|
|
paramtype = "light",
|
|
walkable = true,
|
|
groups = { snappy = 3 },
|
|
light_source = LIGHT_MAX-1,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
|
|
local node = minetest.env:get_node(pointed_thing.under)
|
|
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
|
|
|
local above = pointed_thing.above
|
|
local under = pointed_thing.under
|
|
local pitch = placer:get_look_pitch()
|
|
local node = minetest.env:get_node(above)
|
|
|
|
if node.name ~= "air" then return end
|
|
|
|
if above.x ~= under.x or above.z ~= under.z then
|
|
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
|
minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white_wall', param2 = fdir})
|
|
else
|
|
minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white'})
|
|
end
|
|
if not homedecor_expect_infinite_stacks then
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end
|
|
else
|
|
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
|
end
|
|
end
|
|
})
|
|
|
|
minetest.register_node('homedecor:glowlight_thin_white_wall', {
|
|
description = S("White Glowlight (thin, on wall)"),
|
|
drawtype = "nodebox",
|
|
tiles = {
|
|
'homedecor_glowlight_thin_white_sides.png',
|
|
'homedecor_glowlight_thin_white_sides.png',
|
|
'homedecor_glowlight_thin_white_wall_sides.png',
|
|
'homedecor_glowlight_thin_white_wall_sides.png',
|
|
'homedecor_glowlight_white_tb.png',
|
|
'homedecor_glowlight_white_tb.png'
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = { -0.5, -0.5, 0.25, 0.5, 0.5, 0.5 }
|
|
},
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = { -0.5, -0.5, 0.25, 0.5, 0.5, 0.5 }
|
|
},
|
|
sunlight_propagates = false,
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
walkable = true,
|
|
groups = { snappy = 3, not_in_creative_inventory=1 },
|
|
light_source = LIGHT_MAX-1,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
|
|
local node = minetest.env:get_node(pointed_thing.under)
|
|
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
|
|
|
local above = pointed_thing.above
|
|
local under = pointed_thing.under
|
|
local pitch = placer:get_look_pitch()
|
|
local node = minetest.env:get_node(above)
|
|
|
|
if node.name ~= "air" then return end
|
|
|
|
if above.x ~= under.x or above.z ~= under.z then
|
|
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
|
minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white_wall', param2 = fdir})
|
|
else
|
|
minetest.env:add_node(above, {name = 'homedecor:glowlight_thin_white'})
|
|
end
|
|
if not homedecor_expect_infinite_stacks then
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end
|
|
else
|
|
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
|
end
|
|
end,
|
|
drop = 'homedecor:glowlight_thin_white'
|
|
})
|
|
|
|
minetest.register_node('homedecor:glowlight_small_cube_white', {
|
|
description = S("White Glowlight (small cube)"),
|
|
drawtype = "nodebox",
|
|
tiles = {
|
|
'homedecor_glowlight_cube_white_tb.png',
|
|
'homedecor_glowlight_cube_white_tb.png',
|
|
'homedecor_glowlight_cube_white_sides.png',
|
|
'homedecor_glowlight_cube_white_sides.png',
|
|
'homedecor_glowlight_cube_white_sides.png',
|
|
'homedecor_glowlight_cube_white_sides.png'
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
|
},
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = { -0.25, -0.5, -0.25, 0.25, 0, 0.25 }
|
|
},
|
|
|
|
sunlight_propagates = false,
|
|
paramtype = "light",
|
|
walkable = true,
|
|
groups = { snappy = 3 },
|
|
light_source = LIGHT_MAX-1,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
|
|
local node = minetest.env:get_node(pointed_thing.under)
|
|
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
|
|
|
local above = pointed_thing.above
|
|
local under = pointed_thing.under
|
|
local pitch = placer:get_look_pitch()
|
|
local node = minetest.env:get_node(above)
|
|
|
|
if node.name ~= "air" then return end
|
|
|
|
if above.x == under.x and above.z == under.z and pitch > 0 then
|
|
minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white_ceiling'})
|
|
else
|
|
minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white'})
|
|
end
|
|
if not homedecor_expect_infinite_stacks then
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end
|
|
else
|
|
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
|
end
|
|
end
|
|
})
|
|
|
|
minetest.register_node('homedecor:glowlight_small_cube_white_ceiling', {
|
|
description = S("White Glowlight (small cube, on ceiling)"),
|
|
drawtype = "nodebox",
|
|
tiles = {
|
|
'homedecor_glowlight_cube_white_tb.png',
|
|
'homedecor_glowlight_cube_white_tb.png',
|
|
'homedecor_glowlight_cube_white_sides_ceiling.png',
|
|
'homedecor_glowlight_cube_white_sides_ceiling.png',
|
|
'homedecor_glowlight_cube_white_sides_ceiling.png',
|
|
'homedecor_glowlight_cube_white_sides_ceiling.png'
|
|
},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 }
|
|
},
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = { -0.25, 0, -0.25, 0.25, 0.5, 0.25 }
|
|
},
|
|
|
|
sunlight_propagates = false,
|
|
paramtype = "light",
|
|
walkable = true,
|
|
groups = { snappy = 3, not_in_creative_inventory=1 },
|
|
light_source = LIGHT_MAX-1,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
|
|
local node = minetest.env:get_node(pointed_thing.under)
|
|
if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].on_rightclick then
|
|
|
|
local above = pointed_thing.above
|
|
local under = pointed_thing.under
|
|
local pitch = placer:get_look_pitch()
|
|
local node = minetest.env:get_node(above)
|
|
|
|
if node.name ~= "air" then return end
|
|
|
|
if above.x == under.x and above.z == under.z and pitch > 0 then
|
|
minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white_ceiling'})
|
|
else
|
|
minetest.env:add_node(above, {name = 'homedecor:glowlight_small_cube_white'})
|
|
end
|
|
if not homedecor_expect_infinite_stacks then
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end
|
|
else
|
|
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer)
|
|
end
|
|
end,
|
|
drop = "homedecor:glowlight_small_cube_white",
|
|
})
|