homedecor_modpack/ownership.lua
2013-11-08 04:59:19 -05:00

49 lines
1.5 KiB
Lua

local S = homedecor.gettext
function homedecor.node_is_owned(pos, placer)
local ownername = false
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
if HasOwner(pos, placer) then -- returns true if the node is owned
if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
if type(getLastOwner) == "function" then -- ...is an old version
ownername = getLastOwner(pos)
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
ownername = GetNodeOwnerName(pos)
else
ownername = S("someone")
end
end
end
elseif type(isprotect)=="function" then -- glomie's protection mod
if not isprotect(5, pos, placer) then
ownername = S("someone")
end
elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod
if not protector.can_dig(5, pos, placer) then
ownername = S("someone")
end
end
if ownername ~= false then
minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
return true
else
return false
end
end
-- protection wrapper for 6d stuff
function homedecor.protect_and_rotate(itemstack, placer, pointed_thing)
if not homedecor.node_is_owned(pointed_thing.under, placer)
and not homedecor.node_is_owned(pointed_thing.above, placer) then
local keys=placer:get_player_control()
minetest.rotate_and_place(itemstack, placer, pointed_thing,
homedecor.expect_infinite_stacks, {invert_wall = keys.sneak})
end
return itemstack
end