homedecor_modpack/homedecor/tables.lua
Auke Kok 923198a2dd Fix most luacheck issues.
There are 3 false positives remaining after this patch, so
the bulk of the issues are fixed now.
2016-12-31 12:33:46 -08:00

190 lines
5.5 KiB
Lua

local S = homedecor.gettext
-- Various kinds of tables
local materials = {
{"glass","Glass"},
{"wood","Wood"}
}
local tables_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
}
for i in ipairs(materials) do
local m = materials[i][1]
local d = materials[i][2]
local s
if m == "glass" then
s = default.node_sound_glass_defaults()
else
s = default.node_sound_wood_defaults()
end
-- small square tables
homedecor.register(m.."_table_small_square", {
description = S(d.." Table (Small, Square)"),
mesh = "homedecor_table_small_square.obj",
tiles = { 'homedecor_'..m..'_table_small_square.png' },
wield_image = 'homedecor_'..m..'_table_small_square_inv.png',
inventory_image = 'homedecor_'..m..'_table_small_square_inv.png',
groups = { snappy = 3 },
sounds = s,
selection_box = tables_cbox,
collision_box = tables_cbox,
on_place = minetest.rotate_node
})
-- small round tables
homedecor.register(m..'_table_small_round', {
description = S(d.." Table (Small, Round)"),
mesh = "homedecor_table_small_round.obj",
tiles = { "homedecor_"..m.."_table_small_round.png" },
wield_image = 'homedecor_'..m..'_table_small_round_inv.png',
inventory_image = 'homedecor_'..m..'_table_small_round_inv.png',
groups = { snappy = 3 },
sounds = s,
selection_box = tables_cbox,
collision_box = tables_cbox,
on_place = minetest.rotate_node
})
-- Large square table pieces
homedecor.register(m..'_table_large', {
description = S(d.." Table Piece (large)"),
tiles = {
'homedecor_'..m..'_table_large_tb.png',
'homedecor_'..m..'_table_large_tb.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png',
'homedecor_'..m..'_table_large_edges.png'
},
wield_image = 'homedecor_'..m..'_table_large_inv.png',
inventory_image = 'homedecor_'..m..'_table_large_inv.png',
groups = { snappy = 3 },
sounds = s,
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
},
selection_box = tables_cbox,
on_place = minetest.rotate_node
})
minetest.register_alias('homedecor:'..m..'_table_large_b', 'homedecor:'..m..'_table_large')
minetest.register_alias('homedecor:'..m..'_table_small_square_b', 'homedecor:'..m..'_table_small_square')
minetest.register_alias('homedecor:'..m..'_table_small_round_b', 'homedecor:'..m..'_table_small_round')
end
-- conversion routines for old non-6dfacedir tables
local tlist_s = {}
local tlist_t = {}
local dirs2 = { 9, 18, 7, 12 }
for i in ipairs(materials) do
local m = materials[i][1]
table.insert(tlist_s, "homedecor:"..m.."_table_large_s")
table.insert(tlist_s, "homedecor:"..m.."_table_small_square_s")
table.insert(tlist_s, "homedecor:"..m.."_table_small_round_s")
table.insert(tlist_t, "homedecor:"..m.."_table_large_t")
table.insert(tlist_t, "homedecor:"..m.."_table_small_square_t")
table.insert(tlist_t, "homedecor:"..m.."_table_small_round_t")
end
minetest.register_abm({
nodenames = tlist_s,
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local newnode = string.sub(node.name, 1, -3) -- strip the "_s" from the name
local fdir = node.param2 or 0
minetest.set_node(pos, {name = newnode, param2 = dirs2[fdir+1]})
end
})
minetest.register_abm({
nodenames = tlist_t,
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local newnode = string.sub(node.name, 1, -3) -- strip the "_t" from the name
minetest.set_node(pos, { name = newnode, param2 = 20 })
end
})
-- other tables
homedecor.register("utility_table_top", {
description = S("Utility Table"),
tiles = {
'homedecor_utility_table_tb.png',
'homedecor_utility_table_tb.png',
'homedecor_utility_table_edges.png',
'homedecor_utility_table_edges.png',
'homedecor_utility_table_edges.png',
'homedecor_utility_table_edges.png'
},
wield_image = 'homedecor_utility_table_tb.png',
inventory_image = 'homedecor_utility_table_tb.png',
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
paramtype2 = "wallmounted",
node_box = {
type = "wallmounted",
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
wall_top = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -0.4375, 0.5, 0.5 },
},
selection_box = {
type = "wallmounted",
wall_bottom = { -0.5, -0.5, -0.5, 0.5, -0.4375, 0.5 },
wall_top = { -0.5, 0.4375, -0.5, 0.5, 0.5, 0.5 },
wall_side = { -0.5, -0.5, -0.5, -0.4375, 0.5, 0.5 },
},
})
-- Various kinds of table legs
materials = {"brass", "wrought_iron"}
for _, t in ipairs(materials) do
homedecor.register("table_legs_"..t, {
description = S("Table Legs ("..t..")"),
drawtype = "plantlike",
tiles = {"homedecor_table_legs_"..t..".png"},
inventory_image = "homedecor_table_legs_"..t..".png",
wield_image = "homedecor_table_legs_"..t..".png",
walkable = false,
groups = {snappy=3},
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.37, -0.5, -0.37, 0.37, 0.5, 0.37 }
},
})
end
homedecor.register("utility_table_legs", {
description = S("Legs for Utility Table"),
drawtype = "plantlike",
tiles = { 'homedecor_utility_table_legs.png' },
inventory_image = 'homedecor_utility_table_legs_inv.png',
wield_image = 'homedecor_utility_table_legs.png',
walkable = false,
groups = { snappy = 3 },
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.37, -0.5, -0.37, 0.37, 0.5, 0.37 }
},
})