forked from nalc/homedecor_modpack
546cd7110f
* make materials.lua with hades, minetest game, farlands items * make textures file for central handling * make mods game agnostic * take out the trash * handle multiple seats in sofas * add github luacheck workflow and various luacheck fixes * add fluxionary scope creep * fix devtest breaking right to a name policy Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com> Co-authored-by: SFENCE <sfence.software@gmail.com>
123 lines
3.0 KiB
Lua
123 lines
3.0 KiB
Lua
local S = minetest.get_translator("homedecor_foyer")
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homedecor.register("coatrack_wallmount", {
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tiles = { homedecor.plain_wood },
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inventory_image = "homedecor_coatrack_wallmount_inv.png",
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description = S("Wall-mounted coat rack"),
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groups = {snappy=3, dig_tree=2},
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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node_box = {
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type = "fixed",
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fixed = {
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{-0.375, 0, 0.4375, 0.375, 0.14, 0.5}, -- NodeBox1
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{-0.3025, 0.0475, 0.375, -0.26, 0.09, 0.4375}, -- NodeBox2
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{0.26, 0.0475, 0.375, 0.3025, 0.09, 0.4375}, -- NodeBox3
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{0.0725, 0.0475, 0.375, 0.115, 0.09, 0.4375}, -- NodeBox4
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{-0.115, 0.0475, 0.375, -0.0725, 0.09, 0.4375}, -- NodeBox5
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{0.24, 0.025, 0.352697, 0.3225, 0.115, 0.375}, -- NodeBox6
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{-0.3225, 0.025, 0.352697, -0.24, 0.115, 0.375}, -- NodeBox7
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{-0.135, 0.025, 0.352697, -0.0525, 0.115, 0.375}, -- NodeBox8
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{0.0525, 0.025, 0.352697, 0.135, 0.115, 0.375}, -- NodeBox9
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}
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},
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crafts = {
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{
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recipe = {
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{ "group:stick", "homedecor:curtainrod_wood", "group:stick" },
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},
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}
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}
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})
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homedecor.register("coat_tree", {
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mesh = "homedecor_coatrack.obj",
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tiles = {
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homedecor.plain_wood,
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"homedecor_generic_wood_old.png"
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},
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inventory_image = "homedecor_coatrack_inv.png",
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description = S("Coat tree"),
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groups = {snappy=3, dig_tree=2},
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_sound_def = {
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key = "node_sound_wood_defaults",
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},
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expand = { top="placeholder" },
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -0.4, -0.5, -0.4, 0.4, 1.5, 0.4 }
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},
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on_rotate = minetest.get_modpath("screwdriver") and screwdriver.rotate_simple or nil,
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crafts = {
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{
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recipe = {
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{ "group:stick", "group:stick", "group:stick" },
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{ "", "group:stick", "" },
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{ "", "group:wood", "" }
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},
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}
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}
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})
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local grey = {{
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output = "homedecor:welcome_mat_grey 2",
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recipe = {
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{ "", "dye_black", "" },
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{ "wool_grey", "wool_grey", "wool_grey" },
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},
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}}
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local brown = {{
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output = "homedecor:welcome_mat_brown 2",
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recipe = {
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{ "", "dye_black", "" },
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{ "wool_brown", "wool_brown", "wool_brown" },
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},
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}}
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local green = {
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{
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output = "homedecor:welcome_mat_green 2",
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recipe = {
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{ "", "dye_white", "" },
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{ "wool_dark_green", "wool_dark_green", "wool_dark_green" },
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},
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},
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{
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output = "homedecor:welcome_mat_green 2",
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recipe = {
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{ "", "dye_white", "" },
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{ "dye_black", "dye_black", "dye_black" },
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{ "wool_green", "wool_green", "wool_green" },
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},
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}
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}
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local mat_colors = {
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{ "green", S("Green welcome mat"), green },
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{ "brown", S("Brown welcome mat"), brown },
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{ "grey", S("Grey welcome mat"), grey },
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}
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for _, mat in ipairs(mat_colors) do
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local color, desc, crafts = unpack(mat)
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homedecor.register("welcome_mat_"..color, {
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description = desc,
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tiles = {
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"homedecor_welcome_mat_"..color..".png",
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"homedecor_welcome_mat_bottom.png",
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"homedecor_welcome_mat_"..color..".png",
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},
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groups = {crumbly=3, dig_tree=2},
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_sound_def = {
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key = "node_sound_dirt_defaults",
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.5, -0.375, 0.5, -0.46875, 0.375 }
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},
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crafts = crafts
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})
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end |