forked from nalc/homedecor_modpack
9c9e525cd7
also make shower tray turn off taps above it, if any minor tweak to particles function to add Y velocity added more detailed collision boxes to the sinks to accommodate particles
133 lines
3.4 KiB
Lua
133 lines
3.4 KiB
Lua
-- This file supplies Kitchen cabinets and kitchen sink
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local S = homedecor.gettext
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local counter_materials = { "", "granite", "marble", "steel" }
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local cabinet_sides = "(default_wood.png^[transformR90)^homedecor_kitchen_cabinet_bevel.png"
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local cabinet_bottom = "(default_wood.png^[colorize:#000000:100)^(homedecor_kitchen_cabinet_bevel.png^[colorize:#46321580)"
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for _, mat in ipairs(counter_materials) do
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local desc = S("Kitchen Cabinet")
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local material = ""
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if mat ~= "" then
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desc = S("Kitchen Cabinet ("..mat.." top)")
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material = "_"..mat
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end
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homedecor.register("kitchen_cabinet"..material, {
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description = desc,
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tiles = { 'homedecor_kitchen_cabinet_top'..material..'.png',
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cabinet_bottom,
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cabinet_sides,
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cabinet_sides,
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cabinet_sides,
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'homedecor_kitchen_cabinet_front.png'},
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groups = { snappy = 3 },
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sounds = default.node_sound_wood_defaults(),
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infotext=S("Kitchen Cabinet"),
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inventory = {
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size=24,
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},
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})
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end
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local kitchen_cabinet_half_box = homedecor.nodebox.slab_y(0.5, 0.5)
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homedecor.register("kitchen_cabinet_half", {
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description = S('Half-height Kitchen Cabinet (on ceiling)'),
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tiles = {
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cabinet_sides,
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cabinet_bottom,
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cabinet_sides,
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cabinet_sides,
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cabinet_sides,
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'homedecor_kitchen_cabinet_front_half.png'
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},
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selection_box = kitchen_cabinet_half_box,
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node_box = kitchen_cabinet_half_box,
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groups = { snappy = 3 },
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sounds = default.node_sound_wood_defaults(),
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infotext=S("Kitchen Cabinet"),
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inventory = {
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size=12,
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},
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})
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homedecor.register("kitchen_cabinet_with_sink", {
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description = S("Kitchen Cabinet with sink"),
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mesh = "homedecor_kitchen_sink.obj",
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tiles = {
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"homedecor_kitchen_sink_top.png",
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"homedecor_kitchen_cabinet_front.png",
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cabinet_sides,
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cabinet_bottom
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},
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groups = { snappy = 3 },
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sounds = default.node_sound_wood_defaults(),
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infotext=S("Under-sink cabinet"),
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inventory = {
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size=16,
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},
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node_box = {
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type = "fixed",
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fixed = {
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{ -8/16, -8/16, -8/16, 8/16, 6/16, 8/16 },
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{ -8/16, 6/16, -8/16, -6/16, 8/16, 8/16 },
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{ 6/16, 6/16, -8/16, 8/16, 8/16, 8/16 },
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{ -8/16, 6/16, -8/16, 8/16, 8/16, -6/16 },
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{ -8/16, 6/16, 6/16, 8/16, 8/16, 8/16 },
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}
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},
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on_destruct = function(pos)
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homedecor.stop_particle_spawner({x=pos.x, y=pos.y+1, z=pos.z})
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end
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})
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local cp_cbox = {
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type = "fixed",
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fixed = { -0.375, -0.5, -0.5, 0.375, -0.3125, 0.3125 }
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}
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homedecor.register("copper_pans", {
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description = "Copper pans",
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mesh = "homedecor_copper_pans.obj",
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tiles = { "homedecor_polished_copper.png" },
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inventory_image = "homedecor_copper_pans_inv.png",
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groups = { snappy=3 },
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selection_box = cp_cbox,
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walkable = false,
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on_place = minetest.rotate_node
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})
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local kf_cbox = {
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type = "fixed",
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fixed = { -2/16, -8/16, 1/16, 2/16, -1/16, 8/16 }
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}
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homedecor.register("kitchen_faucet", {
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mesh = "homedecor_kitchen_faucet.obj",
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tiles = { "homedecor_generic_metal_bright.png" },
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inventory_image = "homedecor_kitchen_faucet_inv.png",
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description = "Kitchen Faucet",
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groups = {snappy=3},
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selection_box = kf_cbox,
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walkable = false
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})
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homedecor.register("paper_towel", {
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mesh = "homedecor_paper_towel.obj",
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tiles = {
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"homedecor_generic_quilted_paper.png",
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"default_wood.png"
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},
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inventory_image = "homedecor_paper_towel_inv.png",
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description = "Paper towels",
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groups = { snappy=3 },
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -0.4375, 0.125, 0.0625, 0.4375, 0.4375, 0.5 }
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},
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})
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