homedecor_modpack/homedecor_seating/init.lua
Vanessa Dannenberg c645964dd5 Refactor tables and seating
move lrfurn tables to homedecor_tables

create new mod: homedecor_seating

move lrfurn chair, sofas, and all types of homedecor
chairs, benches, etc. that I could think of,
whether intended for exterior or interior use,
to that new mod.

(except tree swing :P )

lrfurn was left empty after this, so deleted.
2019-05-26 20:02:29 -04:00

79 lines
2.0 KiB
Lua

-- Home decor seating
-- forked from the previous lrfurn mod
local S = homedecor.gettext
local modpath = minetest.get_modpath("homedecor_seating")
lrfurn = {}
screwdriver = screwdriver or {}
lrfurn.fdir_to_right = {
{ 1, 0 },
{ 0, -1 },
{ -1, 0 },
{ 0, 1 },
}
lrfurn.colors = {
"black",
"brown",
"blue",
"cyan",
"dark_grey",
"dark_green",
"green",
"grey",
"magenta",
"orange",
"pink",
"red",
"violet",
"white",
"yellow",
}
function lrfurn.check_right(pos, fdir, long, placer)
if not fdir or fdir > 3 then fdir = 0 end
local pos2 = { x = pos.x + lrfurn.fdir_to_right[fdir+1][1], y=pos.y, z = pos.z + lrfurn.fdir_to_right[fdir+1][2] }
local pos3 = { x = pos.x + lrfurn.fdir_to_right[fdir+1][1] * 2, y=pos.y, z = pos.z + lrfurn.fdir_to_right[fdir+1][2] * 2 }
local node2 = minetest.get_node(pos2)
if node2 and node2.name ~= "air" then
return false
elseif minetest.is_protected(pos2, placer:get_player_name()) then
if not long then
minetest.chat_send_player(placer:get_player_name(), S("Someone else owns the spot where other end goes!"))
else
minetest.chat_send_player(placer:get_player_name(), S("Someone else owns the spot where the middle or far end goes!"))
end
return false
end
if long then
local node3 = minetest.get_node(pos3)
if node3 and node3.name ~= "air" then
return false
elseif minetest.is_protected(pos3, placer:get_player_name()) then
minetest.chat_send_player(placer:get_player_name(), S("Someone else owns the spot where the other end goes!"))
return false
end
end
return true
end
function lrfurn.fix_sofa_rotation_nsew(pos, placer, itemstack, pointed_thing)
local node = minetest.get_node(pos)
local colorbits = node.param2 - (node.param2 % 8)
local yaw = placer:get_look_yaw()
local dir = minetest.yaw_to_dir(yaw-1.5)
local fdir = minetest.dir_to_wallmounted(dir)
minetest.swap_node(pos, { name = node.name, param2 = fdir+colorbits })
end
dofile(modpath.."/longsofas.lua")
dofile(modpath.."/sofas.lua")
dofile(modpath.."/armchairs.lua")
dofile(modpath.."/misc.lua")