forked from nalc/homedecor_modpack
150b50a487
Recipe changes: Brass and wrought iron poles, table legs, and fences/railings were too expensive in practice. Increased recipe outputs. Small square glass table now comes from one small round table (instead of three-to-two). Large square glass comes from one small square insted of two. Small round, small square, and large wooden tables follow the same pattern. All glass tables can be recycled back into glass blocks via the Vessels mod's recipes. All are 3:1 with glass fragments (and thus, 3:1 with glass blocks), so there's no glass wasted. All wooden tables can be crafted into sticks by putting three of a given item onto the crafting grid. Any such craft yields 4 sticks, so there's no waste. Other changes: 3d-ified nightstands, improved their textures somewhat. New nodes: * Added working oven (really just a furnace with new textures) * Added mini-fridge that stores 24 slots * Added kitchen cabinet that stores 24 slots * Added half-size kitchen cabinet that stores 12 slots (6x2) * Added kitchen sink with under-sink cabinet that stores 16 slots. * Added slab-sized and half-slab-sized glowlights (e.g. ceiling fixtures) * Added curtains in 6 colors: red, green, blue, purple, pink, white Notes: This mod now requires Moreblocks for some recipes - namely fridge and oven.
189 lines
5.6 KiB
Lua
189 lines
5.6 KiB
Lua
-- This code supplies an oven/stove. Basically it's just a copy of the default furnace with different textures.
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default.oven_inactive_formspec =
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"size[8,9]"..
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"image[2,2;1,1;default_furnace_fire_bg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"
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minetest.register_node("homedecor:oven", {
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description = "Oven",
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tiles = {"homedecor_oven_top.png", "homedecor_oven_bottom.png", "homedecor_oven_side.png",
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"homedecor_oven_side.png", "homedecor_oven_side.png", "homedecor_oven_front.png"},
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paramtype2 = "facedir",
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groups = {cracky=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec", default.oven_inactive_formspec)
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meta:set_string("infotext", "Oven")
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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})
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minetest.register_node("homedecor:oven_active", {
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description = "Oven",
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tiles = {"homedecor_oven_top.png", "homedecor_oven_bottom.png", "homedecor_oven_side.png",
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"homedecor_oven_side.png", "homedecor_oven_side.png", "homedecor_oven_front_active.png"},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "homedecor:oven",
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groups = {cracky=2, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec", default.oven_inactive_formspec)
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meta:set_string("infotext", "Oven");
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("fuel") then
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return false
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elseif not inv:is_empty("dst") then
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return false
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elseif not inv:is_empty("src") then
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return false
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end
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return true
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end,
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})
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function hacky_swap_node(pos,name)
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local node = minetest.env:get_node(pos)
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local meta = minetest.env:get_meta(pos)
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local meta0 = meta:to_table()
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if node.name == name then
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return
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end
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node.name = name
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local meta0 = meta:to_table()
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minetest.env:set_node(pos,node)
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meta = minetest.env:get_meta(pos)
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meta:from_table(meta0)
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end
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minetest.register_abm({
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nodenames = {"homedecor:oven","homedecor:oven_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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for i, name in ipairs({
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"fuel_totaltime",
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"fuel_time",
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"src_totaltime",
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"src_time"
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}) do
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if meta:get_string(name) == "" then
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meta:set_float(name, 0.0)
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end
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end
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local inv = meta:get_inventory()
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local srclist = inv:get_list("src")
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local cooked = nil
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if srclist then
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cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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local was_active = false
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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was_active = true
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meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
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meta:set_float("src_time", meta:get_float("src_time") + 1)
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if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
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-- check if there's room for output in "dst" list
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if inv:room_for_item("dst",cooked.item) then
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-- Put result in "dst" list
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inv:add_item("dst", cooked.item)
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-- take stuff from "src" list
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srcstack = inv:get_stack("src", 1)
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srcstack:take_item()
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inv:set_stack("src", 1, srcstack)
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else
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print("Could not insert '"..cooked.item:to_string().."'")
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end
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meta:set_string("src_time", 0)
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end
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end
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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local percent = math.floor(meta:get_float("fuel_time") /
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meta:get_float("fuel_totaltime") * 100)
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meta:set_string("infotext","Oven active: "..percent.."%")
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hacky_swap_node(pos,"homedecor:oven_active")
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meta:set_string("formspec",
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"size[8,9]"..
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"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
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(100-percent)..":default_furnace_fire_fg.png]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]")
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return
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end
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local fuel = nil
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local cooked = nil
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local fuellist = inv:get_list("fuel")
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local srclist = inv:get_list("src")
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if srclist then
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cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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if fuellist then
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fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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end
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if fuel.time <= 0 then
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meta:set_string("infotext","Oven out of fuel")
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hacky_swap_node(pos,"homedecor:oven")
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meta:set_string("formspec", default.oven_inactive_formspec)
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return
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end
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if cooked.item:is_empty() then
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if was_active then
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meta:set_string("infotext","Oven is empty")
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hacky_swap_node(pos,"homedecor:oven")
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meta:set_string("formspec", default.oven_inactive_formspec)
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end
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return
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end
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meta:set_string("fuel_totaltime", fuel.time)
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meta:set_string("fuel_time", 0)
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local stack = inv:get_stack("fuel", 1)
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stack:take_item()
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inv:set_stack("fuel", 1, stack)
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end,
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})
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