forked from nalc/homedecor_modpack
164 lines
4.1 KiB
Lua
164 lines
4.1 KiB
Lua
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local S = homedecor_i18n.gettext
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local table_colors = {
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{ "", S("Table"), homedecor.plain_wood },
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{ "_mahogany", S("Mahogany Table"), homedecor.mahogany_wood },
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{ "_white", S("White Table"), homedecor.white_wood }
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}
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for _, t in ipairs(table_colors) do
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local suffix, desc, texture = unpack(t)
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homedecor.register("table"..suffix, {
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description = desc,
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tiles = { texture },
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node_box = {
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type = "fixed",
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fixed = {
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{ -0.4, -0.5, -0.4, -0.3, 0.4, -0.3 },
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{ 0.3, -0.5, -0.4, 0.4, 0.4, -0.3 },
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{ -0.4, -0.5, 0.3, -0.3, 0.4, 0.4 },
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{ 0.3, -0.5, 0.3, 0.4, 0.4, 0.4 },
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{ -0.5, 0.4, -0.5, 0.5, 0.5, 0.5 },
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{ -0.4, -0.2, -0.3, -0.3, -0.1, 0.3 },
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{ 0.3, -0.2, -0.4, 0.4, -0.1, 0.3 },
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{ -0.3, -0.2, -0.4, 0.4, -0.1, -0.3 },
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{ -0.3, -0.2, 0.3, 0.3, -0.1, 0.4 },
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},
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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})
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end
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local chaircolors = {
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{ "", S("plain") },
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{ "black", S("black") },
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{ "red", S("red") },
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{ "pink", S("pink") },
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{ "violet", S("violet") },
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{ "blue", S("blue") },
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{ "dark_green", S("dark green") },
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}
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local kc_cbox = {
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type = "fixed",
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fixed = { -0.3125, -0.5, -0.3125, 0.3125, 0.5, 0.3125 },
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}
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local ac_cbox = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5 },
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{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
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}
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}
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for _, t in ipairs(chaircolors) do
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local woolcolor, colordesc = unpack(t)
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local color = woolcolor
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local chairtiles
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if woolcolor == "" then
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chairtiles = {
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homedecor.plain_wood,
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homedecor.plain_wood
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}
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else
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color = "_"..woolcolor
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chairtiles = {
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homedecor.plain_wood,
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"wool"..color..".png",
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}
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end
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homedecor.register("chair"..color, {
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description = S("Kitchen chair (@1)", colordesc),
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mesh = "homedecor_kitchen_chair.obj",
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tiles = chairtiles,
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selection_box = kc_cbox,
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collision_box = kc_cbox,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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pos.y = pos.y+0 -- where do I put my ass ?
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homedecor.sit(pos, node, clicker)
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return itemstack
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end
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})
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if color ~= "" then
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homedecor.register("armchair"..color, {
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description = S("Armchair (@1)", colordesc),
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mesh = "forniture_armchair.obj",
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tiles = {
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"wool"..color..".png",
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"wool_dark_grey.png",
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"default_wood.png"
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},
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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node_box = ac_cbox
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})
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minetest.register_craft({
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output = "homedecor:armchair"..color.." 2",
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recipe = {
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{ "wool:"..woolcolor,""},
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{ "group:wood","group:wood" },
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{ "wool:"..woolcolor,"wool:"..woolcolor },
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},
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})
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end
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end
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local ob_cbox = {
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type = "fixed",
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fixed = { -0.5, -0.5, 0, 0.5, 0.5, 0.5 }
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}
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minetest.register_node(":homedecor:openframe_bookshelf", {
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description = S("Bookshelf (open-frame)"),
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drawtype = "mesh",
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mesh = "homedecor_openframe_bookshelf.obj",
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tiles = {
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"homedecor_openframe_bookshelf_books.png",
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"default_wood.png"
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},
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groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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paramtype = "light",
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paramtype2 = "facedir",
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selection_box = ob_cbox,
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collision_box = ob_cbox,
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})
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homedecor.register("wall_shelf", {
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description = S("Wall Shelf"),
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tiles = {
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"homedecor_wood_table_large_edges.png",
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},
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groups = { snappy = 3 },
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, 0.4, 0.47, 0.5, 0.47, 0.5},
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{-0.5, 0.47, -0.1875, 0.5, 0.5, 0.5}
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}
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}
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})
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-- Aliases for 3dforniture mod.
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minetest.register_alias("3dforniture:table", "homedecor:table")
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minetest.register_alias("3dforniture:chair", "homedecor:chair")
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minetest.register_alias("3dforniture:armchair", "homedecor:armchair_black")
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minetest.register_alias("homedecor:armchair", "homedecor:armchair_black")
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minetest.register_alias('table', 'homedecor:table')
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minetest.register_alias('chair', 'homedecor:chair')
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minetest.register_alias('armchair', 'homedecor:armchair')
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