forked from nalc/homedecor_modpack
9cfc7a9411
Also fixed a screwed up register_craftitem that was overriding a register_node call for the same object (wooden table legs). Got rid of the old "mkII" wooden table legs.
85 lines
2.7 KiB
Lua
85 lines
2.7 KiB
Lua
-- Home Decor mod by VanessaE
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-- 2013-03-17
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--
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-- Mostly my own code, with bits and pieces lifted from Minetest's default
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-- lua files and from ironzorg's flowers mod. Many thanks to GloopMaster
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-- for helping me figure out the inventories used in the nightstands/dressers.
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--
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-- The code for ovens, nightstands, refrigerators are basically modified
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-- copies of the code for chests and furnaces.
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--
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-- License: LGPL 2.0 or higher
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--
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local DEBUG = 0
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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-- Various Functions
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local dbg = function(s)
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if DEBUG == 1 then
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print('[HomeDecor] ' .. s)
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end
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end
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function homedecor_node_is_owned(pos, placer)
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local ownername = false
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if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
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if HasOwner(pos, placer) then -- returns true if the node is owned
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if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
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if type(getLastOwner) == "function" then -- ...is an old version
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ownername = getLastOwner(pos)
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elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
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ownername = GetNodeOwnerName(pos)
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else
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ownername = S("someone")
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end
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end
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end
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elseif type(isprotect)=="function" then -- glomie's protection mod
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if not isprotect(5, pos, placer) then
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ownername = S("someone")
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end
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end
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if ownername ~= false then
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minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
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return true
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else
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return false
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end
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end
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dofile(minetest.get_modpath("homedecor").."/nodes.lua") -- the catch-all for all misc nodes
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dofile(minetest.get_modpath("homedecor").."/tables.lua")
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dofile(minetest.get_modpath("homedecor").."/electronics.lua")
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dofile(minetest.get_modpath("homedecor").."/shutters.lua")
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dofile(minetest.get_modpath("homedecor").."/shingles.lua")
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dofile(minetest.get_modpath("homedecor").."/door_models.lua")
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dofile(minetest.get_modpath("homedecor").."/door_nodes.lua")
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dofile(minetest.get_modpath("homedecor").."/signs_lib.lua")
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dofile(minetest.get_modpath("homedecor").."/fences.lua")
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dofile(minetest.get_modpath("homedecor").."/lighting.lua")
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dofile(minetest.get_modpath("homedecor").."/kitchen_cabinet.lua")
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dofile(minetest.get_modpath("homedecor").."/refrigerator.lua")
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dofile(minetest.get_modpath("homedecor").."/oven.lua")
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dofile(minetest.get_modpath("homedecor").."/nightstands.lua")
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dofile(minetest.get_modpath("homedecor").."/crafts.lua")
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dofile(minetest.get_modpath("homedecor").."/locked.lua")
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print("[HomeDecor] "..S("Loaded!"))
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