forked from nalc/homedecor_modpack
155 lines
4.7 KiB
Lua
155 lines
4.7 KiB
Lua
local S = homedecor.gettext
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local bathroom_tile_colors = {
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{ "1", "white/grey" },
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{ "2", "white/dark grey" },
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{ "3", "white/black" },
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{ "4", "black/dark grey" },
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{ "red", "white/red" },
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{ "green", "white/green" },
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{ "blue", "white/blue" },
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{ "yellow", "white/yellow" },
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{ "tan", "white/tan" },
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}
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for i in ipairs(bathroom_tile_colors) do
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local color = bathroom_tile_colors[i][1]
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local shade = bathroom_tile_colors[i][2]
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minetest.register_node("homedecor:tiles_"..color, {
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description = "Bathroom/kitchen tiles ("..shade..")",
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tiles = {
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"homedecor_bathroom_tiles_"..color..".png",
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"homedecor_bathroom_tiles_"..color..".png",
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"homedecor_bathroom_tiles_"..color..".png",
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"homedecor_bathroom_tiles_"..color..".png",
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"homedecor_bathroom_tiles_"..color..".png^[transformR90",
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"homedecor_bathroom_tiles_"..color..".png^[transformR90"
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},
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is_ground_content = true,
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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})
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end
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minetest.register_node("homedecor:towel_rod", {
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description = "Towel rod with towel",
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drawtype = "nodebox",
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tiles = {
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"homedecor_towel_rod_top.png",
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"homedecor_towel_rod_bottom.png",
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"homedecor_towel_rod_sides.png",
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"homedecor_towel_rod_sides.png^[transformFX",
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"homedecor_towel_rod_fb.png",
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"homedecor_towel_rod_fb.png"
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},
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.375, 0.1875, 0.25, -0.3125, 0.375, 0.5},
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{ 0.3125, 0.1875, 0.25, 0.375, 0.375, 0.5},
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{-0.3125, 0.25, 0.3125, 0.3125, 0.375, 0.375},
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{-0.3125, 0, 0.375, 0.3125, 0.34375, 0.4375},
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{-0.3125, -0.3125, 0.25, 0.3125, 0.34375, 0.3125},
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}
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},
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selection_box = {
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type = "fixed",
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fixed = { -0.375, -0.3125, 0.25, 0.375, 0.375, 0.5 }
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3},
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sounds = default.node_sound_defaults(),
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})
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minetest.register_node('homedecor:medicine_cabinet', {
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drawtype = "nodebox",
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description = S("Medicine Cabinet"),
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tiles = {
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'homedecor_medicine_cabinet_tb.png',
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'homedecor_medicine_cabinet_tb.png',
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'homedecor_medicine_cabinet_sides.png',
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'homedecor_medicine_cabinet_sides.png',
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'homedecor_medicine_cabinet_back.png',
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'homedecor_medicine_cabinet_front.png'
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},
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inventory_image = "homedecor_medicine_cabinet_inv.png",
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sunlight_propagates = false,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.3125, -0.1875, 0.3125, 0.3125, 0.5, 0.5}
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},
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node_box = {
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type = "fixed",
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fixed = {-0.3125, -0.1875, 0.3125, 0.3125, 0.5, 0.5}
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},
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groups = { snappy = 3 },
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,7]"..
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"list[current_name;main;1,0;6,1;]"..
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"list[current_player;main;0,3;8,4;]")
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meta:set_string("infotext", S("Medicine cabinet"))
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local inv = meta:get_inventory()
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inv:set_size("main", 16)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", S("%s moves stuff in medicine cabinet at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s moves stuff to medicine cabinet at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", S("%s takes stuff from medicine cabinet at %s"):format(
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player:get_player_name(),
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minetest.pos_to_string(pos)
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))
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end,
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})
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minetest.register_node("homedecor:toilet_paper", {
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description = S("Toilet paper"),
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tiles = {
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"homedecor_toilet_paper_sides.png",
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"homedecor_toilet_paper_sides.png",
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"homedecor_toilet_paper_ends.png",
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"homedecor_toilet_paper_ends.png",
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"homedecor_toilet_paper_sides.png",
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"homedecor_toilet_paper_sides.png"
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},
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inventory_image = "homedecor_toilet_paper_inv.png",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.25, 0.1875, 0.4375, -0.1875, 0.375, 0.5}, -- NodeBox1
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{0.125, 0.1875, 0.4375, 0.1875, 0.375, 0.5}, -- NodeBox2
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{-0.25, 0.25, 0.1875, -0.1875, 0.3125, 0.5}, -- NodeBox3
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{0.125, 0.25, 0.1875, 0.1875, 0.3125, 0.5}, -- NodeBox4
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{-0.1875, 0.125, 0.125, 0.125, 0.4375, 0.3125}, -- NodeBox5
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{-0.1875, 0.1875, 0.0625, 0.125, 0.375, 0.375}, -- NodeBox6
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}
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},
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groups = {snappy=2,oddly_breakable_by_hand=3,flammable=3},
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sounds = default.node_sound_defaults(),
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})
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