forked from nalc/homedecor_modpack
61 lines
1.3 KiB
Lua
61 lines
1.3 KiB
Lua
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local armchair_cbox = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0, 0.5 },
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{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5 }
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}
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}
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for i in ipairs(lrfurn.colors) do
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local colour = lrfurn.colors[i][1]
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local hue = lrfurn.colors[i][2]
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minetest.register_node("lrfurn:armchair_"..colour, {
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description = "Armchair ("..colour..")",
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drawtype = "mesh",
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mesh = "lrfurn_armchair.obj",
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tiles = {
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"lrfurn_bg_white.png^[colorize:"..hue.."^lrfurn_sofa_overlay.png",
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"lrfurn_sofa_bottom.png"
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},
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {snappy=3},
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sounds = default.node_sound_wood_defaults(),
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node_box = armchair_cbox,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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if not clicker:is_player() then
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return itemstack
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end
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pos.y = pos.y-0.5
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clicker:setpos(pos)
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clicker:set_hp(20)
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return itemstack
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end
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})
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minetest.register_craft({
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output = "lrfurn:armchair_"..colour,
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recipe = {
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{"wool:"..colour, "", "", },
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{"stairs:slab_wood", "", "", },
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{"group:stick", "", "", }
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}
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})
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minetest.register_craft({
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output = "lrfurn:armchair_"..colour,
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recipe = {
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{"wool:"..colour, "", "", },
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{"moreblocks:slab_wood", "", "", },
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{"group:stick", "", "", }
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}
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})
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end
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if minetest.setting_get("log_mods") then
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minetest.log("action", "armchairs loaded")
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end
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