forked from nalc/homedecor_modpack
189 lines
5.1 KiB
Lua
189 lines
5.1 KiB
Lua
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local S = homedecor_i18n.gettext
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screwdriver = screwdriver or {}
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minetest.register_node("plasmascreen:stand", {
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description = S("Plasma Screen TV Stand"),
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tiles = {"plasmascreen_back.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{0.5000,-0.5000,0.0625,-0.5000,-0.4375,-0.5000}, --NodeBox 1
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{-0.1875,-0.5000,-0.3750,0.1875,0.1250,-0.1250}, --NodeBox 2
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{-0.5000,-0.2500,-0.5000,0.5000,0.5000,-0.3750}, --NodeBox 3
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{-0.3750,-0.1875,-0.3750,0.3750,0.3125,-0.2500}, --NodeBox 4
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5000, -0.5000, -0.5000, 0.5000, 0.5000, 0.0000},
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}
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},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2},
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})
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minetest.register_alias("plasmascreen:screen1", "air")
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minetest.register_alias("plasmascreen:screen2", "air")
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minetest.register_alias("plasmascreen:screen3", "air")
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minetest.register_alias("plasmascreen:screen4", "air")
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minetest.register_alias("plasmascreen:screen5", "plasmascreen:tv")
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minetest.register_alias("plasmascreen:screen6", "air")
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local fdir_to_left = {
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{ -1, 0 },
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{ 0, 1 },
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{ 1, 0 },
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{ 0, -1 },
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}
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local fdir_to_right = {
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{ 1, 0 },
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{ 0, -1 },
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{ -1, 0 },
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{ 0, 1 },
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}
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local tv_cbox = {
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type = "fixed",
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fixed = {-1.5050, -0.3125, 0.3700, 1.5050, 1.5050, 0.5050}
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}
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local function checkwall(pos)
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local fdir = minetest.get_node(pos).param2
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local dxl = fdir_to_left[fdir + 1][1] -- dxl = "[D]elta [X] [L]eft"
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local dzl = fdir_to_left[fdir + 1][2] -- Z left
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local dxr = fdir_to_right[fdir + 1][1] -- X right
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local dzr = fdir_to_right[fdir + 1][2] -- Z right
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local node1 = minetest.get_node({x=pos.x+dxl, y=pos.y, z=pos.z+dzl})
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if not node1 or not minetest.registered_nodes[node1.name]
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or not minetest.registered_nodes[node1.name].buildable_to then
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return false
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end
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local node2 = minetest.get_node({x=pos.x+dxr, y=pos.y, z=pos.z+dzr})
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if not node2 or not minetest.registered_nodes[node2.name]
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or not minetest.registered_nodes[node2.name].buildable_to then
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return false
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end
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local node3 = minetest.get_node({x=pos.x+dxl, y=pos.y+1, z=pos.z+dzl})
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if not node3 or not minetest.registered_nodes[node3.name]
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or not minetest.registered_nodes[node3.name].buildable_to then
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return false
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end
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local node4 = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
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if not node4 or not minetest.registered_nodes[node4.name]
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or not minetest.registered_nodes[node4.name].buildable_to then
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return false
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end
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local node5 = minetest.get_node({x=pos.x+dxr, y=pos.y+1, z=pos.z+dzr})
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if not node5 or not minetest.registered_nodes[node5.name]
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or not minetest.registered_nodes[node5.name].buildable_to then
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return false
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end
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return true
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end
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minetest.register_node("plasmascreen:tv", {
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description = S("Plasma TV"),
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drawtype = "mesh",
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mesh = "plasmascreen_tv.obj",
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tiles = {
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"plasmascreen_case.png",
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{ name="plasmascreen_video.png",
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animation={
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type="vertical_frames",
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aspect_w = 42,
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aspect_h = 23,
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length = 44
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}
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}
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},
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inventory_image = "plasmascreen_tv_inv.png",
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wield_image = "plasmascreen_tv_inv.png",
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paramtype = "light",
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paramtype2 = "facedir",
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light_source = 10,
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selection_box = tv_cbox,
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collision_box = tv_cbox,
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on_rotate = screwdriver.disallow,
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groups = {snappy=1, choppy=2, oddly_breakable_by_hand=2},
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after_place_node = function(pos, placer, itemstack)
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if not checkwall(pos) then
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minetest.set_node(pos, {name = "air"})
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return true -- "API: If return true no item is taken from itemstack"
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end
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end,
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on_punch = function(pos, node, puncher, pointed_thing)
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minetest.set_node(pos, {name = "plasmascreen:tv_off", param2 = node.param2})
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end
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})
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minetest.register_node("plasmascreen:tv_off", {
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description = S("Plasma TV (off)"),
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drawtype = "mesh",
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mesh = "plasmascreen_tv.obj",
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tiles = {
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"plasmascreen_case_off.png",
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"plasmascreen_screen_off.png",
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},
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inventory_image = "plasmascreen_tv_inv.png",
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wield_image = "plasmascreen_tv_inv.png",
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paramtype = "light",
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paramtype2 = "facedir",
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light_source = 10,
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selection_box = tv_cbox,
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collision_box = tv_cbox,
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on_rotate = screwdriver.disallow,
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groups = {snappy=1, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
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after_place_node = function(pos, placer, itemstack)
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if not checkwall(pos) then
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minetest.set_node(pos, {name = "air"})
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return true -- "API: If return true no item is taken from itemstack"
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end
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end,
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on_punch = function(pos, node, puncher, pointed_thing)
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minetest.set_node(pos, {name = "plasmascreen:tv", param2 = node.param2})
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end,
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drop = "plasmascreen:tv"
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})
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-- crafting recipes
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minetest.register_craft({
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output = "plasmascreen:tv",
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recipe = {
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{'default:glass', 'default:coal_lump', 'default:glass'},
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{'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'},
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{'default:glass', 'default:glass', 'default:glass'},
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = "plasmascreen:tv",
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recipe = {'homedecor:television', 'homedecor:television'},
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})
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minetest.register_craft({
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output = "plasmascreen:stand",
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recipe = {
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{'', '', ''},
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{'', 'default:steel_ingot', ''},
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{'group:stick', 'default:coal_lump', 'group:stick'},
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}
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})
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