forked from nalc/homedecor_modpack
546cd7110f
* make materials.lua with hades, minetest game, farlands items * make textures file for central handling * make mods game agnostic * take out the trash * handle multiple seats in sofas * add github luacheck workflow and various luacheck fixes * add fluxionary scope creep * fix devtest breaking right to a name policy Co-authored-by: wsor4035 <24964441+wsor4035@users.noreply.github.com> Co-authored-by: SFENCE <sfence.software@gmail.com>
42 lines
702 B
Lua
42 lines
702 B
Lua
unused_args = false
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globals = {
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"homedecor",
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"homedecor_lighting",
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"homedecor_windows_and_treatments",
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"homedecor_roofing",
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"homedecor_misc",
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"homedecor_exterior",
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"homedecor_electrical",
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"homedecor_cobweb",
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"lavalamp",
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"lrfurn",
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"signs_lib",
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"homedecor_doors_and_gates",
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-- mod-deps
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"armor"
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}
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read_globals = {
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"minetest", "core",
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"vector", "ItemStack",
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"dump",
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-- Stdlib
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string = {fields = {"split", "trim"}},
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table = {fields = {"copy", "getn"}},
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-- mod-deps
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"default",
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"unifieddyes",
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"player_api",
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"screwdriver",
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"hopper",
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"mesecon",
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"skins",
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"stairsplus",
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"creative",
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"doors",
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"i3",
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} |