Merge branch 'crabman77-translation'
This commit is contained in:
commit
0e092543e3
|
@ -13,6 +13,8 @@
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||||||
*award_gold_master (Gold Master - dig 1000 default:stone_with_gold)--> 1 Super Quarry
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*award_gold_master (Gold Master - dig 1000 default:stone_with_gold)--> 1 Super Quarry
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]]--
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]]--
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|
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|
local S = minetest.get_translator("nalc_awards")
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||||||
|
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if minetest.get_modpath("awards") then
|
if minetest.get_modpath("awards") then
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||||||
|
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||||||
-- Check if a player object is valid for awards.
|
-- Check if a player object is valid for awards.
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@ -22,20 +24,20 @@ if minetest.get_modpath("awards") then
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|
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-- Redéfinition de la description d'awards existant
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-- Redéfinition de la description d'awards existant
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local award = awards.registered_awards["award_mine3"]
|
local award = awards.registered_awards["award_mine3"]
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award.description = award.description.." (Unlock the craft of 1 Quarry)"
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award.description = award.description.. S(" (Unlock the craft of 1 Quarry)")
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|
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award = awards.registered_awards["award_mine4"]
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award = awards.registered_awards["award_mine4"]
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award.description = award.description.." (Unlock the craft of 1 Super Quarry)"
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award.description = award.description.. S(" (Unlock the craft of 1 Super Quarry)")
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|
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award = awards.registered_awards["award_youre_a_copper"]
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award = awards.registered_awards["award_youre_a_copper"]
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award.description = award.description.." (Unlock the craft of 1 Super Quarry)"
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award.description = award.description.. S(" (Unlock the craft of 1 Super Quarry)")
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|
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-- Définitions de nouveaux awards --
|
-- Définitions de nouveaux awards --
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-- Iron Lady
|
-- Iron Lady
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awards.register_award(
|
awards.register_award(
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"award_iron_miner", {
|
"award_iron_miner", {
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title = "The Iron Lady",
|
title = S("The Iron Lady"),
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description = "Dig 100 iron ores. (Unlock the craft of 2 Quarry)",
|
description = S("Dig 100 iron ores. (Unlock the craft of 2 Quarry)"),
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icon = "default_iron_lump.png^awards_level1.png",
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icon = "default_iron_lump.png^awards_level1.png",
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background = "awards_bg_mining.png",
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background = "awards_bg_mining.png",
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difficulty = 0.03,
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difficulty = 0.03,
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|
@ -49,8 +51,8 @@ if minetest.get_modpath("awards") then
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-- Iron Man
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-- Iron Man
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awards.register_award(
|
awards.register_award(
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"award_iron_master", {
|
"award_iron_master", {
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title = "The Iron Man",
|
title = S("The Iron Man"),
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description = "Dig 1,000 iron ores. (Unlock the craft of 1 Super Quarry)",
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description = S("Dig 1,000 iron ores. (Unlock the craft of 1 Super Quarry)"),
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icon = "default_iron_lump.png^awards_level2.png",
|
icon = "default_iron_lump.png^awards_level2.png",
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background = "awards_bg_mining.png",
|
background = "awards_bg_mining.png",
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difficulty = 0.04,
|
difficulty = 0.04,
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|
@ -64,8 +66,8 @@ if minetest.get_modpath("awards") then
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-- Copper Trooper
|
-- Copper Trooper
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awards.register_award(
|
awards.register_award(
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"award_copper_miner", {
|
"award_copper_miner", {
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title = "Copper Trooper",
|
title = S("Copper Trooper"),
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description = "Dig 100 copper ores. (Unlock the craft of 4 Quarry)",
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description = S("Dig 100 copper ores. (Unlock the craft of 4 Quarry)"),
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icon = "default_copper_lump.png^awards_level1.png",
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icon = "default_copper_lump.png^awards_level1.png",
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background = "awards_bg_mining.png",
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background = "awards_bg_mining.png",
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difficulty = 0.19,
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difficulty = 0.19,
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|
@ -79,8 +81,8 @@ if minetest.get_modpath("awards") then
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-- Gold Digger
|
-- Gold Digger
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awards.register_award(
|
awards.register_award(
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"award_gold_miner", {
|
"award_gold_miner", {
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title = "Gold Digger",
|
title = S("Gold Digger"),
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description = "Dig 100 gold ores. (Unlock the craft of 5 Quarry)",
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description = S("Dig 100 gold ores. (Unlock the craft of 5 Quarry)"),
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icon = "default_gold_lump.png^awards_level3.png",
|
icon = "default_gold_lump.png^awards_level3.png",
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background = "awards_bg_mining.png",
|
background = "awards_bg_mining.png",
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||||||
difficulty = 0.91,
|
difficulty = 0.91,
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|
@ -94,8 +96,8 @@ if minetest.get_modpath("awards") then
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-- The Golden Age
|
-- The Golden Age
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awards.register_award(
|
awards.register_award(
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"award_gold_master", {
|
"award_gold_master", {
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title = "The Golden Age",
|
title = S("The Golden Age"),
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description = "Dig 1,000 gold ores. (Unlock the craft of 1 Super Quarry)",
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description = S("Dig 1,000 gold ores. (Unlock the craft of 1 Super Quarry)"),
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icon = "default_gold_lump.png^awards_level4.png",
|
icon = "default_gold_lump.png^awards_level4.png",
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background = "awards_bg_mining.png",
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background = "awards_bg_mining.png",
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difficulty = 0.92,
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difficulty = 0.92,
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@ -110,7 +112,7 @@ if minetest.get_modpath("awards") then
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minetest.register_node(
|
minetest.register_node(
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":nalc:waste",
|
":nalc:waste",
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{
|
{
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description = "Waste",
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description = S("Waste"),
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tiles = {"waste.png"},
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tiles = {"waste.png"},
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is_ground_content = false,
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is_ground_content = false,
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groups = {crumbly=2, flammable=2},
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groups = {crumbly=2, flammable=2},
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|
@ -165,7 +167,7 @@ if minetest.get_modpath("awards") then
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if levels then
|
if levels then
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local items_crafted = data.craft[itemname] or 0
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local items_crafted = data.craft[itemname] or 0
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if not authorized_craft(items_crafted, levels, data.unlocked) then
|
if not authorized_craft(items_crafted, levels, data.unlocked) then
|
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minetest.chat_send_player(playern, "Vous n'avez pas assez d'expérience pour fabriquer cet article ! À la place, vous obtenez un bloc de déchets. / You don't have enough experience to make this item! Instead, you get a block of waste.")
|
minetest.chat_send_player(playern, S("You don't have enough experience to make this item! Instead, you get a block of waste."))
|
||||||
return ItemStack("nalc:waste")
|
return ItemStack("nalc:waste")
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
16
nalc_awards/locale/nalc_awards.fr.tr
Normal file
16
nalc_awards/locale/nalc_awards.fr.tr
Normal file
|
@ -0,0 +1,16 @@
|
||||||
|
# textdomain: nalc_awards
|
||||||
|
|
||||||
|
(Unlock the craft of 1 Quarry)= (Débloque la fabrication de 1 Quarry)
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(Unlock the craft of 1 Super Quarry)= (Débloque la fabrication de 1 Super Quarry)
|
||||||
|
The Iron Lady=La Dame de Fer
|
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|
Dig 100 iron ores. (Unlock the craft of 2 Quarry)=Creusez 100 minerais de fer. (Débloque la fabrication de 2 Quarry)
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The Iron Man=L'Homme de Fer
|
||||||
|
Dig 1,000 iron ores. (Unlock the craft of 1 Super Quarry)=Creusez 1 000 minerais de fer. (Débloque la fabrication de 1 Super Quarry)
|
||||||
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Copper Trooper=Soldat de cuivre
|
||||||
|
Dig 100 copper ores. (Unlock the craft of 4 Quarry)=Creusez 100 minerais de cuivre. (Débloque la fabrication de 4 Quarry)
|
||||||
|
Gold Digger=Chercheur d'or
|
||||||
|
Dig 100 gold ores. (Unlock the craft of 5 Quarry)=Creusez 100 minerais d'or. (Débloque la fabrication de 5 Quarry)
|
||||||
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The Golden Age=L'âge d'or
|
||||||
|
Dig 1,000 gold ores. (Unlock the craft of 1 Super Quarry)=Creusez 1 000 minerais d'or. (Débloque la fabrication de 1 Super Quarry)
|
||||||
|
Waste=Déchets
|
||||||
|
You don't have enough experience to make this item! Instead, you get a block of waste.=Vous n'avez pas assez d'expérience pour fabriquer cet article ! À la place, vous obtenez un bloc de déchets.
|
18
nalc_awards/locale/template.txt
Normal file
18
nalc_awards/locale/template.txt
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
# textdomain: awards
|
||||||
|
|
||||||
|
(Unlock the craft of 1 Quarry)=
|
||||||
|
(Unlock the craft of 1 Super Quarry)=
|
||||||
|
The Iron Lady=
|
||||||
|
Dig 100 iron ores. (Unlock the craft of 2 Quarry)=
|
||||||
|
The Iron Man=
|
||||||
|
Dig 1,000 iron ores. (Unlock the craft of 1 Super Quarry)=
|
||||||
|
Copper Trooper=
|
||||||
|
Dig 100 copper ores. (Unlock the craft of 4 Quarry)=
|
||||||
|
Gold Digger=
|
||||||
|
Dig 100 gold ores. (Unlock the craft of 5 Quarry)=
|
||||||
|
The Golden Age=
|
||||||
|
Dig 1,000 gold ores. (Unlock the craft of 1 Super Quarry)=
|
||||||
|
Waste=
|
||||||
|
You don't have enough experience to make this item! Instead, you get a block of waste.=
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
|
||||||
|
local S = minetest.get_translator("nalc_beds")
|
||||||
--overidde craft recipe of the default beds
|
--overidde craft recipe of the default beds
|
||||||
minetest.clear_craft({ output = "beds:bed_bottom" })
|
minetest.clear_craft({ output = "beds:bed_bottom" })
|
||||||
minetest.clear_craft({ output = "beds:fancy_bed_bottom" })
|
minetest.clear_craft({ output = "beds:fancy_bed_bottom" })
|
||||||
|
@ -23,7 +25,7 @@ for _, colour in pairs({"white", "black", "blue", "green"}) do
|
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beds.register_bed(
|
beds.register_bed(
|
||||||
"nalc_beds:fancy_bed_" .. colour,
|
"nalc_beds:fancy_bed_" .. colour,
|
||||||
{
|
{
|
||||||
description = "Fancy Bed (" .. colour .. ")",
|
description = S("Fancy Bed (@1)", S(colour)),
|
||||||
inventory_image = "beds_bed_fancy_" .. colour .. ".png",
|
inventory_image = "beds_bed_fancy_" .. colour .. ".png",
|
||||||
wield_image = "beds_bed_fancy_" .. colour .. ".png",
|
wield_image = "beds_bed_fancy_" .. colour .. ".png",
|
||||||
tiles = {
|
tiles = {
|
||||||
|
@ -80,7 +82,7 @@ for _, colour in pairs({"white", "black", "blue", "green"}) do
|
||||||
beds.register_bed(
|
beds.register_bed(
|
||||||
"nalc_beds:bed_" .. colour,
|
"nalc_beds:bed_" .. colour,
|
||||||
{
|
{
|
||||||
description = "Simple Bed (" .. colour .. ")",
|
description = S("Simple Bed (@1)", S(colour)),
|
||||||
inventory_image = "beds_bed_" .. colour .. ".png",
|
inventory_image = "beds_bed_" .. colour .. ".png",
|
||||||
wield_image = "beds_bed_" .. colour .. ".png",
|
wield_image = "beds_bed_" .. colour .. ".png",
|
||||||
tiles = {
|
tiles = {
|
||||||
|
|
8
nalc_beds/locale/nalc_beds.fr.tr
Normal file
8
nalc_beds/locale/nalc_beds.fr.tr
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
# textdomain: nalc_beds
|
||||||
|
|
||||||
|
Fancy Bed (@1)=Lit chic (@1)
|
||||||
|
Simple Bed (@1)=Lit simple (@1)
|
||||||
|
white=blanc
|
||||||
|
black=noir
|
||||||
|
blue=bleu
|
||||||
|
green=vert
|
10
nalc_beds/locale/template.txt
Normal file
10
nalc_beds/locale/template.txt
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
# textdomain: nalc_beds
|
||||||
|
|
||||||
|
Fancy Bed (@1)=
|
||||||
|
Simple Bed (@1)=
|
||||||
|
white=
|
||||||
|
black=
|
||||||
|
blue=
|
||||||
|
green=
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
|
local S = minetest.get_translator("nalc_boats")
|
||||||
--
|
--
|
||||||
-- Helper functions
|
-- Helper functions
|
||||||
--
|
--
|
||||||
|
@ -232,7 +233,7 @@ local register_boat = function(parameters)
|
||||||
minetest.register_craftitem(
|
minetest.register_craftitem(
|
||||||
"nalc_boats:"..parameters.name,
|
"nalc_boats:"..parameters.name,
|
||||||
{
|
{
|
||||||
description = parameters.description or "Boat",
|
description = parameters.description or S("Boat"),
|
||||||
inventory_image = "boats_"..parameters.name .. "_inventory.png",
|
inventory_image = "boats_"..parameters.name .. "_inventory.png",
|
||||||
wield_image = "boats_"..parameters.name.."_wield.png",
|
wield_image = "boats_"..parameters.name.."_wield.png",
|
||||||
wield_scale = {x = 2, y = 2, z = 1},
|
wield_scale = {x = 2, y = 2, z = 1},
|
||||||
|
@ -281,7 +282,7 @@ register_boat(
|
||||||
down = 0.18,
|
down = 0.18,
|
||||||
rotate = 1
|
rotate = 1
|
||||||
},
|
},
|
||||||
description = "Race boat"
|
description = S("Race boat")
|
||||||
})
|
})
|
||||||
|
|
||||||
register_boat(
|
register_boat(
|
||||||
|
@ -292,7 +293,7 @@ register_boat(
|
||||||
down = 0.25,
|
down = 0.25,
|
||||||
rotate = 4
|
rotate = 4
|
||||||
},
|
},
|
||||||
description = "Expert race boat"
|
description = S("Expert race boat")
|
||||||
})
|
})
|
||||||
|
|
||||||
register_boat(
|
register_boat(
|
||||||
|
@ -303,7 +304,7 @@ register_boat(
|
||||||
down = 0.24,
|
down = 0.24,
|
||||||
rotate = 4
|
rotate = 4
|
||||||
},
|
},
|
||||||
description = "Water boat"
|
description = S("Water boat")
|
||||||
})
|
})
|
||||||
|
|
||||||
register_boat(
|
register_boat(
|
||||||
|
@ -314,7 +315,7 @@ register_boat(
|
||||||
down = 0.1,
|
down = 0.1,
|
||||||
rotate = 8
|
rotate = 8
|
||||||
},
|
},
|
||||||
description = "Moon boat"
|
description = S("Moon boat")
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft(
|
minetest.register_craft(
|
||||||
|
|
7
nalc_boats/locale/nalc_boats.fr.tr
Normal file
7
nalc_boats/locale/nalc_boats.fr.tr
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
# textdomain: nalc_boats
|
||||||
|
|
||||||
|
Boat=Bateau
|
||||||
|
Race boat=Bateau de course
|
||||||
|
Expert race boat=Bateau de course expert
|
||||||
|
Water boat=Bateau à eau
|
||||||
|
Moon boat=Bateau lunaire
|
7
nalc_boats/locale/template.txt
Normal file
7
nalc_boats/locale/template.txt
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
# textdomain: nalc_boats
|
||||||
|
|
||||||
|
Boat=
|
||||||
|
Race boat=
|
||||||
|
Expert race boat=
|
||||||
|
Water boat=
|
||||||
|
Moon boat=
|
|
@ -1,9 +1,11 @@
|
||||||
|
local S = minetest.get_translator("nalc_bucket")
|
||||||
|
|
||||||
bucket.register_liquid(
|
bucket.register_liquid(
|
||||||
"nalc:acid_source",
|
"nalc:acid_source",
|
||||||
"nalc:acid_flowing",
|
"nalc:acid_flowing",
|
||||||
"nalc_bucket:bucket_acid",
|
"nalc_bucket:bucket_acid",
|
||||||
"bucket_acid.png",
|
"bucket_acid.png",
|
||||||
"Acid Bucket",
|
S("Acid Bucket"),
|
||||||
{not_in_creative_inventory = 1}
|
{not_in_creative_inventory = 1}
|
||||||
)
|
)
|
||||||
|
|
||||||
|
@ -12,7 +14,7 @@ bucket.register_liquid(
|
||||||
"nalc:sand_flowing",
|
"nalc:sand_flowing",
|
||||||
"nalc_bucket:bucket_sand",
|
"nalc_bucket:bucket_sand",
|
||||||
"bucket_sand.png",
|
"bucket_sand.png",
|
||||||
"Sand Bucket",
|
S("Sand Bucket"),
|
||||||
{not_in_creative_inventory = 1}
|
{not_in_creative_inventory = 1}
|
||||||
)
|
)
|
||||||
|
|
||||||
|
|
4
nalc_bucket/locale/nalc_bucket.fr.tr
Normal file
4
nalc_bucket/locale/nalc_bucket.fr.tr
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
# textdomain: nalc_bucket
|
||||||
|
|
||||||
|
Acid Bucket=Seau d'acide
|
||||||
|
Sand Bucket=Seau de sable
|
4
nalc_bucket/locale/template.txt
Normal file
4
nalc_bucket/locale/template.txt
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
# textdomain: nalc_bucket
|
||||||
|
|
||||||
|
Acid Bucket=
|
||||||
|
Sand Bucket=
|
|
@ -1,7 +1,9 @@
|
||||||
|
local S = nalc_default.get_translator
|
||||||
|
|
||||||
default.register_fence(
|
default.register_fence(
|
||||||
":nalc:fence_cobble",
|
":nalc:fence_cobble",
|
||||||
{
|
{
|
||||||
description = "Cobble Fence",
|
description = S("Cobble Fence"),
|
||||||
texture = "default_fence_cobble.png",
|
texture = "default_fence_cobble.png",
|
||||||
material = "default:cobble",
|
material = "default:cobble",
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||||
|
@ -11,7 +13,7 @@ default.register_fence(
|
||||||
default.register_fence(
|
default.register_fence(
|
||||||
":nalc:fence_desert_cobble",
|
":nalc:fence_desert_cobble",
|
||||||
{
|
{
|
||||||
description = "Desert Cobble Fence",
|
description = S("Desert Cobble Fence"),
|
||||||
texture = "default_fence_desert_cobble.png",
|
texture = "default_fence_desert_cobble.png",
|
||||||
material = "default:desert_cobble",
|
material = "default:desert_cobble",
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||||
|
@ -21,7 +23,7 @@ default.register_fence(
|
||||||
default.register_fence(
|
default.register_fence(
|
||||||
":nalc:fence_steelblock",
|
":nalc:fence_steelblock",
|
||||||
{
|
{
|
||||||
description = "Steel Block Fence",
|
description = S("Steel Block Fence"),
|
||||||
texture = "default_fence_steelblock.png",
|
texture = "default_fence_steelblock.png",
|
||||||
material = "default:steelblock",
|
material = "default:steelblock",
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||||
|
@ -31,7 +33,7 @@ default.register_fence(
|
||||||
default.register_fence(
|
default.register_fence(
|
||||||
":nalc:fence_brick",
|
":nalc:fence_brick",
|
||||||
{
|
{
|
||||||
description = "Brick Fence",
|
description = S("Brick Fence"),
|
||||||
texture = "default_fence_brick.png",
|
texture = "default_fence_brick.png",
|
||||||
material = "default:brick",
|
material = "default:brick",
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||||
|
|
|
@ -1,5 +1,9 @@
|
||||||
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
local modpath = minetest.get_modpath(minetest.get_current_modname())
|
||||||
|
|
||||||
|
local S = minetest.get_translator("nalc_default")
|
||||||
|
nalc_default = {}
|
||||||
|
nalc_default.get_translator = S
|
||||||
|
|
||||||
-- Functions
|
-- Functions
|
||||||
dofile(modpath.."/functions.lua")
|
dofile(modpath.."/functions.lua")
|
||||||
|
|
||||||
|
|
31
nalc_default/locale/nalc_default.fr.tr
Normal file
31
nalc_default/locale/nalc_default.fr.tr
Normal file
|
@ -0,0 +1,31 @@
|
||||||
|
# textdomain: nalc_default
|
||||||
|
|
||||||
|
## nodes.lua ##
|
||||||
|
|
||||||
|
Coal Ore=Minerai de charbon
|
||||||
|
Iron Ore=Minerai de fer
|
||||||
|
Copper Ore=Minerai de cuivre
|
||||||
|
Tin Ore=Minerai d'étain
|
||||||
|
Meze Block=Bloc de meze
|
||||||
|
Spiky Cactus=Cactus piquant
|
||||||
|
Acid Source=Source d'acide
|
||||||
|
Flowing Acid=Écoulement d'acide
|
||||||
|
Sand Source=Source de sable
|
||||||
|
Flowing Sand=Écoulement de sable
|
||||||
|
Obsidian Ladder=Échelle en obsidienne
|
||||||
|
|
||||||
|
|
||||||
|
## fences.lua ##
|
||||||
|
|
||||||
|
Cobble Fence=Clôture en pavé
|
||||||
|
Desert Cobble Fence=Clôture en pavé du désert
|
||||||
|
Steel Block Fence=Clôture en blocs d'acier
|
||||||
|
Brick Fence=Clôture en brique
|
||||||
|
|
||||||
|
|
||||||
|
## mapgen.lua ##
|
||||||
|
|
||||||
|
Golden Pickaxe=Pioche en or
|
||||||
|
Golden Shovel=Pelle en or
|
||||||
|
Golden Axe=Hache en or
|
||||||
|
Golden Sword=Épée en or
|
31
nalc_default/locale/template.txt
Normal file
31
nalc_default/locale/template.txt
Normal file
|
@ -0,0 +1,31 @@
|
||||||
|
# textdomain: nalc_default
|
||||||
|
|
||||||
|
## nodes.lua ##
|
||||||
|
|
||||||
|
Coal Ore=
|
||||||
|
Iron Ore=
|
||||||
|
Copper Ore=
|
||||||
|
Tin Ore=
|
||||||
|
Meze Block=
|
||||||
|
Spiky Cactus=
|
||||||
|
Acid Source=
|
||||||
|
Flowing Acid=
|
||||||
|
Sand Source=
|
||||||
|
Flowing Sand=
|
||||||
|
Obsidian Ladder=
|
||||||
|
|
||||||
|
|
||||||
|
## fences.lua ##
|
||||||
|
|
||||||
|
Cobble Fence=
|
||||||
|
Desert Cobble Fence=
|
||||||
|
Steel Block Fence=
|
||||||
|
Brick Fence=
|
||||||
|
|
||||||
|
|
||||||
|
## mapgen.lua ##
|
||||||
|
|
||||||
|
Golden Pickaxe=
|
||||||
|
Golden Shovel=
|
||||||
|
Golden Axe=
|
||||||
|
Golden Sword=
|
|
@ -1,3 +1,5 @@
|
||||||
|
local S = nalc_default.get_translator
|
||||||
|
|
||||||
local function die_later(digger)
|
local function die_later(digger)
|
||||||
digger:set_hp(0)
|
digger:set_hp(0)
|
||||||
end
|
end
|
||||||
|
@ -5,7 +7,7 @@ end
|
||||||
minetest.register_node(
|
minetest.register_node(
|
||||||
":nalc:desert_stone_with_coal",
|
":nalc:desert_stone_with_coal",
|
||||||
{
|
{
|
||||||
description = "Coal Ore",
|
description = S("Coal Ore"),
|
||||||
tiles = {"default_desert_stone.png^default_mineral_coal.png"},
|
tiles = {"default_desert_stone.png^default_mineral_coal.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {crumbly = 1, cracky = 3},
|
groups = {crumbly = 1, cracky = 3},
|
||||||
|
@ -20,7 +22,7 @@ minetest.register_node(
|
||||||
minetest.register_node(
|
minetest.register_node(
|
||||||
":nalc:desert_stone_with_iron",
|
":nalc:desert_stone_with_iron",
|
||||||
{
|
{
|
||||||
description = "Iron Ore",
|
description = S("Iron Ore"),
|
||||||
tiles = {"default_desert_stone.png^default_mineral_iron.png"},
|
tiles = {"default_desert_stone.png^default_mineral_iron.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {cracky = 2},
|
groups = {cracky = 2},
|
||||||
|
@ -35,7 +37,7 @@ minetest.register_node(
|
||||||
minetest.register_node(
|
minetest.register_node(
|
||||||
":nalc:desert_stone_with_copper",
|
":nalc:desert_stone_with_copper",
|
||||||
{
|
{
|
||||||
description = "Copper Ore",
|
description = S("Copper Ore"),
|
||||||
tiles = {"default_desert_stone.png^default_mineral_copper.png"},
|
tiles = {"default_desert_stone.png^default_mineral_copper.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {cracky = 2},
|
groups = {cracky = 2},
|
||||||
|
@ -50,7 +52,7 @@ minetest.register_node(
|
||||||
minetest.register_node(
|
minetest.register_node(
|
||||||
":nalc:desert_stone_with_tin",
|
":nalc:desert_stone_with_tin",
|
||||||
{
|
{
|
||||||
description = "Tin Ore",
|
description = S("Tin Ore"),
|
||||||
tiles = {"default_desert_stone.png^default_mineral_tin.png"},
|
tiles = {"default_desert_stone.png^default_mineral_tin.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
groups = {cracky = 2},
|
groups = {cracky = 2},
|
||||||
|
@ -65,7 +67,7 @@ minetest.register_node(
|
||||||
minetest.register_node(
|
minetest.register_node(
|
||||||
":nalc:meze",
|
":nalc:meze",
|
||||||
{
|
{
|
||||||
description = "Meze Block",
|
description = S("Meze Block"),
|
||||||
tiles = {"default_meze_block.png"},
|
tiles = {"default_meze_block.png"},
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
drop = "",
|
drop = "",
|
||||||
|
@ -98,7 +100,7 @@ minetest.override_item(
|
||||||
minetest.register_node(
|
minetest.register_node(
|
||||||
":nalc:cactus_spiky",
|
":nalc:cactus_spiky",
|
||||||
{
|
{
|
||||||
description = "Spiky Cactus",
|
description = S("Spiky Cactus"),
|
||||||
tiles = {"default_cactus_top.png", "default_cactus_top.png",
|
tiles = {"default_cactus_top.png", "default_cactus_top.png",
|
||||||
"default_cactus_spiky.png"},
|
"default_cactus_spiky.png"},
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
|
@ -119,7 +121,7 @@ minetest.register_node(
|
||||||
minetest.register_node(
|
minetest.register_node(
|
||||||
":nalc:acid_source",
|
":nalc:acid_source",
|
||||||
{
|
{
|
||||||
description = "Acid Source",
|
description = S("Acid Source"),
|
||||||
inventory_image = minetest.inventorycube("default_acid.png"),
|
inventory_image = minetest.inventorycube("default_acid.png"),
|
||||||
drawtype = "liquid",
|
drawtype = "liquid",
|
||||||
tiles = {
|
tiles = {
|
||||||
|
@ -154,7 +156,7 @@ minetest.register_node(
|
||||||
minetest.register_node(
|
minetest.register_node(
|
||||||
":nalc:acid_flowing",
|
":nalc:acid_flowing",
|
||||||
{
|
{
|
||||||
description = "Flowing Acid",
|
description = S("Flowing Acid"),
|
||||||
inventory_image = minetest.inventorycube("default_acid.png"),
|
inventory_image = minetest.inventorycube("default_acid.png"),
|
||||||
drawtype = "flowingliquid",
|
drawtype = "flowingliquid",
|
||||||
tiles = {"default_acid.png"},
|
tiles = {"default_acid.png"},
|
||||||
|
@ -192,7 +194,7 @@ minetest.register_node(
|
||||||
minetest.register_node(
|
minetest.register_node(
|
||||||
":nalc:sand_source",
|
":nalc:sand_source",
|
||||||
{
|
{
|
||||||
description = "Sand Source",
|
description = S("Sand Source"),
|
||||||
inventory_image = minetest.inventorycube("default_sand.png"),
|
inventory_image = minetest.inventorycube("default_sand.png"),
|
||||||
drawtype = "liquid",
|
drawtype = "liquid",
|
||||||
tiles = {"default_sand.png"},
|
tiles = {"default_sand.png"},
|
||||||
|
@ -215,7 +217,7 @@ minetest.register_node(
|
||||||
minetest.register_node(
|
minetest.register_node(
|
||||||
":nalc:sand_flowing",
|
":nalc:sand_flowing",
|
||||||
{
|
{
|
||||||
description = "Flowing Sand",
|
description = S("Flowing Sand"),
|
||||||
inventory_image = minetest.inventorycube("default_sand.png"),
|
inventory_image = minetest.inventorycube("default_sand.png"),
|
||||||
drawtype = "flowingliquid",
|
drawtype = "flowingliquid",
|
||||||
tiles = {"default_sand.png"},
|
tiles = {"default_sand.png"},
|
||||||
|
@ -254,7 +256,7 @@ minetest.register_node(
|
||||||
minetest.register_node(
|
minetest.register_node(
|
||||||
":nalc:ladder_obsidian",
|
":nalc:ladder_obsidian",
|
||||||
{
|
{
|
||||||
description = "Obsidian Ladder",
|
description = S("Obsidian Ladder"),
|
||||||
drawtype = "signlike",
|
drawtype = "signlike",
|
||||||
tiles = {"default_ladder_obsidian.png"},
|
tiles = {"default_ladder_obsidian.png"},
|
||||||
inventory_image = "default_ladder_obsidian.png",
|
inventory_image = "default_ladder_obsidian.png",
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
local S = nalc_default.get_translator
|
||||||
|
|
||||||
minetest.register_craft(
|
minetest.register_craft(
|
||||||
{ output = 'nalc:pick_gold',
|
{ output = 'nalc:pick_gold',
|
||||||
recipe = {
|
recipe = {
|
||||||
|
@ -44,7 +46,7 @@ minetest.register_craft(
|
||||||
minetest.register_tool(
|
minetest.register_tool(
|
||||||
":nalc:pick_gold",
|
":nalc:pick_gold",
|
||||||
{
|
{
|
||||||
description = "Golden Pickaxe",
|
description = S("Golden Pickaxe"),
|
||||||
inventory_image = "default_tool_goldpick.png",
|
inventory_image = "default_tool_goldpick.png",
|
||||||
tool_capabilities = {
|
tool_capabilities = {
|
||||||
full_punch_interval = 1.2,
|
full_punch_interval = 1.2,
|
||||||
|
@ -60,7 +62,7 @@ minetest.register_tool(
|
||||||
minetest.register_tool(
|
minetest.register_tool(
|
||||||
":nalc:shovel_gold",
|
":nalc:shovel_gold",
|
||||||
{
|
{
|
||||||
description = "Golden Shovel",
|
description = S("Golden Shovel"),
|
||||||
inventory_image = "default_tool_goldshovel.png",
|
inventory_image = "default_tool_goldshovel.png",
|
||||||
wield_image = "default_tool_goldshovel.png^[transformR90",
|
wield_image = "default_tool_goldshovel.png^[transformR90",
|
||||||
tool_capabilities = {
|
tool_capabilities = {
|
||||||
|
@ -76,7 +78,7 @@ minetest.register_tool(
|
||||||
minetest.register_tool(
|
minetest.register_tool(
|
||||||
":nalc:axe_gold",
|
":nalc:axe_gold",
|
||||||
{
|
{
|
||||||
description = "Golden Axe",
|
description = S("Golden Axe"),
|
||||||
inventory_image = "default_tool_goldaxe.png",
|
inventory_image = "default_tool_goldaxe.png",
|
||||||
tool_capabilities = {
|
tool_capabilities = {
|
||||||
full_punch_interval = 1.2,
|
full_punch_interval = 1.2,
|
||||||
|
@ -92,7 +94,7 @@ minetest.register_tool(
|
||||||
minetest.register_tool(
|
minetest.register_tool(
|
||||||
":nalc:sword_gold",
|
":nalc:sword_gold",
|
||||||
{
|
{
|
||||||
description = "Golden Sword",
|
description = S("Golden Sword"),
|
||||||
inventory_image = "default_tool_goldsword.png",
|
inventory_image = "default_tool_goldsword.png",
|
||||||
tool_capabilities = {
|
tool_capabilities = {
|
||||||
full_punch_interval = 1,
|
full_punch_interval = 1,
|
||||||
|
@ -106,28 +108,10 @@ minetest.register_tool(
|
||||||
|
|
||||||
-- Toolranks
|
-- Toolranks
|
||||||
if minetest.get_modpath("toolranks") then
|
if minetest.get_modpath("toolranks") then
|
||||||
|
toolranks.add_tool("nalc:pick_gold")
|
||||||
minetest.override_item(
|
toolranks.add_tool("nalc:shovel_gold")
|
||||||
"nalc:pick_gold",
|
toolranks.add_tool("nalc:axe_gold")
|
||||||
{
|
toolranks.add_tool("nalc:sword_gold")
|
||||||
original_description = "Golden Pickaxe",
|
|
||||||
description = toolranks.create_description("Golden Pickaxe", 0, 1),
|
|
||||||
after_use = toolranks.new_afteruse
|
|
||||||
})
|
|
||||||
minetest.override_item(
|
|
||||||
"nalc:axe_gold",
|
|
||||||
{
|
|
||||||
original_description = "Golden Axe",
|
|
||||||
description = toolranks.create_description("Golden Axe", 0, 1),
|
|
||||||
after_use = toolranks.new_afteruse
|
|
||||||
})
|
|
||||||
minetest.override_item(
|
|
||||||
"nalc:shovel_gold",
|
|
||||||
{
|
|
||||||
original_description = "Golden Shovel",
|
|
||||||
description = toolranks.create_description("Golden Shovel", 0, 1),
|
|
||||||
after_use = toolranks.new_afteruse
|
|
||||||
})
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Aliases
|
-- Aliases
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
local S = minetest.get_translator("nalc_doors")
|
||||||
|
|
||||||
-- Register MFF doors
|
-- Register MFF doors
|
||||||
|
|
||||||
-- doors tin MFF
|
-- doors tin MFF
|
||||||
|
@ -5,9 +7,9 @@ doors.register(
|
||||||
"door_tin",
|
"door_tin",
|
||||||
{
|
{
|
||||||
tiles = { "doors_door_tin.png" },
|
tiles = { "doors_door_tin.png" },
|
||||||
description = "Tin Door",
|
description = S("Tin Door"),
|
||||||
inventory_image = "doors_item_tin.png",
|
inventory_image = "doors_item_tin.png",
|
||||||
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
|
groups = {node=1,snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
|
||||||
protected = true,
|
protected = true,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
sunlight = false,
|
sunlight = false,
|
||||||
|
@ -24,11 +26,13 @@ if minetest.get_modpath("darkage") then
|
||||||
"door_prison",
|
"door_prison",
|
||||||
{
|
{
|
||||||
tiles = { "doors_door_prison.png" },
|
tiles = { "doors_door_prison.png" },
|
||||||
description = "Prison Door",
|
description = S("Prison Door"),
|
||||||
inventory_image = "doors_item_prison.png",
|
inventory_image = "doors_item_prison.png",
|
||||||
groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
|
groups = {node=1,snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
|
||||||
protected = true,
|
protected = true,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
|
sound_open = "doors_steel_door_open",
|
||||||
|
sound_close = "doors_steel_door_close",
|
||||||
recipe = {
|
recipe = {
|
||||||
{"darkage:iron_stick", "darkage:iron_stick"},
|
{"darkage:iron_stick", "darkage:iron_stick"},
|
||||||
{"darkage:iron_stick", "darkage:iron_stick"},
|
{"darkage:iron_stick", "darkage:iron_stick"},
|
||||||
|
@ -43,9 +47,9 @@ if minetest.get_modpath("dye") then
|
||||||
"doors:door_gardengate_white",
|
"doors:door_gardengate_white",
|
||||||
{
|
{
|
||||||
tiles = { "doors_door_gardengate_white.png" },
|
tiles = { "doors_door_gardengate_white.png" },
|
||||||
description = "Garden Gate White Door",
|
description = S("Garden Gate White Door"),
|
||||||
inventory_image = "doors_item_gardengate_white.png",
|
inventory_image = "doors_item_gardengate_white.png",
|
||||||
groups = {choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
|
groups = {node=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
recipe = {
|
recipe = {
|
||||||
{"dye:white", "group:stick", ""},
|
{"dye:white", "group:stick", ""},
|
||||||
|
@ -211,12 +215,18 @@ function _doors.door_toggle(pos, node, clicker)
|
||||||
end
|
end
|
||||||
|
|
||||||
local dir = node.param2
|
local dir = node.param2
|
||||||
minetest.swap_node(
|
|
||||||
pos,
|
-- It's possible param2 is messed up, so, validate before using
|
||||||
{
|
-- the input data. This indicates something may have rotated
|
||||||
name = name .. transform[state + 1][dir+1].v,
|
-- the door, even though that is not supported.
|
||||||
param2 = transform[state + 1][dir+1].param2
|
if not transform[state + 1] or not transform[state + 1][dir + 1] then
|
||||||
})
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.swap_node(pos, {
|
||||||
|
name = name .. transform[state + 1][dir+1].v,
|
||||||
|
param2 = transform[state + 1][dir+1].param2
|
||||||
|
})
|
||||||
meta:set_int("state", state)
|
meta:set_int("state", state)
|
||||||
|
|
||||||
--MFF double porte
|
--MFF double porte
|
||||||
|
@ -237,14 +247,20 @@ function _doors.door_toggle(pos, node, clicker)
|
||||||
-- /double porte
|
-- /double porte
|
||||||
|
|
||||||
if state % 2 == 0 then
|
if state % 2 == 0 then
|
||||||
minetest.sound_play(def.door.sounds[1], {pos = pos, gain = 0.3, max_hear_distance = 10})
|
minetest.sound_play(def.door.sounds[1],
|
||||||
|
{pos = pos, gain = def.door.gains[1], max_hear_distance = 10}, true)
|
||||||
else
|
else
|
||||||
minetest.sound_play(def.door.sounds[2], {pos = pos, gain = 0.3, max_hear_distance = 10})
|
minetest.sound_play(def.door.sounds[2],
|
||||||
|
{pos = pos, gain = def.door.gains[2], max_hear_distance = 10}, true)
|
||||||
end
|
end
|
||||||
|
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local old_doors_toggle = doors.door_toggle -- unused now
|
||||||
|
doors.door_toggle = _doors.door_toggle
|
||||||
|
|
||||||
local function on_place_node(place_to, newnode, placer, oldnode, itemstack, pointed_thing)
|
local function on_place_node(place_to, newnode, placer, oldnode, itemstack, pointed_thing)
|
||||||
-- Run script hook
|
-- Run script hook
|
||||||
for _, callback in ipairs(minetest.registered_on_placenodes) do
|
for _, callback in ipairs(minetest.registered_on_placenodes) do
|
||||||
|
@ -274,6 +290,70 @@ local function can_dig_door(pos, digger)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
local function on_skeleton_key_use(pos, player, newsecret)
|
||||||
|
replace_old_owner_information(pos)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local owner = meta:get_string("owner")
|
||||||
|
local pname = player:get_player_name()
|
||||||
|
|
||||||
|
-- verify placer is owner of lockable door
|
||||||
|
if owner ~= pname then
|
||||||
|
minetest.record_protection_violation(pos, pname)
|
||||||
|
minetest.chat_send_player(pname, S("You do not own this locked door."))
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
local secret = meta:get_string("key_lock_secret")
|
||||||
|
if secret == "" then
|
||||||
|
secret = newsecret
|
||||||
|
meta:set_string("key_lock_secret", secret)
|
||||||
|
|
||||||
|
--MFF double porte
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
local def = minetest.registered_nodes[node.name]
|
||||||
|
local b = string.sub(node.name, -1)
|
||||||
|
local dir = node.param2
|
||||||
|
local state = meta:get_string("state")
|
||||||
|
if state == "" then
|
||||||
|
if node.name:sub(-2) == "_b" then
|
||||||
|
state = 2
|
||||||
|
else
|
||||||
|
state = 0
|
||||||
|
end
|
||||||
|
else
|
||||||
|
state = tonumber(state)
|
||||||
|
end
|
||||||
|
local pos2 = get_double_doors(pos, dir, state, b)
|
||||||
|
if pos2 then
|
||||||
|
local node2 = minetest.get_node_or_nil(pos2)
|
||||||
|
if node2 and string.sub(node2.name, 0, -3) == string.sub(node.name, 0, -3) then
|
||||||
|
if b ~= string.sub(node2.name, -1) then
|
||||||
|
local state2 = minetest.get_meta(pos2):get_int("state")
|
||||||
|
if (state % 2) == (state2 % 2) then
|
||||||
|
local meta2 = minetest.get_meta(pos2)
|
||||||
|
meta2:set_string("key_lock_secret", secret)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- /double porte
|
||||||
|
end
|
||||||
|
|
||||||
|
return secret, S("a locked door"), owner
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
-- / rewrite function of default protected doors, keys open double doors
|
||||||
|
minetest.register_on_mods_loaded(function()
|
||||||
|
for n in pairs(doors.registered_doors) do
|
||||||
|
local def = minetest.registered_nodes[n]
|
||||||
|
if def and def.on_skeleton_key_use then
|
||||||
|
def.on_skeleton_key_use = on_skeleton_key_use
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
|
||||||
-- door 3 nodes
|
-- door 3 nodes
|
||||||
function doors.register3(name, def)
|
function doors.register3(name, def)
|
||||||
if not name:find(":") then
|
if not name:find(":") then
|
||||||
|
@ -281,155 +361,150 @@ function doors.register3(name, def)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- replace old doors of this type automatically
|
-- replace old doors of this type automatically
|
||||||
minetest.register_lbm(
|
minetest.register_lbm({
|
||||||
{
|
name = ":doors:replace_" .. name:gsub(":", "_"),
|
||||||
name = ":doors:replace_" .. name:gsub(":", "_"),
|
nodenames = {name.."_b_1", name.."_b_2"},
|
||||||
nodenames = {name.."_b_1", name.."_b_2"},
|
action = function(pos, node)
|
||||||
action = function(pos, node)
|
local l = tonumber(node.name:sub(-1))
|
||||||
local l = tonumber(node.name:sub(-1))
|
local meta = minetest.get_meta(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local h = meta:get_int("right") + 1
|
||||||
local h = meta:get_int("right") + 1
|
local p2 = node.param2
|
||||||
local p2 = node.param2
|
local replace = {
|
||||||
local replace = {
|
{{type = "a", state = 0}, {type = "a", state = 3}},
|
||||||
{{type = "a", state = 0}, {type = "a", state = 3}},
|
{{type = "b", state = 1}, {type = "b", state = 2}}
|
||||||
{{type = "b", state = 1}, {type = "b", state = 2}}
|
}
|
||||||
}
|
local new = replace[l][h]
|
||||||
local new = replace[l][h]
|
-- retain infotext and doors_owner fields
|
||||||
-- retain infotext and doors_owner fields
|
minetest.swap_node(pos, {name = name .. "_" .. new.type, param2 = p2})
|
||||||
minetest.swap_node(pos, {name = name .. "_" .. new.type, param2 = p2})
|
meta:set_int("state", new.state)
|
||||||
meta:set_int("state", new.state)
|
-- properly place doors:hidden at the right spot
|
||||||
-- properly place doors:hidden at the right spot
|
local p3 = p2
|
||||||
local p3 = p2
|
if new.state >= 2 then
|
||||||
|
p3 = (p3 + 3) % 4
|
||||||
|
end
|
||||||
|
if new.state % 2 == 1 then
|
||||||
if new.state >= 2 then
|
if new.state >= 2 then
|
||||||
|
p3 = (p3 + 1) % 4
|
||||||
|
else
|
||||||
p3 = (p3 + 3) % 4
|
p3 = (p3 + 3) % 4
|
||||||
end
|
end
|
||||||
if new.state % 2 == 1 then
|
|
||||||
if new.state >= 2 then
|
|
||||||
p3 = (p3 + 1) % 4
|
|
||||||
else
|
|
||||||
p3 = (p3 + 3) % 4
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- wipe meta on top node as it's unused
|
|
||||||
minetest.set_node(
|
|
||||||
{x = pos.x, y = pos.y + 1, z = pos.z},
|
|
||||||
{name = "doors:hidden", param2 = p3}
|
|
||||||
)
|
|
||||||
minetest.set_node(
|
|
||||||
{x = pos.x, y = pos.y + 2, z = pos.z},
|
|
||||||
{name = "doors:hidden", param2 = p3}
|
|
||||||
)
|
|
||||||
end
|
end
|
||||||
})
|
-- wipe meta on top node as it's unused
|
||||||
|
minetest.set_node({x = pos.x, y = pos.y + 1, z = pos.z},
|
||||||
|
{name = "doors:hidden", param2 = p3})
|
||||||
|
minetest.set_node({x = pos.x, y = pos.y + 2, z = pos.z},
|
||||||
|
{name = "doors:hidden", param2 = p3})
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craftitem(
|
minetest.register_craftitem(":" .. name, {
|
||||||
":" .. name,
|
description = def.description,
|
||||||
{
|
inventory_image = def.inventory_image,
|
||||||
description = def.description,
|
groups = table.copy(def.groups),
|
||||||
inventory_image = def.inventory_image,
|
|
||||||
groups = table.copy(def.groups),
|
|
||||||
|
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
local pos
|
local pos
|
||||||
|
|
||||||
if not pointed_thing.type == "node" then
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
local node = minetest.get_node(pointed_thing.under)
|
|
||||||
local pdef = minetest.registered_nodes[node.name]
|
|
||||||
if pdef and pdef.on_rightclick and
|
|
||||||
not placer:get_player_control().sneak then
|
|
||||||
return pdef.on_rightclick(pointed_thing.under,
|
|
||||||
node, placer, itemstack, pointed_thing)
|
|
||||||
end
|
|
||||||
|
|
||||||
if pdef and pdef.buildable_to then
|
|
||||||
pos = pointed_thing.under
|
|
||||||
else
|
|
||||||
pos = pointed_thing.above
|
|
||||||
node = minetest.get_node(pos)
|
|
||||||
pdef = minetest.registered_nodes[node.name]
|
|
||||||
if not pdef or not pdef.buildable_to then
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
|
||||||
local top_node = minetest.get_node_or_nil(above)
|
|
||||||
local topdef = top_node and minetest.registered_nodes[top_node.name]
|
|
||||||
|
|
||||||
if not topdef or not topdef.buildable_to then
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
local above2 = { x = pos.x, y = pos.y + 2, z = pos.z }
|
|
||||||
local top_node2 = minetest.get_node_or_nil(above2)
|
|
||||||
local topdef2 = top_node2 and minetest.registered_nodes[top_node2.name]
|
|
||||||
|
|
||||||
if not topdef2 or not topdef2.buildable_to then
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
local pn = placer:get_player_name()
|
|
||||||
if minetest.is_protected(pos, pn) or minetest.is_protected(above, pn) or minetest.is_protected(above2, pn) then
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
local dir = minetest.dir_to_facedir(placer:get_look_dir())
|
|
||||||
|
|
||||||
local ref = {
|
|
||||||
{x = -1, y = 0, z = 0},
|
|
||||||
{x = 0, y = 0, z = 1},
|
|
||||||
{x = 1, y = 0, z = 0},
|
|
||||||
{x = 0, y = 0, z = -1},
|
|
||||||
}
|
|
||||||
|
|
||||||
local aside = {
|
|
||||||
x = pos.x + ref[dir + 1].x,
|
|
||||||
y = pos.y + ref[dir + 1].y,
|
|
||||||
z = pos.z + ref[dir + 1].z,
|
|
||||||
}
|
|
||||||
|
|
||||||
local state = 0
|
|
||||||
if minetest.get_item_group(minetest.get_node(aside).name, "door") == 1 then
|
|
||||||
state = state + 2
|
|
||||||
minetest.set_node(pos, {name = name .. "_b", param2 = dir})
|
|
||||||
minetest.set_node(above, {name = "doors:hidden", param2 = (dir + 3) % 4})
|
|
||||||
minetest.set_node(above2, {name = "doors:hidden", param2 = (dir + 3) % 4})
|
|
||||||
else
|
|
||||||
minetest.set_node(pos, {name = name .. "_a", param2 = dir})
|
|
||||||
minetest.set_node(above, {name = "doors:hidden", param2 = dir})
|
|
||||||
minetest.set_node(above2, {name = "doors:hidden", param2 = dir})
|
|
||||||
end
|
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
meta:set_int("state", state)
|
|
||||||
|
|
||||||
if def.protected then
|
|
||||||
meta:set_string("owner", pn)
|
|
||||||
meta:set_string("infotext", "Owned by " .. pn)
|
|
||||||
end
|
|
||||||
|
|
||||||
if not (creative and creative.is_enabled_for and creative.is_enabled_for(pn)) then
|
|
||||||
itemstack:take_item()
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.sound_play(def.sounds.place, {pos = pos})
|
|
||||||
|
|
||||||
on_place_node(pos, minetest.get_node(pos), placer, node, itemstack, pointed_thing)
|
|
||||||
|
|
||||||
|
if pointed_thing.type ~= "node" then
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
})
|
|
||||||
|
local doorname = itemstack:get_name()
|
||||||
|
local node = minetest.get_node(pointed_thing.under)
|
||||||
|
local pdef = minetest.registered_nodes[node.name]
|
||||||
|
if pdef and pdef.on_rightclick and
|
||||||
|
not (placer and placer:is_player() and
|
||||||
|
placer:get_player_control().sneak) then
|
||||||
|
return pdef.on_rightclick(pointed_thing.under,
|
||||||
|
node, placer, itemstack, pointed_thing)
|
||||||
|
end
|
||||||
|
|
||||||
|
if pdef and pdef.buildable_to then
|
||||||
|
pos = pointed_thing.under
|
||||||
|
else
|
||||||
|
pos = pointed_thing.above
|
||||||
|
node = minetest.get_node(pos)
|
||||||
|
pdef = minetest.registered_nodes[node.name]
|
||||||
|
if not pdef or not pdef.buildable_to then
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||||
|
local top_node = minetest.get_node_or_nil(above)
|
||||||
|
local topdef = top_node and minetest.registered_nodes[top_node.name]
|
||||||
|
|
||||||
|
if not topdef or not topdef.buildable_to then
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
local above2 = { x = pos.x, y = pos.y + 2, z = pos.z }
|
||||||
|
local top_node2 = minetest.get_node_or_nil(above2)
|
||||||
|
local topdef2 = top_node2 and minetest.registered_nodes[top_node2.name]
|
||||||
|
|
||||||
|
if not topdef2 or not topdef2.buildable_to then
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
local pn = placer and placer:get_player_name() or ""
|
||||||
|
if minetest.is_protected(pos, pn) or minetest.is_protected(above, pn) or minetest.is_protected(above2, pn) then
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
local dir = placer and minetest.dir_to_facedir(placer:get_look_dir()) or 0
|
||||||
|
|
||||||
|
local ref = {
|
||||||
|
{x = -1, y = 0, z = 0},
|
||||||
|
{x = 0, y = 0, z = 1},
|
||||||
|
{x = 1, y = 0, z = 0},
|
||||||
|
{x = 0, y = 0, z = -1},
|
||||||
|
}
|
||||||
|
|
||||||
|
local aside = {
|
||||||
|
x = pos.x + ref[dir + 1].x,
|
||||||
|
y = pos.y + ref[dir + 1].y,
|
||||||
|
z = pos.z + ref[dir + 1].z,
|
||||||
|
}
|
||||||
|
|
||||||
|
local state = 0
|
||||||
|
if minetest.get_item_group(minetest.get_node(aside).name, "door") == 1 then
|
||||||
|
state = state + 2
|
||||||
|
minetest.set_node(pos, {name = doorname .. "_b", param2 = dir})
|
||||||
|
minetest.set_node(above, {name = "doors:hidden", param2 = (dir + 3) % 4})
|
||||||
|
minetest.set_node(above2, {name = "doors:hidden", param2 = (dir + 3) % 4})
|
||||||
|
else
|
||||||
|
minetest.set_node(pos, {name = name .. "_a", param2 = dir})
|
||||||
|
minetest.set_node(above, {name = "doors:hidden", param2 = dir})
|
||||||
|
minetest.set_node(above2, {name = "doors:hidden", param2 = dir})
|
||||||
|
end
|
||||||
|
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
meta:set_int("state", state)
|
||||||
|
|
||||||
|
if def.protected then
|
||||||
|
meta:set_string("owner", pn)
|
||||||
|
meta:set_string("infotext", def.description .. "\n" .. S("Owned by @1", pn))
|
||||||
|
end
|
||||||
|
|
||||||
|
if not (creative and creative.is_enabled_for and creative.is_enabled_for(pn)) then
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.sound_play(def.sounds.place, {pos = pos}, true)
|
||||||
|
|
||||||
|
on_place_node(pos, minetest.get_node(pos),
|
||||||
|
placer, node, itemstack, pointed_thing)
|
||||||
|
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
})
|
||||||
def.inventory_image = nil
|
def.inventory_image = nil
|
||||||
|
|
||||||
if def.recipe then
|
if def.recipe then
|
||||||
minetest.register_craft(
|
minetest.register_craft({
|
||||||
{
|
output = name,
|
||||||
output = name,
|
recipe = def.recipe,
|
||||||
recipe = def.recipe,
|
})
|
||||||
})
|
|
||||||
end
|
end
|
||||||
def.recipe = nil
|
def.recipe = nil
|
||||||
|
|
||||||
|
@ -445,24 +520,36 @@ function doors.register3(name, def)
|
||||||
def.sound_close = "doors_door_close"
|
def.sound_close = "doors_door_close"
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if not def.gain_open then
|
||||||
|
def.gain_open = 0.3
|
||||||
|
end
|
||||||
|
|
||||||
|
if not def.gain_close then
|
||||||
|
def.gain_close = 0.3
|
||||||
|
end
|
||||||
|
|
||||||
def.groups.not_in_creative_inventory = 1
|
def.groups.not_in_creative_inventory = 1
|
||||||
def.groups.door = 1
|
def.groups.door = 1
|
||||||
def.drop = name
|
def.drop = name
|
||||||
def.door = {
|
def.door = {
|
||||||
name = name,
|
name = name,
|
||||||
sounds = { def.sound_close, def.sound_open },
|
sounds = {def.sound_close, def.sound_open},
|
||||||
|
gains = {def.gain_close, def.gain_open},
|
||||||
}
|
}
|
||||||
|
if not def.on_rightclick then
|
||||||
def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||||
_doors.door_toggle(pos, node, clicker)
|
_doors.door_toggle(pos, node, clicker)
|
||||||
return itemstack
|
return itemstack
|
||||||
|
end
|
||||||
end
|
end
|
||||||
def.after_dig_node = function(pos, node, meta, digger)
|
def.after_dig_node = function(pos, node, meta, digger)
|
||||||
minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
|
minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z})
|
||||||
minetest.remove_node({x = pos.x, y = pos.y + 2, z = pos.z})
|
minetest.remove_node({x = pos.x, y = pos.y + 2, z = pos.z})
|
||||||
minetest.check_for_falling({x = pos.x, y = pos.y + 2, z = pos.z})
|
minetest.check_for_falling({x = pos.x, y = pos.y + 2, z = pos.z})
|
||||||
end
|
end
|
||||||
def.on_rotate = false
|
def.on_rotate = function(pos, node, user, mode, new_param2)
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
if def.protected then
|
if def.protected then
|
||||||
def.can_dig = can_dig_door
|
def.can_dig = can_dig_door
|
||||||
|
@ -471,27 +558,9 @@ function doors.register3(name, def)
|
||||||
local door = doors.get(pos)
|
local door = doors.get(pos)
|
||||||
door:toggle(player)
|
door:toggle(player)
|
||||||
end
|
end
|
||||||
def.on_skeleton_key_use = function(pos, player, newsecret)
|
def.on_skeleton_key_use = on_skeleton_key_use
|
||||||
replace_old_owner_information(pos)
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local owner = meta:get_string("owner")
|
|
||||||
local pname = player:get_player_name()
|
|
||||||
|
|
||||||
-- verify placer is owner of lockable door
|
def.node_dig_prediction = ""
|
||||||
if owner ~= pname then
|
|
||||||
minetest.record_protection_violation(pos, pname)
|
|
||||||
minetest.chat_send_player(pname, "You do not own this locked door.")
|
|
||||||
return nil
|
|
||||||
end
|
|
||||||
|
|
||||||
local secret = meta:get_string("key_lock_secret")
|
|
||||||
if secret == "" then
|
|
||||||
secret = newsecret
|
|
||||||
meta:set_string("key_lock_secret", secret)
|
|
||||||
end
|
|
||||||
|
|
||||||
return secret, "a locked door", owner
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
def.on_blast = function(pos, intensity)
|
def.on_blast = function(pos, intensity)
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
|
@ -516,24 +585,35 @@ function doors.register3(name, def)
|
||||||
def.buildable_to = false
|
def.buildable_to = false
|
||||||
def.selection_box = {type = "fixed", fixed = {-1/2,-1/2,-1/2,1/2,2.5,-6/16}}
|
def.selection_box = {type = "fixed", fixed = {-1/2,-1/2,-1/2,1/2,2.5,-6/16}}
|
||||||
def.collision_box = {type = "fixed", fixed = {-1/2,-1/2,-1/2,1/2,2.5,-6/16}}
|
def.collision_box = {type = "fixed", fixed = {-1/2,-1/2,-1/2,1/2,2.5,-6/16}}
|
||||||
|
def.use_texture_alpha = def.use_texture_alpha or "clip"
|
||||||
|
|
||||||
def.mesh = "door3_a.obj"
|
def.mesh = "door3_a.obj"
|
||||||
minetest.register_node(":" .. name .. "_a", def)
|
minetest.register_node(":" .. name .. "_a", table.copy(def))
|
||||||
|
|
||||||
def.mesh = "door3_b.obj"
|
def.mesh = "door3_b.obj"
|
||||||
minetest.register_node(":" .. name .. "_b", def)
|
minetest.register_node(":" .. name .. "_b", table.copy(def))
|
||||||
|
|
||||||
|
def.mesh = "door3_b.obj"
|
||||||
|
minetest.register_node(":" .. name .. "_c", table.copy(def))
|
||||||
|
|
||||||
|
def.mesh = "door3_a.obj"
|
||||||
|
minetest.register_node(":" .. name .. "_d", table.copy(def))
|
||||||
|
|
||||||
_doors.registered_doors3[name .. "_a"] = true
|
_doors.registered_doors3[name .. "_a"] = true
|
||||||
_doors.registered_doors3[name .. "_b"] = true
|
_doors.registered_doors3[name .. "_b"] = true
|
||||||
|
_doors.registered_doors3[name .. "_c"] = true
|
||||||
|
_doors.registered_doors3[name .. "_d"] = true
|
||||||
end
|
end
|
||||||
|
|
||||||
doors.register3(
|
doors.register3(
|
||||||
"door3_wood",
|
"door3_wood",
|
||||||
{
|
{
|
||||||
tiles = {{ name = "doors_door3_wood.png", backface_culling = true }},
|
tiles = {{ name = "doors_door3_wood.png", backface_culling = true }},
|
||||||
description = "Wooden Door 3 Nodes",
|
description = S("Wooden Door 3 Nodes"),
|
||||||
inventory_image = "doors3_item_wood.png",
|
inventory_image = "doors3_item_wood.png",
|
||||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 },
|
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 },
|
||||||
|
gain_open = 0.06,
|
||||||
|
gain_close = 0.13,
|
||||||
recipe = {
|
recipe = {
|
||||||
{"", "", ""},
|
{"", "", ""},
|
||||||
{"", "doors:door_wood", ""},
|
{"", "doors:door_wood", ""},
|
||||||
|
@ -551,10 +631,10 @@ doors.register3(
|
||||||
"door3_steel",
|
"door3_steel",
|
||||||
{
|
{
|
||||||
tiles = {{ name = "doors_door3_steel.png", backface_culling = true }},
|
tiles = {{ name = "doors_door3_steel.png", backface_culling = true }},
|
||||||
description = "Steel Door 3 Nodes",
|
description = S("Steel Door 3 Nodes"),
|
||||||
inventory_image = "doors3_item_steel.png",
|
inventory_image = "doors3_item_steel.png",
|
||||||
protected = true,
|
protected = true,
|
||||||
groups = {cracky = 1, level = 2},
|
groups = {node = 1, cracky = 1, level = 2},
|
||||||
sounds = default.node_sound_metal_defaults(),
|
sounds = default.node_sound_metal_defaults(),
|
||||||
sound_open = "doors_steel_door_open",
|
sound_open = "doors_steel_door_open",
|
||||||
sound_close = "doors_steel_door_close",
|
sound_close = "doors_steel_door_close",
|
||||||
|
@ -575,9 +655,9 @@ doors.register3(
|
||||||
"door3_glass",
|
"door3_glass",
|
||||||
{
|
{
|
||||||
tiles = { "doors_door3_glass.png"},
|
tiles = { "doors_door3_glass.png"},
|
||||||
description = "Glass Door 3 Nodes",
|
description = S("Glass Door 3 Nodes"),
|
||||||
inventory_image = "doors3_item_glass.png",
|
inventory_image = "doors3_item_glass.png",
|
||||||
groups = {cracky=3, oddly_breakable_by_hand=3},
|
groups = {node=1, cracky=3, oddly_breakable_by_hand=3},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
sound_open = "doors_glass_door_open",
|
sound_open = "doors_glass_door_open",
|
||||||
sound_close = "doors_glass_door_close",
|
sound_close = "doors_glass_door_close",
|
||||||
|
@ -598,9 +678,9 @@ doors.register3(
|
||||||
"door3_obsidian_glass",
|
"door3_obsidian_glass",
|
||||||
{
|
{
|
||||||
tiles = { "doors_door3_obsidian_glass.png" },
|
tiles = { "doors_door3_obsidian_glass.png" },
|
||||||
description = "Obsidian Glass Door 3 Nodes",
|
description = S("Obsidian Glass Door 3 Nodes"),
|
||||||
inventory_image = "doors3_item_obsidian_glass.png",
|
inventory_image = "doors3_item_obsidian_glass.png",
|
||||||
groups = {cracky=3},
|
groups = {node=1,cracky=3},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
sound_open = "doors_glass_door_open",
|
sound_open = "doors_glass_door_open",
|
||||||
sound_close = "doors_glass_door_close",
|
sound_close = "doors_glass_door_close",
|
||||||
|
@ -623,9 +703,9 @@ if minetest.get_modpath("cherry_tree") then
|
||||||
"door3_cherry",
|
"door3_cherry",
|
||||||
{
|
{
|
||||||
tiles = { "doors_door3_cherry.png" },
|
tiles = { "doors_door3_cherry.png" },
|
||||||
description = "Cherry Door 3 Nodes",
|
description = S("Cherry Door 3 Nodes"),
|
||||||
inventory_image = "doors3_item_cherry.png",
|
inventory_image = "doors3_item_cherry.png",
|
||||||
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=2, door=1},
|
groups = {node=1, choppy=2, oddly_breakable_by_hand=2, flammable=2, door=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
recipe = {
|
recipe = {
|
||||||
{"", "", ""},
|
{"", "", ""},
|
||||||
|
@ -655,10 +735,10 @@ if minetest.get_modpath("darkage") then
|
||||||
"door3_prison",
|
"door3_prison",
|
||||||
{
|
{
|
||||||
tiles = { "doors_door3_prison.png" },
|
tiles = { "doors_door3_prison.png" },
|
||||||
description = "Prison Door 3 Nodes",
|
description = S("Prison Door 3 Nodes"),
|
||||||
inventory_image = "doors3_item_prison.png",
|
inventory_image = "doors3_item_prison.png",
|
||||||
protected = true,
|
protected = true,
|
||||||
groups = {cracky = 1, level = 2},
|
groups = {node = 1, cracky = 1, level = 2},
|
||||||
sounds = default.node_sound_metal_defaults(),
|
sounds = default.node_sound_metal_defaults(),
|
||||||
sound_open = "doors_steel_door_open",
|
sound_open = "doors_steel_door_open",
|
||||||
sound_close = "doors_steel_door_close",
|
sound_close = "doors_steel_door_close",
|
||||||
|
|
15
nalc_doors/locale/nalc_doors.fr.tr
Normal file
15
nalc_doors/locale/nalc_doors.fr.tr
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
# textdomain: nalc_doors
|
||||||
|
|
||||||
|
|
||||||
|
Tin Door=Porte en étain
|
||||||
|
Prison Door=Porte de prison
|
||||||
|
Garden Gate White Door=Porte de jardin blanche
|
||||||
|
Owned by @1=Possédé par @1
|
||||||
|
You do not own this locked door.=Vous n'êtes pas propriétaire de cette porte verrouillée.
|
||||||
|
a locked door=une porte verrouillée
|
||||||
|
Wooden Door 3 Nodes=Porte en bois 3 nodes
|
||||||
|
Steel Door 3 Nodes=Porte en acier 3 nodes
|
||||||
|
Glass Door 3 Nodes=Porte vitrée 3 nodes
|
||||||
|
Obsidian Glass Door 3 Nodes=Porte vitrée en obsidienne 3 nodes
|
||||||
|
Cherry Door 3 Nodes=Porte en cerisier 3 nodes
|
||||||
|
Prison Door 3 Nodes=Porte de prison 3 nodes
|
15
nalc_doors/locale/template.txt
Normal file
15
nalc_doors/locale/template.txt
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
# textdomain: nalc_doors
|
||||||
|
|
||||||
|
|
||||||
|
Tin Door=
|
||||||
|
Prison Door=
|
||||||
|
Garden Gate White Door=
|
||||||
|
Owned by @1=
|
||||||
|
You do not own this locked door.=
|
||||||
|
a locked door=
|
||||||
|
Wooden Door 3 Nodes=
|
||||||
|
Steel Door 3 Nodes=
|
||||||
|
Glass Door 3 Nodes=
|
||||||
|
Obsidian Glass Door 3 Nodes=
|
||||||
|
Cherry Door 3 Nodes=
|
||||||
|
Prison Door 3 Nodes=
|
|
@ -1,5 +1,7 @@
|
||||||
|
local S = minetest.get_translator("nalc_flowers")
|
||||||
|
|
||||||
local lilypad_def = table.copy(minetest.registered_nodes["flowers:waterlily"])
|
local lilypad_def = table.copy(minetest.registered_nodes["flowers:waterlily"])
|
||||||
lilypad_def.description = "Lily Pad"
|
lilypad_def.description = S("Lily Pad")
|
||||||
lilypad_def.tiles = {"flowers_lily_pad.png"}
|
lilypad_def.tiles = {"flowers_lily_pad.png"}
|
||||||
lilypad_def.inventory_image = "flowers_lily_pad.png"
|
lilypad_def.inventory_image = "flowers_lily_pad.png"
|
||||||
lilypad_def.wield_image = "flowers_lily_pad.png"
|
lilypad_def.wield_image = "flowers_lily_pad.png"
|
||||||
|
@ -25,7 +27,7 @@ lilypad_def.on_place = function(itemstack, placer, pointed_thing)
|
||||||
itemstack:take_item()
|
itemstack:take_item()
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
minetest.chat_send_player(player_name, "Node is protected")
|
minetest.chat_send_player(player_name, S("Node is protected"))
|
||||||
minetest.record_protection_violation(pos, player_name)
|
minetest.record_protection_violation(pos, player_name)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
4
nalc_flowers/locale/nalc_flowers.fr.tr
Normal file
4
nalc_flowers/locale/nalc_flowers.fr.tr
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
# textdomain: nalc_flowers
|
||||||
|
|
||||||
|
Lily Pad=Nénuphar
|
||||||
|
Node is protected=Node protégé
|
4
nalc_flowers/locale/template.txt
Normal file
4
nalc_flowers/locale/template.txt
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
# textdomain: nalc_flowers
|
||||||
|
|
||||||
|
Lily Pad=
|
||||||
|
Node is protected=
|
|
@ -1,3 +1,5 @@
|
||||||
|
local S = minetest.get_translator("nalc_mediterranean")
|
||||||
|
|
||||||
-- Load tree's schematics
|
-- Load tree's schematics
|
||||||
--local schems_pin_parasol = assert(loadfile(minetest.get_modpath("nalc_mediterranean").."/schematics/pin_parasol.lua"))()
|
--local schems_pin_parasol = assert(loadfile(minetest.get_modpath("nalc_mediterranean").."/schematics/pin_parasol.lua"))()
|
||||||
--
|
--
|
||||||
|
@ -10,7 +12,7 @@
|
||||||
-- Mediterranean Dirt definition
|
-- Mediterranean Dirt definition
|
||||||
local dirt_data = table.copy(minetest.registered_nodes["default:dirt_with_dry_grass"])
|
local dirt_data = table.copy(minetest.registered_nodes["default:dirt_with_dry_grass"])
|
||||||
|
|
||||||
dirt_data.description = "Dirt with Mediterranean Grass"
|
dirt_data.description = S("Dirt with Mediterranean Grass")
|
||||||
dirt_data.tiles =
|
dirt_data.tiles =
|
||||||
{"default_dry_grass.png^[multiply:#8ACA00", "default_dirt.png",
|
{"default_dry_grass.png^[multiply:#8ACA00", "default_dirt.png",
|
||||||
{name = "default_dirt.png^(default_dry_grass_side.png^[multiply:#8ACA00)",
|
{name = "default_dirt.png^(default_dry_grass_side.png^[multiply:#8ACA00)",
|
||||||
|
@ -22,7 +24,7 @@ minetest.register_node("nalc_mediterranean:dirt_with_mediterranean_grass", dirt_
|
||||||
-- Mediterranean pine needles
|
-- Mediterranean pine needles
|
||||||
-- Pine Needles
|
-- Pine Needles
|
||||||
local needles_data = table.copy(minetest.registered_nodes["default:pine_needles"])
|
local needles_data = table.copy(minetest.registered_nodes["default:pine_needles"])
|
||||||
needles_data.description = "Mediterranean Pine Needles"
|
needles_data.description = S("Mediterranean Pine Needles")
|
||||||
needles_data.drop = {
|
needles_data.drop = {
|
||||||
max_items = 1,
|
max_items = 1,
|
||||||
items = {
|
items = {
|
||||||
|
@ -48,14 +50,14 @@ minetest.register_node("nalc_mediterranean:needles", needles_data)
|
||||||
|
|
||||||
-- Olive tree definition
|
-- Olive tree definition
|
||||||
local tree_data = table.copy(minetest.registered_nodes["default:tree"])
|
local tree_data = table.copy(minetest.registered_nodes["default:tree"])
|
||||||
tree_data.description = "Olive tree trunk"
|
tree_data.description = S("Olive tree trunk")
|
||||||
tree_data.tiles = {"default_tree_top.png", "default_tree_top.png", "default_pine_tree.png^[colorize:#8F8F8F6F"}
|
tree_data.tiles = {"default_tree_top.png", "default_tree_top.png", "default_pine_tree.png^[colorize:#8F8F8F6F"}
|
||||||
|
|
||||||
minetest.register_node("nalc_mediterranean:olive_tree", tree_data)
|
minetest.register_node("nalc_mediterranean:olive_tree", tree_data)
|
||||||
|
|
||||||
-- Mediterranean Olive leaves
|
-- Mediterranean Olive leaves
|
||||||
local leaves_data = table.copy(minetest.registered_nodes["default:leaves"])
|
local leaves_data = table.copy(minetest.registered_nodes["default:leaves"])
|
||||||
leaves_data.description = "Olive Leaves"
|
leaves_data.description = S("Olive Leaves")
|
||||||
leaves_data.tiles = {"feuilles_olivier.png"}
|
leaves_data.tiles = {"feuilles_olivier.png"}
|
||||||
leaves_data.special_tiles = {"feuilles_olivier.png"}
|
leaves_data.special_tiles = {"feuilles_olivier.png"}
|
||||||
leaves_data.drop = {
|
leaves_data.drop = {
|
||||||
|
@ -128,25 +130,25 @@ minetest.register_lbm({
|
||||||
local sapling_data = table.copy(minetest.registered_nodes["default:pine_sapling"])
|
local sapling_data = table.copy(minetest.registered_nodes["default:pine_sapling"])
|
||||||
|
|
||||||
local trees = {
|
local trees = {
|
||||||
{ description = "Umbrella Pine Sapling",
|
{ description = S("Umbrella Pine Sapling"),
|
||||||
sapling = "nalc_mediterranean:sapling_umbrella_pine",
|
sapling = "nalc_mediterranean:sapling_umbrella_pine",
|
||||||
minp = {x = -10, y = 1, z = -10},
|
minp = {x = -10, y = 1, z = -10},
|
||||||
maxp = {x = 10, y = 16, z = 10},
|
maxp = {x = 10, y = 16, z = 10},
|
||||||
texture = "default_pine_sapling.png",
|
texture = "default_pine_sapling.png",
|
||||||
},
|
},
|
||||||
{ description = "Maritime Pine Sapling",
|
{ description = S("Maritime Pine Sapling"),
|
||||||
sapling = "nalc_mediterranean:sapling_maritime_pine",
|
sapling = "nalc_mediterranean:sapling_maritime_pine",
|
||||||
minp = {x = -3, y = 1, z = -3},
|
minp = {x = -3, y = 1, z = -3},
|
||||||
maxp = {x = 3, y = 14, z = 3},
|
maxp = {x = 3, y = 14, z = 3},
|
||||||
texture = "default_pine_sapling.png",
|
texture = "default_pine_sapling.png",
|
||||||
},
|
},
|
||||||
{ description = "Cypress Sapling",
|
{ description = S("Cypress Sapling"),
|
||||||
sapling = "nalc_mediterranean:sapling_cypress",
|
sapling = "nalc_mediterranean:sapling_cypress",
|
||||||
minp = {x = -3, y = 1, z = -3},
|
minp = {x = -3, y = 1, z = -3},
|
||||||
maxp = {x = 3, y = 19, z = 3},
|
maxp = {x = 3, y = 19, z = 3},
|
||||||
texture = "default_pine_sapling.png",
|
texture = "default_pine_sapling.png",
|
||||||
},
|
},
|
||||||
{ description = "Olive Sapling",
|
{ description = S("Olive Sapling"),
|
||||||
sapling = "nalc_mediterranean:sapling_olive",
|
sapling = "nalc_mediterranean:sapling_olive",
|
||||||
minp = {x = -3, y = 1, z = -3},
|
minp = {x = -3, y = 1, z = -3},
|
||||||
maxp = {x = 3, y = 9, z = 3},
|
maxp = {x = 3, y = 9, z = 3},
|
||||||
|
|
10
nalc_mediterranean/locale/nalc_mediterranean.fr.tr
Normal file
10
nalc_mediterranean/locale/nalc_mediterranean.fr.tr
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
# textdomain: nalc_mediterranean
|
||||||
|
|
||||||
|
Dirt with Mediterranean Grass=Terre avec de l'herbe méditerranéenne
|
||||||
|
Mediterranean Pine Needles=Aiguilles de pin méditerranéen
|
||||||
|
Olive tree trunk=Tronc d'olivier
|
||||||
|
Olive Leaves=Feuilles d'olivier
|
||||||
|
Umbrella Pine Sapling=Pousse de pin parasol
|
||||||
|
Maritime Pine Sapling=Pousse de pin maritime
|
||||||
|
Cypress Sapling=Pousse de cyprès
|
||||||
|
Olive Sapling=Pousse d'olivier
|
10
nalc_mediterranean/locale/template.txt
Normal file
10
nalc_mediterranean/locale/template.txt
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
# textdomain: nalc_mediterranean
|
||||||
|
|
||||||
|
Dirt with Mediterranean Grass=
|
||||||
|
Mediterranean Pine Needles=
|
||||||
|
Olive tree trunk=
|
||||||
|
Olive Leaves=
|
||||||
|
Umbrella Pine Sapling=
|
||||||
|
Maritime Pine Sapling=
|
||||||
|
Cypress Sapling=
|
||||||
|
Olive Sapling=
|
|
@ -1,8 +1,10 @@
|
||||||
|
local S = minetest.get_translator("nalc_mobs")
|
||||||
|
|
||||||
-- scorched stuff
|
-- scorched stuff
|
||||||
minetest.register_craftitem(
|
minetest.register_craftitem(
|
||||||
":mobs:scorched_stuff",
|
":mobs:scorched_stuff",
|
||||||
{
|
{
|
||||||
description = "Scorched Stuff",
|
description = S("Scorched Stuff"),
|
||||||
inventory_image = "default_scorched_stuff.png",
|
inventory_image = "default_scorched_stuff.png",
|
||||||
})
|
})
|
||||||
|
|
||||||
|
@ -31,7 +33,7 @@ minetest.register_alias("default:scorched_stuff", "mobs:scorched_stuff")
|
||||||
minetest.register_tool(
|
minetest.register_tool(
|
||||||
":mobs:dungeon_master_sword",
|
":mobs:dungeon_master_sword",
|
||||||
{
|
{
|
||||||
description = "Dungeon Master's Blood Sword (Warrior)",
|
description = S("Dungeon Master's Blood Sword (Warrior)"),
|
||||||
inventory_image = "default_tool_dungeon_master_s_blood_sword.png",
|
inventory_image = "default_tool_dungeon_master_s_blood_sword.png",
|
||||||
tool_capabilities = {
|
tool_capabilities = {
|
||||||
full_punch_interval = 0.5,
|
full_punch_interval = 0.5,
|
||||||
|
@ -54,13 +56,7 @@ minetest.register_craft(
|
||||||
})
|
})
|
||||||
|
|
||||||
if minetest.get_modpath("toolranks") then
|
if minetest.get_modpath("toolranks") then
|
||||||
minetest.override_item(
|
toolranks.add_tool("mobs:dungeon_master_sword")
|
||||||
"mobs:dungeon_master_sword",
|
|
||||||
{
|
|
||||||
original_description = "Dungeon Master's Blood Sword",
|
|
||||||
description = toolranks.create_description("Dungeon Master's Blood Sword", 0, 1),
|
|
||||||
after_use = toolranks.new_afteruse
|
|
||||||
})
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_alias("nalc:dungeon_master_s_blood_sword", "mobs:dungeon_master_sword")
|
minetest.register_alias("nalc:dungeon_master_s_blood_sword", "mobs:dungeon_master_sword")
|
||||||
|
|
4
nalc_mobs/locale/nalc_mobs.fr.tr
Normal file
4
nalc_mobs/locale/nalc_mobs.fr.tr
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
# textdomain: nalc_mobs
|
||||||
|
|
||||||
|
Scorched Stuff=Chose brûlée
|
||||||
|
Dungeon Master's Blood Sword (Warrior)=Épée de sang du maître du donjon (Guerrier)
|
4
nalc_mobs/locale/template.txt
Normal file
4
nalc_mobs/locale/template.txt
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
# textdomain: nalc_mobs
|
||||||
|
|
||||||
|
Scorched Stuff=
|
||||||
|
Dungeon Master's Blood Sword (Warrior)=
|
|
@ -1,3 +1,5 @@
|
||||||
|
local S = minetest.get_translator("nalc_moognu")
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "fuel",
|
type = "fuel",
|
||||||
recipe = "nyancat:nyancat",
|
recipe = "nyancat:nyancat",
|
||||||
|
@ -56,7 +58,7 @@ minetest.register_craft(
|
||||||
minetest.register_tool(
|
minetest.register_tool(
|
||||||
":nalc:pick_nyan",
|
":nalc:pick_nyan",
|
||||||
{
|
{
|
||||||
description = "Nyan Pickaxe",
|
description = S("Nyan Pickaxe"),
|
||||||
inventory_image = "default_tool_nyanpick.png",
|
inventory_image = "default_tool_nyanpick.png",
|
||||||
tool_capabilities = {
|
tool_capabilities = {
|
||||||
full_punch_interval = 0.9,
|
full_punch_interval = 0.9,
|
||||||
|
@ -72,7 +74,7 @@ minetest.register_tool(
|
||||||
minetest.register_tool(
|
minetest.register_tool(
|
||||||
":nalc:shovel_nyan",
|
":nalc:shovel_nyan",
|
||||||
{
|
{
|
||||||
description = "Nyan Shovel",
|
description = S("Nyan Shovel"),
|
||||||
inventory_image = "default_tool_nyanshovel.png",
|
inventory_image = "default_tool_nyanshovel.png",
|
||||||
wield_image = "default_tool_nyanshovel.png^[transformR90",
|
wield_image = "default_tool_nyanshovel.png^[transformR90",
|
||||||
tool_capabilities = {
|
tool_capabilities = {
|
||||||
|
@ -88,7 +90,7 @@ minetest.register_tool(
|
||||||
minetest.register_tool(
|
minetest.register_tool(
|
||||||
":nalc:axe_nyan",
|
":nalc:axe_nyan",
|
||||||
{
|
{
|
||||||
description = "Nyan Axe",
|
description = S("Nyan Axe"),
|
||||||
inventory_image = "default_tool_nyanaxe.png",
|
inventory_image = "default_tool_nyanaxe.png",
|
||||||
tool_capabilities = {
|
tool_capabilities = {
|
||||||
full_punch_interval = 1.2,
|
full_punch_interval = 1.2,
|
||||||
|
@ -104,7 +106,7 @@ minetest.register_tool(
|
||||||
minetest.register_tool(
|
minetest.register_tool(
|
||||||
":nalc:sword_nyan",
|
":nalc:sword_nyan",
|
||||||
{
|
{
|
||||||
description = "Nyan Sword",
|
description = S("Nyan Sword"),
|
||||||
inventory_image = "default_tool_nyansword.png",
|
inventory_image = "default_tool_nyansword.png",
|
||||||
tool_capabilities = {
|
tool_capabilities = {
|
||||||
full_punch_interval = 0.65,
|
full_punch_interval = 0.65,
|
||||||
|
@ -123,27 +125,10 @@ minetest.register_alias("default:sword_nyan", "nalc:sword_nyan")
|
||||||
|
|
||||||
-- Toolranks
|
-- Toolranks
|
||||||
if minetest.get_modpath("toolranks") then
|
if minetest.get_modpath("toolranks") then
|
||||||
minetest.override_item(
|
toolranks.add_tool("nalc:pick_nyan")
|
||||||
"nalc:pick_nyan",
|
toolranks.add_tool("nalc:axe_nyan")
|
||||||
{
|
toolranks.add_tool("nalc:shovel_nyan")
|
||||||
original_description = "Nyan Pickaxe",
|
toolranks.add_tool("nalc:sword_nyan")
|
||||||
description = toolranks.create_description("Nyan Pickaxe", 0, 1),
|
|
||||||
after_use = toolranks.new_afteruse
|
|
||||||
})
|
|
||||||
minetest.override_item(
|
|
||||||
"nalc:axe_nyan",
|
|
||||||
{
|
|
||||||
original_description = "Nyan Axe",
|
|
||||||
description = toolranks.create_description("Nyan Axe", 0, 1),
|
|
||||||
after_use = toolranks.new_afteruse
|
|
||||||
})
|
|
||||||
minetest.override_item(
|
|
||||||
"nalc:shovel_nyan",
|
|
||||||
{
|
|
||||||
original_description = "Nyan Shovel",
|
|
||||||
description = toolranks.create_description("Nyan Shovel", 0, 1),
|
|
||||||
after_use = toolranks.new_afteruse
|
|
||||||
})
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.log("action", "[nalc_moognu] loaded.")
|
minetest.log("action", "[nalc_moognu] loaded.")
|
||||||
|
|
6
nalc_moognu/locale/nalc_moognu.fr.tr
Normal file
6
nalc_moognu/locale/nalc_moognu.fr.tr
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
# textdomain: nalc_moognu
|
||||||
|
|
||||||
|
Nyan Pickaxe=Pioche en Nyan
|
||||||
|
Nyan Shovel=Pelle en Nyan
|
||||||
|
Nyan Axe=Hache en Nyan
|
||||||
|
Nyan Sword=Épée en Nyan
|
6
nalc_moognu/locale/template.txt
Normal file
6
nalc_moognu/locale/template.txt
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
# textdomain: nalc_moognu
|
||||||
|
|
||||||
|
Nyan Pickaxe=
|
||||||
|
Nyan Shovel=
|
||||||
|
Nyan Axe=
|
||||||
|
Nyan Sword=
|
Loading…
Reference in New Issue
Block a user