Fix deprecated methods
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5d3c6d4a44
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483d35a635
@ -277,19 +277,19 @@ local ambienceList = {
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}
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}
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local is_daytime = function()
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local is_daytime = function()
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return (minetest.env:get_timeofday() > 0.2 and minetest.env:get_timeofday() < 0.8)
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return (minetest:get_timeofday() > 0.2 and minetest:get_timeofday() < 0.8)
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end
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end
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local nodes_in_range = function(pos, search_distance, node_name)
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local nodes_in_range = function(pos, search_distance, node_name)
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local minp = {x=pos.x-search_distance,y=pos.y-search_distance, z=pos.z-search_distance}
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local minp = {x=pos.x-search_distance,y=pos.y-search_distance, z=pos.z-search_distance}
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local maxp = {x=pos.x+search_distance,y=pos.y+search_distance, z=pos.z+search_distance}
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local maxp = {x=pos.x+search_distance,y=pos.y+search_distance, z=pos.z+search_distance}
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local nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
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local nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
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--minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
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--minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
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return #nodes
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return #nodes
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end
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end
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local nodes_in_coords = function(minp, maxp, node_name)
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local nodes_in_coords = function(minp, maxp, node_name)
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local nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
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local nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
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--minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
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--minetest.chat_send_all("Found (" .. node_name .. ": " .. #nodes .. ")")
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return #nodes
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return #nodes
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end
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end
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@ -299,7 +299,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
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-- minetest.chat_send_all("counter: (" .. counter .. ")")
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-- minetest.chat_send_all("counter: (" .. counter .. ")")
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local minp = {x=pos.x-search_distance,y=height, z=pos.z+20}
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local minp = {x=pos.x-search_distance,y=height, z=pos.z+20}
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local maxp = {x=pos.x+search_distance,y=height, z=pos.z+20}
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local maxp = {x=pos.x+search_distance,y=height, z=pos.z+20}
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local nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
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local nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
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-- minetest.chat_send_all("z+Found (" .. node_name .. ": " .. #nodes .. ")")
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-- minetest.chat_send_all("z+Found (" .. node_name .. ": " .. #nodes .. ")")
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if #nodes >= threshold then
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if #nodes >= threshold then
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return true
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return true
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@ -307,7 +307,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
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local totalnodes = #nodes
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local totalnodes = #nodes
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minp = {x=pos.x-search_distance,y=height, z=pos.z-20}
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minp = {x=pos.x-search_distance,y=height, z=pos.z-20}
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maxp = {x=pos.x+search_distance,y=height, z=pos.z-20}
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maxp = {x=pos.x+search_distance,y=height, z=pos.z-20}
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nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
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nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
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-- minetest.chat_send_all("z-Found (" .. node_name .. ": " .. #nodes .. ")")
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-- minetest.chat_send_all("z-Found (" .. node_name .. ": " .. #nodes .. ")")
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if #nodes >= threshold then
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if #nodes >= threshold then
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return true
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return true
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@ -315,7 +315,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
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totalnodes = totalnodes + #nodes
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totalnodes = totalnodes + #nodes
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maxp = {x=pos.x+20,y=height, z=pos.z+search_distance}
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maxp = {x=pos.x+20,y=height, z=pos.z+search_distance}
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minp = {x=pos.x+20,y=height, z=pos.z-search_distance}
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minp = {x=pos.x+20,y=height, z=pos.z-search_distance}
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nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
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nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
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-- minetest.chat_send_all("x+Found (" .. node_name .. ": " .. #nodes .. ")")
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-- minetest.chat_send_all("x+Found (" .. node_name .. ": " .. #nodes .. ")")
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if #nodes >= threshold then
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if #nodes >= threshold then
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return true
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return true
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@ -323,7 +323,7 @@ local atleast_nodes_in_grid = function(pos, search_distance, height, node_name,
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totalnodes = totalnodes + #nodes
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totalnodes = totalnodes + #nodes
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maxp = {x=pos.x-20,y=height, z=pos.z+search_distance}
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maxp = {x=pos.x-20,y=height, z=pos.z+search_distance}
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minp = {x=pos.x-20,y=height, z=pos.z-search_distance}
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minp = {x=pos.x-20,y=height, z=pos.z-search_distance}
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nodes = minetest.env:find_nodes_in_area(minp, maxp, node_name)
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nodes = minetest.find_nodes_in_area(minp, maxp, node_name)
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-- minetest.chat_send_all("x+Found (" .. node_name .. ": " .. #nodes .. ")")
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-- minetest.chat_send_all("x+Found (" .. node_name .. ": " .. #nodes .. ")")
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if #nodes >= threshold then
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if #nodes >= threshold then
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return true
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return true
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@ -338,14 +338,14 @@ end
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local get_immediate_nodes = function(pos)
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local get_immediate_nodes = function(pos)
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pos.y = pos.y-1
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pos.y = pos.y-1
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node_under_feet = minetest.env:get_node(pos).name
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node_under_feet = minetest:get_node(pos).name
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pos.y = pos.y-3
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pos.y = pos.y-3
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node_3_under_feet = minetest.env:get_node(pos).name
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node_3_under_feet = minetest:get_node(pos).name
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pos.y = pos.y+3
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pos.y = pos.y+3
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pos.y = pos.y+2.2
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pos.y = pos.y+2.2
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node_at_upper_body = minetest.env:get_node(pos).name
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node_at_upper_body = minetest:get_node(pos).name
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pos.y = pos.y-1.19
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pos.y = pos.y-1.19
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node_at_lower_body = minetest.env:get_node(pos).name
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node_at_lower_body = minetest:get_node(pos).name
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pos.y = pos.y+0.99
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pos.y = pos.y+0.99
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--minetest.chat_send_all("node_under_feet(" .. nodename .. ")")
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--minetest.chat_send_all("node_under_feet(" .. nodename .. ")")
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end
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end
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