sys4
117ae0933a
Les nénuphars custom ont 1/5 chance de se régénérer toute les 600 secondes près d'un bloc de jungletree.
101 lines
2.9 KiB
Lua
101 lines
2.9 KiB
Lua
local lilypad_def = table.copy(minetest.registered_nodes["flowers:waterlily"])
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lilypad_def.description = "Lily Pad"
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lilypad_def.tiles = {"flowers_lily_pad.png"}
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lilypad_def.inventory_image = "flowers_lily_pad.png"
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lilypad_def.wield_image = "flowers_lily_pad.png"
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lilypad_def.on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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local node = minetest.get_node(pointed_thing.under)
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local def = minetest.registered_nodes[node.name]
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if def and def.on_rightclick then
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return def.on_rightclick(pointed_thing.under, node, placer, itemstack,
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pointed_thing)
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end
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if def and def.liquidtype == "source" and
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minetest.get_item_group(node.name, "water") > 0 then
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local player_name = placer and placer:get_player_name() or ""
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if not minetest.is_protected(pos, player_name) then
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minetest.set_node(pos, {name = "nalc_flowers:lily_pad" ..
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(def.waving == 3 and "_waving" or ""),
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param2 = math.random(0, 3)})
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if not (creative and creative.is_enabled_for
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and creative.is_enabled_for(player_name)) then
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itemstack:take_item()
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end
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else
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minetest.chat_send_player(player_name, "Node is protected")
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minetest.record_protection_violation(pos, player_name)
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end
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end
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return itemstack
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end
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local lilypad_waving_def = table.copy(lilypad_def)
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lilypad_waving_def.waving = 3
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lilypad_waving_def.drop = "nalc_flowers:lily_pad"
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lilypad_waving_def.groups.not_in_creative_inventory = 1
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minetest.register_node("nalc_flowers:lily_pad", lilypad_def)
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minetest.register_node("nalc_flowers:lily_pad_waving", lilypad_waving_def)
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local function lily_pad_spread(pos, node)
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if minetest.get_node_light(pos, nil) < 9 then
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return
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end
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local positions = minetest.find_nodes_in_area_under_air(
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{x = pos.x - 1, y = pos.y-1, z = pos.z - 1},
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{x = pos.x + 1, y = pos.y-1, z = pos.z + 1},
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{"default:water_source"})
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if #positions == 0 then return end
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local pos2 = positions[math.random(#positions)]
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pos2.y = pos2.y+1
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if minetest.get_node_light(pos2, nil) >= 9 then
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minetest.set_node(pos2, {name = node.name})
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end
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end
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-- spawn ABM registration
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minetest.register_abm({
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label = "Lilypad spread",
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nodenames = {"nalc_flowers:lily_pad_waving"},
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neighbors = {"default:jungletree"},
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interval = 600,
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chance = 5,
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action = function(...)
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lily_pad_spread(...)
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end,
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})
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minetest.register_decoration({
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name = "nalc_flowers:lily_pad",
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deco_type = "simple",
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place_on = {"default:dirt"},
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sidelen = 16,
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noise_params = {
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offset = -0.12,
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scale = 0.3,
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spread = {x=200, y=200, z=200},
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seed = 34,
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octaves = 3,
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persist = 0.7
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},
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biomes = {"rainforest_swamp"},
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y_min = 0,
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y_max = 0,
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decoration = "nalc_flowers:lily_pad_waving",
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param2 = 0,
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param2_max = 3,
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place_offset_y = 1,
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})
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minetest.register_alias("flowers:lily_pad", "nalc_flowers:lily_pad")
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minetest.register_alias("nalc:lily_pad", "nalc_flowers:lily_pad")
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minetest.log("action", "[nalc_flowers] loaded.")
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