nalc/nalc_flowers/init.lua
2019-02-05 22:42:03 +01:00

79 lines
2.3 KiB
Lua

minetest.register_node("nalc_flowers:lily_pad", {
description = "Lily Pad",
drawtype = "nodebox",
tiles = { "flowers_lily_pad.png" },
inventory_image = "flowers_lily_pad.png",
wield_image = "flowers_lily_pad.png",
wield_scale = {x = 1, y = 1, z = 0.001},
sunlight_propagates = true,
paramtype = "light",
paramtype2 = "facedir",
liquids_pointable = true,
walkable = false,
buildable_to = true,
floodable = true,
groups = {snappy = 3, flammable = 2, flower = 1},
sounds = default.node_sound_leaves_defaults(),
node_placement_prediction = "",
node_box = {
type = "fixed",
fixed = {-0.5, -0.45, -0.5, 0.5, -0.4375, 0.5},
},
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
},
on_place = function(itemstack, placer, pointed_thing)
local pos = pointed_thing.above
local node = minetest.get_node(pointed_thing.under)
local def = minetest.registered_nodes[node.name]
local player_name = placer and placer:get_player_name() or ""
if def and def.on_rightclick then
return def.on_rightclick(pointed_thing.under, node, placer, itemstack,
pointed_thing)
end
if def and def.liquidtype == "source" and
minetest.get_item_group(node.name, "water") > 0 then
if not minetest.is_protected(pos, player_name) then
minetest.set_node(pos, {name = "nalc_flowers:lily_pad",
param2 = math.random(0, 3)})
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name)) then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end
return itemstack
end
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:dirt"},
sidelen = 16,
noise_params = {
offset = -0.12,
scale = 0.31,
spread = {x=200, y=200, z=200},
seed = 33,
octaves = 3,
persist = 0.7
},
biomes = {"rainforest_swamp", "savanna_shore", "deciduous_forest_shore"},
y_min = 0,
y_max = 0,
schematic = minetest.get_modpath("nalc_flowers").."/schematics/lilypad.mts",
rotation = "random",
})
minetest.register_alias("flowers:lily_pad", "nalc_flowers:lily_pad")
minetest.register_alias("nalc:lily_pad", "nalc_flowers:lily_pad")
minetest.log("action", "[nalc_flowers] loaded.")