nalc/nalc_default/nodes.lua
sys4 c1da66a893 Corrige les seaux d'acide et de sable.
La récolte de d'une source d'acide ou de sable mouvant avec un seau
vide donnait un "unknown item".
2019-04-07 13:14:04 +02:00

306 lines
8.9 KiB
Lua

local function die_later(digger)
digger:set_hp(0)
end
minetest.register_node(
":nalc:desert_stone_with_coal",
{
description = "Coal Ore",
tiles = {"default_desert_stone.png^default_mineral_coal.png"},
is_ground_content = true,
groups = {crumbly = 1, cracky = 3},
drop = {
items = {
{items = {"default:coal_lump"}},
},
},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(
":nalc:desert_stone_with_iron",
{
description = "Iron Ore",
tiles = {"default_desert_stone.png^default_mineral_iron.png"},
is_ground_content = true,
groups = {cracky = 2},
drop = {
items = {
{items = {"default:iron_lump"}},
},
},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(
":nalc:desert_stone_with_copper",
{
description = "Copper Ore",
tiles = {"default_desert_stone.png^default_mineral_copper.png"},
is_ground_content = true,
groups = {crumbly = 1, cracky = 3},
drop = {
items = {
{items = {"default:copper_lump"}},
},
},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(
":nalc:desert_stone_with_tin",
{
description = "Tin Ore",
tiles = {"default_desert_stone.png^default_mineral_tin.png"},
is_ground_content = true,
groups = {crumbly = 1, cracky = 3},
drop = {
items = {
{items = {"default:tin_lump"}},
},
},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node(
":nalc:meze",
{
description = "Meze Block",
tiles = {"default_meze_block.png"},
is_ground_content = true,
drop = "",
groups = {cracky = 1, level = 2, fall_damage_add_percent = -75},
sounds = default.node_sound_wood_defaults(), -- Intended.
on_dig = function(pos, node, digger)
if digger and minetest.setting_getbool("enable_damage") and not minetest.setting_getbool("creative_mode") then
minetest.after(3, die_later, digger)
minetest.chat_send_player(digger:get_player_name(), "You feel like you did a mistake.")
minetest.node_dig(pos, node, digger)
elseif digger then
minetest.node_dig(pos, node, digger)
end
end,
})
--
-- Plantlife (non-cubic)
--
minetest.override_item(
"default:cactus",
{
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end
})
minetest.register_node(
":nalc:cactus_spiky",
{
description = "Spiky Cactus",
tiles = {"default_cactus_top.png", "default_cactus_top.png",
"default_cactus_spiky.png"},
paramtype2 = "facedir",
groups = {snappy = 1, choppy = 3, flammable = 2},
drop = {
items = {
{items = {"nalc:cactus_spiky"}},
},
},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.register_node(
":nalc:acid_source",
{
description = "Acid Source",
inventory_image = minetest.inventorycube("default_acid.png"),
drawtype = "liquid",
tiles = {
{name = "default_acid_source_animated.png", animation={type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5}}
},
special_tiles = {
-- New-style acid source material (mostly unused)
{
name = "default_acid_source_animated.png",
animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.5},
backface_culling = false,
}
},
alpha = 160,
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 2,
liquidtype = "source",
liquid_alternative_flowing = "nalc:acid_flowing",
liquid_alternative_source = "nalc:acid_source",
liquid_viscosity = 1,
liquid_range = 4,
damage_per_second = 3,
post_effect_color = {a = 120, r = 50, g = 90, b = 30},
groups = {water = 3, acid = 3, liquid = 3, puts_out_fire = 1},
})
minetest.register_node(
":nalc:acid_flowing",
{
description = "Flowing Acid",
inventory_image = minetest.inventorycube("default_acid.png"),
drawtype = "flowingliquid",
tiles = {"default_acid.png"},
special_tiles = {
{
image = "default_acid_flowing_animated.png",
backface_culling=false,
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
},
{
image = "default_acid_flowing_animated.png",
backface_culling=true,
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
},
},
alpha = 160,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 2,
liquidtype = "flowing",
liquid_alternative_flowing = "nalc:acid_flowing",
liquid_alternative_source = "nalc:acid_source",
liquid_viscosity = 1,
liquid_range = 4,
damage_per_second = 3,
post_effect_color = {a = 120, r = 50, g = 90, b = 30},
groups = {water = 3, acid = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1},
})
minetest.register_node(
":nalc:sand_source",
{
description = "Sand Source",
inventory_image = minetest.inventorycube("default_sand.png"),
drawtype = "liquid",
tiles = {"default_sand.png"},
alpha = 255,
paramtype = "light",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 4,
liquidtype = "source",
liquid_alternative_flowing = "nalc:sand_flowing",
liquid_alternative_source = "nalc:sand_source",
liquid_viscosity = 20,
liquid_renewable = false,
post_effect_color = {a = 250, r = 0, g = 0, b = 0},
groups = {liquid = 3},
})
minetest.register_node(
":nalc:sand_flowing",
{
description = "Flowing Sand",
inventory_image = minetest.inventorycube("default_sand.png"),
drawtype = "flowingliquid",
tiles = {"default_sand.png"},
special_tiles = {
{
image = "default_sand_flowing_animated.png",
backface_culling=false,
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
},
{
image = "default_sand_flowing_animated.png",
backface_culling=true,
animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6}
},
},
alpha = 255,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = "",
drowning = 4,
liquidtype = "flowing",
liquid_alternative_flowing = "nalc:sand_flowing",
liquid_alternative_source = "nalc:sand_source",
liquid_viscosity = 20,
post_effect_color = {a = 250, r = 0, g = 0, b = 0},
groups = {liquid = 3, not_in_creative_inventory = 1},
})
--
-- Tools / "Advanced" crafting / Non-"natural"
--
minetest.register_node(
":nalc:ladder_obsidian",
{
description = "Obsidian Ladder",
drawtype = "signlike",
tiles = {"default_ladder_obsidian.png"},
inventory_image = "default_ladder_obsidian.png",
wield_image = "default_ladder_obsidian.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
climbable = true,
is_ground_content = false,
selection_box = {
type = "wallmounted",
--wall_top = = <default>
--wall_bottom = = <default>
--wall_side = = <default>
},
groups = {cracky = 2},
sounds = default.node_sound_stone_defaults(),
})
-- Aliases
minetest.register_alias("nalc_default:desert_stone_with_coal", "nalc:desert_stone_with_coal")
minetest.register_alias("default:desert_stone_with_coal", "nalc:desert_stone_with_coal")
minetest.register_alias("nalc_default:desert_stone_with_iron", "nalc:desert_stone_with_iron")
minetest.register_alias("default:desert_stone_with_iron", "nalc:desert_stone_with_iron")
minetest.register_alias("nalc_default:desert_stone_with_copper", "nalc:desert_stone_with_copper")
minetest.register_alias("default:desert_stone_with_copper", "nalc:desert_stone_with_copper")
minetest.register_alias("nalc_default:desert_stone_with_tin", "nalc:desert_stone_with_tin")
minetest.register_alias("default:desert_stone_with_tin", "nalc:desert_stone_with_tin")
minetest.register_alias("nalc_default:meze", "nalc:meze")
minetest.register_alias("default:meze_block", "nalc:meze")
minetest.register_alias("default:meze", "nalc:meze")
minetest.register_alias("nalc_default:cactus_spiky", "nalc:cactus_spiky")
minetest.register_alias("default:cactus_spiky", "nalc:cactus_spiky")
minetest.register_alias("nalc_default:acid_source", "nalc:acid_source")
minetest.register_alias("default:acid_source", "nalc:acid_source")
minetest.register_alias("nalc_default:acid_flowing", "nalc:acid_flowing")
minetest.register_alias("default:acid_flowing", "nalc:acid_flowing")
minetest.register_alias("nalc_default:sand_source", "nalc:sand_source")
minetest.register_alias("default:sand_source", "nalc:sand_source")
minetest.register_alias("nalc_default:sand_flowing", "nalc:sand_flowing")
minetest.register_alias("default:sand_flowing", "nalc:sand_flowing")
minetest.register_alias("nalc_default:ladder_obsidian", "nalc:ladder_obsidian")
minetest.register_alias("default:ladder_obsidian", "nalc:ladder_obsidian")
minetest.register_alias("darkage:desert_stone_with_iron", "nalc:desert_stone_with_iron")