forked from nalc/spears
alpha2
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4826788d02
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@ -3,9 +3,9 @@ function spears_shot (itemstack, player)
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local playerpos = player:getpos()
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local playerpos = player:getpos()
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local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, spear)
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local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, spear)
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local dir = player:get_look_dir()
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local dir = player:get_look_dir()
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local sp = .14
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local sp = 14
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local dr = 0-- .2
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local dr = .3
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local gravity = 0--9.8
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local gravity = 9.8
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obj:setvelocity({x=dir.x*sp, y=dir.y*sp, z=dir.z*sp})
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obj:setvelocity({x=dir.x*sp, y=dir.y*sp, z=dir.z*sp})
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obj:setacceleration({x=-dir.x*dr, y=-gravity, z=-dir.z*dr})
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obj:setacceleration({x=-dir.x*dr, y=-gravity, z=-dir.z*dr})
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obj:setyaw(player:get_look_yaw()+math.pi)
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obj:setyaw(player:get_look_yaw()+math.pi)
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