function spears_register_spear(spear_type, desc, base_damage, toughness, material) minetest.register_tool("spears:spear_" .. spear_type, { description = desc .. " spear", wield_image = "spears_spear_" .. spear_type .. ".png", inventory_image = "spears_spear_" .. spear_type .. ".png^[transform4", wield_scale= {x=2,y=1,z=1}, on_secondary_use = function(itemstack, user, pointed_thing) spears_shot(itemstack, user) if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end return itemstack end, on_place = function(itemstack, user, pointed_thing) spears_shot(itemstack, user) if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end return itemstack end, tool_capabilities = { full_punch_interval = 1.5, max_drop_level=1, groupcaps={ cracky = {times={[3]=2}, uses=toughness, maxlevel=1}, }, damage_groups = {fleshy=base_damage}, }, sound = {breaks = "default_tool_breaks"}, groups = {flammable = 1} }) local SPEAR_ENTITY = spears_set_entity(spear_type, base_damage, toughness) minetest.register_entity("spears:spear_" .. spear_type .. "_entity", SPEAR_ENTITY) minetest.register_craft({ output = 'spears:spear_' .. spear_type, recipe = { {'group:wood', 'group:wood', material}, } }) minetest.register_craft({ output = 'spears:spear_' .. spear_type, recipe = { {material, 'group:wood', 'group:wood'}, } }) end if not DISABLE_STONE_SPEAR then spears_register_spear('stone', 'Stone', 4, 20, 'group:stone') end if not DISABLE_STEEL_SPEAR then spears_register_spear('steel', 'Steel', 6, 30, 'default:steel_ingot') end if not DISABLE_COPPER_SPEAR then spears_register_spear('copper', 'Copper', 5, 35, 'default:copper_ingot') end if not DISABLE_BRONZE_SPEAR then spears_register_spear('bronze', 'Bronze', 6, 35, 'default:bronze_ingot') end if not DISABLE_OBSIDIAN_SPEAR then spears_register_spear('obsidian', 'Obsidian', 8, 30, 'default:obsidian') end if not DISABLE_DIAMOND_SPEAR then spears_register_spear('diamond', 'Diamond', 8, 40, 'default:diamond') end