forked from nalc/spears
		
	
		
			
				
	
	
		
			47 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			47 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| Update 3.1.1
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| - Fix all initial settings values and completely deprecate defaults.lua
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| 
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| Version 3.1:
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| - Initial l18n translations support
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| - Replace stereo sounds with mono
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| - Fix behaviour with initial settings
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| - Clean reduntant variables and deprecate defaults.lua
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| 
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| Version 3.0:
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| - First attempt to detect collisionboxes
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| - Implemented settings through settingtypes.txt, deprecating "spears.conf"
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| 
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| Version 2.4:
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| - Functions rewrite, fixed many vector/variable declarations and unknown node handling
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| - Added pigiron support
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| 
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| Version 2.3:
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| - Updated to Minetest 5.6.0 API
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| - Changed receipts to avoid being confused with arrows
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| - Various cleansing and fixes
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| 
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| Version 2.2:
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| - "Hit detection" based on spearhead position
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| - Spears go through buildable_to nodes (snow)
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| - Ugly fix to not collide in air above slabs (works only if slabs are not rotated)
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| 
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| Version 2.1:
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| - Spears ding hard blocks (cracky < 3)
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| - Fixed stick-into-node position to avoid spears turning black (#2467)
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| - Player velocity added to throw (it's physics baby)
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| 
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| Version 2.0:
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| - Cleaner, streamlined code without deprecated functions
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| - Spears hurt players
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| - Spears animated in flight
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| - Spears stick into nodes
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| - New textures
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| - New sound when hitting flesh
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| - New receipt to fit with default tools
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| - Drag depends on fluid
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| - Improved instructions
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| - New gold-plated spear to celebrate
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| 
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| Version 1.1:
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| - Make use of new on_secondary_use API, requires Minetest 5.2.0
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