Bottles and ingredients

>added small bottles for storage of ingredients and potions(but mostly
for decoration)
>added tooth, bone, and horn
This commit is contained in:
D00Med 2016-08-27 06:40:43 +10:00
parent c241fd3d1b
commit b2a77d9d85

272
init.lua
View File

@ -171,6 +171,21 @@ minetest.register_craftitem("witchcraft:herb", {
inventory_image = "witchcraft_herbs.png"
})
minetest.register_craftitem("witchcraft:tooth", {
description = "tooth",
inventory_image = "witchcraft_tooth.png"
})
minetest.register_craftitem("witchcraft:horn", {
description = "horn",
inventory_image = "witchcraft_horn.png"
})
minetest.register_craftitem("witchcraft:bone", {
description = "bone",
inventory_image = "witchcraft_bone.png"
})
--crafting
minetest.register_craft({
@ -265,6 +280,146 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = 'witchcraft:mortar',
recipe = {
{'default:stone', '', 'default:stone'},
{'default:stone', '', 'default:stone'},
{'', 'default:stone', ''},
}
})
minetest.register_craft({
output = 'witchcraft:pentagram',
recipe = {
{'default:torch', 'default:clay', 'default:torch'},
}
})
minetest.register_craft({
output = 'witchcraft:small_bottle',
recipe = {
{'vessels:glass_fragments', 'vessels:glass_fragments', 'vessels:glass_fragments'},
}
})
minetest.register_craft({
output = 'witchcraft:bottle_medicine 2',
recipe = {
{'witchcraft:small_bottle', 'witchcraft:potion_red', 'witchcraft:small_bottle'},
},
replacements = {
{"witchcraft:potion_red", "vessels:glass_bottle"}
}
})
minetest.register_craft({
output = 'witchcraft:mud_bottle',
recipe = {
{'default:dirt'},
{'witchcraft:small_bottle'},
},
})
minetest.register_craft({
output = 'witchcraft:bone_bottle',
recipe = {
{'bones:bones'},
{'witchcraft:small_bottle'},
},
})
minetest.register_craft({
output = 'witchcraft:herb_bottle',
recipe = {
{'witchcraft:herb'},
{'witchcraft:small_bottle'},
},
})
minetest.register_craft({
output = 'witchcraft:slime_bottle',
recipe = {
{'witchcraft:bottle_slime'},
{'witchcraft:small_bottle'},
},
replacements = {
{"witchcraft:bottle_slime", "vessels:drinking_glass"}
}
})
minetest.register_craft({
output = 'witchcraft:herb',
recipe = {
{'witchcraft:herb_bottle'},
},
replacements = {
{"witchcraft:herb_bottle", "witchcraft:small_bottle"}
}
})
minetest.register_craft({
output = 'bones:bones',
recipe = {
{'witchcraft:bone_bottle'},
},
replacements = {
{"witchcraft:bone_bottle", "witchcraft:small_bottle"}
}
})
minetest.register_craft({
output = 'default:dirt',
recipe = {
{'witchcraft:mud_bottle'},
},
replacements = {
{"witchcraft:mud_bottle", "witchcraft:small_bottle"}
}
})
minetest.register_craft({
output = 'witchcraft:bottle_slime',
recipe = {
{'witchcraft:slime_bottle'},
},
replacements = {
{"witchcraft:slime_bottle", "witchcraft:small_bottle"}
}
})
minetest.register_craft({
output = 'witchcraft:slime_bottle',
recipe = {
{'witchcraft:bottle_slime'},
{'witchcraft:small_bottle'},
},
})
minetest.register_craft({
output = 'vessels:glass_fragments 3',
recipe = {
{'default:glass'},
},
})
minetest.register_craft({
output = 'witchcraft:bone 4',
recipe = {
{'bones:bones', 'bones:bones'},
},
})
--teeth from sand, maybe fossilised?
minetest.register_craft({
output = 'witchcraft:tooth 1',
recipe = {
{'default:sand'},
},
})
--splash potions crafting
minetest.register_craft({
@ -602,6 +757,123 @@ minetest.register_abm({
end
})
--small bottle and contents
minetest.register_node("witchcraft:small_bottle", {
description = "Small bottle",
drawtype = "plantlike",
tiles = {"witchcraft_small_bottle.png"},
wield_image = "witchcraft_small_bottle.png",
paramtype = "light",
stack_max = 1,
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
},
groups = {vessel=1,dig_immediate=3,attached_node=1, potion=1},
sounds = default.node_sound_glass_defaults(),
inventory_image = "witchcraft_small_bottle.png",
})
minetest.register_node("witchcraft:bone_bottle", {
description = "Small bottle of bone dust",
drawtype = "plantlike",
tiles = {"witchcraft_bone_bottle.png"},
wield_image = "witchcraft_bone_bottle.png",
paramtype = "light",
stack_max = 1,
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
},
groups = {vessel=1,dig_immediate=3,attached_node=1, potion=1},
sounds = default.node_sound_glass_defaults(),
inventory_image = "witchcraft_bone_bottle.png",
})
minetest.register_node("witchcraft:slime_bottle", {
description = "Small bottle of slime",
drawtype = "plantlike",
tiles = {"witchcraft_slime_bottle.png"},
wield_image = "witchcraft_slime_bottle.png",
paramtype = "light",
stack_max = 1,
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
},
groups = {vessel=1,dig_immediate=3,attached_node=1, potion=1},
sounds = default.node_sound_glass_defaults(),
inventory_image = "witchcraft_slime_bottle.png",
})
minetest.register_node("witchcraft:herb_bottle", {
description = "Small bottle of herbs",
drawtype = "plantlike",
tiles = {"witchcraft_herb_bottle.png"},
wield_image = "witchcraft_herb_bottle.png",
paramtype = "light",
stack_max = 1,
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
},
groups = {vessel=1,dig_immediate=3,attached_node=1, potion=1},
sounds = default.node_sound_glass_defaults(),
inventory_image = "witchcraft_herb_bottle.png",
})
minetest.register_node("witchcraft:mud_bottle", {
description = "Small bottle of mud",
drawtype = "plantlike",
tiles = {"witchcraft_mud_bottle.png"},
wield_image = "witchcraft_mud_bottle.png",
paramtype = "light",
stack_max = 1,
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
},
groups = {vessel=1,dig_immediate=3,attached_node=1, potion=1},
sounds = default.node_sound_glass_defaults(),
inventory_image = "witchcraft_mud_bottle.png",
})
minetest.register_node("witchcraft:bottle_medicine", {
description = "Small bottle of Medicine",
drawtype = "plantlike",
tiles = {"witchcraft_medicine_bottle.png"},
wield_image = "witchcraft_medicine_bottle.png",
paramtype = "light",
stack_max = 1,
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
},
groups = {vessel=1,dig_immediate=3,attached_node=1, potion=1},
sounds = default.node_sound_glass_defaults(),
inventory_image = "witchcraft_medicine_bottle.png",
on_use = function(itemstack, player)
local health = player:get_hp();
player:set_hp(health+10)
itemstack:replace("witchcraft:small_bottle")
return itemstack
end,
})
--splash effects