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				5E34C8BD1B7F669200F212E8 /* CSceneNodeAnimatorCameraMaya.h */,
				5E34C8BE1B7F669200F212E8 /* CSceneNodeAnimatorCollisionResponse.cpp */,
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				5E34C8C01B7F669200F212E8 /* CSceneNodeAnimatorDelete.cpp */,
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				5E34C8C21B7F669200F212E8 /* CSceneNodeAnimatorFlyCircle.cpp */,
				5E34C8C31B7F669200F212E8 /* CSceneNodeAnimatorFlyCircle.h */,
				5E34C8C41B7F669200F212E8 /* CSceneNodeAnimatorFlyStraight.cpp */,
				5E34C8C51B7F669200F212E8 /* CSceneNodeAnimatorFlyStraight.h */,
				5E34C8C61B7F669200F212E8 /* CSceneNodeAnimatorFollowSpline.cpp */,
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				5E34C8C91B7F669200F212E8 /* CSceneNodeAnimatorRotation.h */,
				5E34C8CA1B7F669200F212E8 /* CSceneNodeAnimatorTexture.cpp */,
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				5E34C8D91B7F680200F212E8 /* C3DSMeshFileLoader.h */,
				5E34C8DA1B7F680200F212E8 /* CAnimatedMeshHalfLife.cpp */,
				5E34C8DB1B7F680200F212E8 /* CAnimatedMeshHalfLife.h */,
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				5E34C8E41B7F680200F212E8 /* CColladaFileLoader.cpp */,
				5E34C8E51B7F680200F212E8 /* CColladaFileLoader.h */,
				5E34C8E61B7F680200F212E8 /* CCSMLoader.cpp */,
				5E34C8E71B7F680200F212E8 /* CCSMLoader.h */,
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				5E34C8ED1B7F680200F212E8 /* CLMTSMeshFileLoader.h */,
				5E34C8EE1B7F680200F212E8 /* CLWOMeshFileLoader.cpp */,
				5E34C8EF1B7F680200F212E8 /* CLWOMeshFileLoader.h */,
				5E34C8F01B7F680200F212E8 /* CMD2MeshFileLoader.cpp */,
				5E34C8F11B7F680200F212E8 /* CMD2MeshFileLoader.h */,
				5E34C8F21B7F680200F212E8 /* CMD3MeshFileLoader.cpp */,
				5E34C8F31B7F680200F212E8 /* CMD3MeshFileLoader.h */,
				5E34C8F41B7F680200F212E8 /* CMeshTextureLoader.cpp */,
				5E34C8F51B7F680200F212E8 /* CMeshTextureLoader.h */,
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				5E34C8F71B7F680200F212E8 /* CMS3DMeshFileLoader.h */,
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				5E34C8F91B7F680200F212E8 /* CMY3DMeshFileLoader.cpp */,
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				5E34C8FB1B7F680200F212E8 /* COBJMeshFileLoader.cpp */,
				5E34C8FC1B7F680200F212E8 /* COBJMeshFileLoader.h */,
				5E34C8FD1B7F680200F212E8 /* COCTLoader.cpp */,
				5E34C8FE1B7F680200F212E8 /* COCTLoader.h */,
				5E34C8FF1B7F680200F212E8 /* COgreMeshFileLoader.cpp */,
				5E34C9001B7F680200F212E8 /* COgreMeshFileLoader.h */,
				5E34C9011B7F680200F212E8 /* CPLYMeshFileLoader.cpp */,
				5E34C9021B7F680200F212E8 /* CPLYMeshFileLoader.h */,
				5E34C9031B7F680200F212E8 /* CQ3LevelMesh.cpp */,
				5E34C9041B7F680200F212E8 /* CQ3LevelMesh.h */,
				5E34C9051B7F680200F212E8 /* CSceneLoaderIrr.cpp */,
				5E34C9061B7F680200F212E8 /* CSceneLoaderIrr.h */,
				5E34C9071B7F680200F212E8 /* CSkinnedMesh.cpp */,
				5E34C9081B7F680200F212E8 /* CSkinnedMesh.h */,
				5E34C9091B7F680200F212E8 /* CSMFMeshFileLoader.cpp */,
				5E34C90A1B7F680200F212E8 /* CSMFMeshFileLoader.h */,
				5E34C90B1B7F680200F212E8 /* CSTLMeshFileLoader.cpp */,
				5E34C90C1B7F680200F212E8 /* CSTLMeshFileLoader.h */,
				5E34C90D1B7F680200F212E8 /* CXMeshFileLoader.cpp */,
				5E34C90E1B7F680200F212E8 /* CXMeshFileLoader.h */,
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				5E34C91E1B7F684000F212E8 /* CParticlePointEmitter.cpp */,
				5E34C91F1B7F684000F212E8 /* CParticlePointEmitter.h */,
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				5E34C9211B7F684000F212E8 /* CParticleRingEmitter.h */,
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				5E34C92D1B7F68D600F212E8 /* CBillboardSceneNode.h */,
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				5E34C92F1B7F68D600F212E8 /* CBoneSceneNode.h */,
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				5E34C9391B7F68D600F212E8 /* CLightSceneNode.h */,
				5E34C93A1B7F68D600F212E8 /* CMeshSceneNode.cpp */,
				5E34C93B1B7F68D600F212E8 /* CMeshSceneNode.h */,
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				5E34C93D1B7F68D600F212E8 /* COctreeSceneNode.h */,
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				5E34C9461B7F68D600F212E8 /* CSphereSceneNode.cpp */,
				5E34C9471B7F68D600F212E8 /* CSphereSceneNode.h */,
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				5E34C94A1B7F68D600F212E8 /* CTextSceneNode.cpp */,
				5E34C94B1B7F68D600F212E8 /* CTextSceneNode.h */,
				5E34C94C1B7F68D600F212E8 /* CVolumeLightSceneNode.cpp */,
				5E34C94D1B7F68D600F212E8 /* CVolumeLightSceneNode.h */,
				5E34C94E1B7F68D600F212E8 /* CWaterSurfaceSceneNode.cpp */,
				5E34C94F1B7F68D600F212E8 /* CWaterSurfaceSceneNode.h */,
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